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lock on laser and a-10D crash #2938

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madpat3 opened this issue Dec 5, 2015 · 1 comment
Closed

lock on laser and a-10D crash #2938

madpat3 opened this issue Dec 5, 2015 · 1 comment

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@madpat3
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madpat3 commented Dec 5, 2015

lock on laser and a-10D crash

Mods:
@CBA_A3
@ace

Placed modules:

time = 20.453

------Performance------
diag_fps = 51.9481
count ace_common_waitAndExecArray = 0
count cba_common_perFrameHandlerArray = 23 (max 23)
count diag_activeSQFScripts = 6
count diag_activeSQSScripts = 0
count diag_activeMissionFSMs = 0

------Player------
typeOf = B_medic_F
animationState = amovpercmstpsraswrfldnon

------ACE Settings------
ace_common_forceAllSettings - false
ace_common_checkPBOsAction - 0
ace_common_checkPBOsCheckAll - false
ace_common_checkPBOsWhitelist - []
ace_common_settingFeedbackIcons - 1
ace_common_SettingProgressBarLocation - 0
ace_common_displayTextColor - [0,0,0,1]
ace_common_displayTextFontColor - [1,1,1,1]
ace_finger_enabled - false
ace_finger_maxRange - 4
ace_finger_indicatorForSelf - true
ace_finger_indicatorColor - [0.83,0.68,0.21,0.75]
ace_frag_Enabled - true
ace_frag_SpallEnabled - false
ace_frag_maxTrack - 500
ace_frag_MaxTrackPerFrame - 50
ace_frag_EnableDebugTrace - false
ace_goggles_showInThirdPerson - false
ace_hitreactions_minDamageToTrigger - 0.1
ace_interact_menu_AlwaysUseCursorSelfInteraction - true
ace_interact_menu_cursorKeepCentered - false
ace_interact_menu_AlwaysUseCursorInteraction - false
ace_interact_menu_UseListMenu - true
ace_interact_menu_colorTextMax - [1,1,1,1]
ace_interact_menu_colorTextMin - [1,1,1,0.25]
ace_interact_menu_colorShadowMax - [0,0,0,1]
ace_interact_menu_colorShadowMin - [0,0,0,0.25]
ace_interact_menu_textSize - 4
ace_interact_menu_shadowSetting - 1
ace_interact_menu_actionOnKeyRelease - true
ace_interact_menu_menuBackground - 1
ace_interact_menu_addBuildingActions - true
ace_interact_menu_menuAnimationSpeed - 0
ace_interaction_EnableTeamManagement - true
ace_interaction_enableMagazinePassing - true
ace_inventory_inventoryDisplaySize - 0
ace_laserpointer_enabled - true
ace_magazinerepack_TimePerAmmo - 1.5
ace_magazinerepack_TimePerMagazine - 2
ace_magazinerepack_TimePerBeltLink - 8
ace_map_BFT_Interval - 1
ace_map_BFT_Enabled - false
ace_map_BFT_HideAiGroups - false
ace_map_mapIllumination - true
ace_map_mapGlow - true
ace_map_mapShake - true
ace_map_mapLimitZoom - false
ace_map_mapShowCursorCoordinates - false
ace_map_DefaultChannel - -1
ace_map_gestures_enabled - true
ace_map_gestures_maxRange - 7
ace_map_gestures_interval - 0.03
ace_map_gestures_nameTextColor - [0.2,0.2,0.2,0.3]
ace_map_gestures_defaultLeadColor - [1,0.88,0,0.95]
ace_map_gestures_defaultColor - [1,0.88,0,0.7]
ace_map_gestures_GroupColorConfigurations - []
ace_map_gestures_GroupColorConfigurationMapping - [[],[]]
ace_maptools_EveryoneCanDrawOnBriefing - true
ace_medical_level - 2
ace_medical_medicSetting - 2
ace_medical_enableFor - 1
ace_medical_enableOverdosing - true
ace_medical_bleedingCoefficient - 1
ace_medical_painCoefficient - 1
ace_medical_enableAirway - false
ace_medical_enableFractures - false
ace_medical_enableAdvancedWounds - true
ace_medical_enableVehicleCrashes - true
ace_medical_enableScreams - true
ace_medical_playerDamageThreshold - 1
ace_medical_AIDamageThreshold - 1
ace_medical_enableUnconsciousnessAI - 1
ace_medical_remoteControlledAI - true
ace_medical_preventInstaDeath - true
ace_medical_enableRevive - 2
ace_medical_maxReviveTime - 240
ace_medical_amountOfReviveLives - -1
ace_medical_allowDeadBodyMovement - false
ace_medical_allowLitterCreation - true
ace_medical_litterSimulationDetail - 1
ace_medical_litterCleanUpDelay - 1800
ace_medical_medicSetting_PAK - 0
ace_medical_medicSetting_SurgicalKit - 0
ace_medical_consumeItem_PAK - 0
ace_medical_consumeItem_SurgicalKit - 0
ace_medical_useLocation_PAK - 0
ace_medical_useLocation_SurgicalKit - 0
ace_medical_useCondition_PAK - 1
ace_medical_useCondition_SurgicalKit - 1
ace_medical_keepLocalSettingsSynced - true
ace_medical_healHitPointAfterAdvBandage - false
ace_medical_painIsOnlySuppressed - true
ace_medical_painEffectType - 1
ace_medical_allowUnconsciousAnimationOnTreatment - false
ace_medical_moveUnitsFromGroupOnUnconscious - false
ace_medical_menuTypeStyle - 0
ace_medical_menu_allow - 1
ace_medical_menu_useMenu - 1
ace_medical_menu_openAfterTreatment - true
ace_medical_menu_maxRange - 3
ace_microdagr_MapDataAvailable - 2
ace_missileguidance_enabled - 2
ace_mk6mortar_airResistanceEnabled - false
ace_mk6mortar_allowComputerRangefinder - true
ace_mk6mortar_allowCompass - true
ace_movement_useImperial - false
ace_nametags_defaultNametagColor - [0.77,0.51,0.08,1]
ace_nametags_showPlayerNames - 1
ace_nametags_showPlayerRanks - true
ace_nametags_showVehicleCrewInfo - true
ace_nametags_showNamesForAI - true
ace_nametags_showCursorTagForVehicles - false
ace_nametags_showSoundWaves - 1
ace_nametags_playerNamesViewDistance - 5
ace_nametags_playerNamesMaxAlpha - 0.8
ace_nametags_tagSize - 4
ace_nightvision_disableNVGsWithSights - true
ace_optionsmenu_optionMenuDisplaySize - 0
ace_optionsmenu_showNewsOnMainMenu - true
ace_overheating_DisplayTextOnJam - true
ace_rearm_level - 0
ace_refuel_rate - 1
ace_reload_DisplayText - true
ace_repair_DisplayTextOnRepair - true
ace_repair_engineerSetting_Repair - 0
ace_repair_engineerSetting_Wheel - 0
ace_repair_repairDamageThreshold - 0.6
ace_repair_repairDamageThreshold_Engineer - 0.4
ace_repair_consumeItem_ToolKit - 0
ace_repair_fullRepairLocation - 1
ace_repair_engineerSetting_fullRepair - 2
ace_repair_addSpareParts - true
ace_repair_wheelRepairRequiredItems - 0
ace_respawn_SavePreDeathGear - false
ace_respawn_RemoveDeadBodiesDisconnected - true
ace_respawn_BodyRemoveTimer - 0
ace_sitting_enable - false
ace_spectator_filterUnits - 2
ace_spectator_filterSides - 0
ace_spectator_restrictModes - 0
ace_spectator_restrictVisions - 0
ace_switchunits_EnableSwitchUnits - false
ace_switchunits_SwitchToWest - false
ace_switchunits_SwitchToEast - false
ace_switchunits_SwitchToIndependent - false
ace_switchunits_SwitchToCivilian - false
ace_switchunits_EnableSafeZone - true
ace_switchunits_SafeZoneRadius - 100
ace_vehiclelock_DefaultLockpickStrength - 10
ace_vehiclelock_LockVehicleInventory - false
ace_vehiclelock_VehicleStartingLockState - -1
ace_viewdistance_enabled - true
ace_viewdistance_viewDistanceOnFoot - 3
ace_viewdistance_viewDistanceLandVehicle - 4
ace_viewdistance_viewDistanceAirVehicle - 5
ace_viewdistance_limitViewDistance - 10000
ace_viewdistance_objectViewDistanceCoeff - 5
ace_weaponselect_DisplayText - true
ace_weather_enableServerController - true
ace_weather_useACEWeather - true
ace_weather_syncRain - true
ace_weather_syncWind - true
ace_weather_syncMisc - true
ace_weather_serverUpdateInterval - 60
ace_winddeflection_enabled - true
ace_winddeflection_vehicleEnabled - true
ace_winddeflection_simulationInterval - 0.05
ace_winddeflection_simulationRadius - 3000
ace_zeus_zeusAscension - false
ace_zeus_zeusBird - false
ace_zeus_remoteWind - false
ace_zeus_radioOrdnance - false
ace_zeus_revealMines - 0
ace_zeus_autoAddObjects - false
ace_captives_allowHandcuffOwnSide - true
ace_captives_requireSurrender - 1
ace_captives_allowSurrender - true
ace_cargo_enable - true
ace_explosives_RequireSpecialist - false
ace_explosives_PunishNonSpecialists - true
ace_explosives_ExplodeOnDefuse - true
ace_hearing_EnableCombatDeafness - true
ace_hearing_EarplugsVolume - 0.5
ace_hearing_UnconsciousnessVolume - 0.4
ace_hearing_DisableEarRinging - false
ace_hearing_enabledForZeusUnits - true
ace_hearing_autoAddEarplugsToUnits - true
ace_advanced_ballistics_enabled - false
ace_advanced_ballistics_simulateForSnipers - true
ace_advanced_ballistics_simulateForGroupMembers - false
ace_advanced_ballistics_simulateForEveryone - false
ace_advanced_ballistics_disabledInFullAutoMode - false
ace_advanced_ballistics_ammoTemperatureEnabled - true
ace_advanced_ballistics_barrelLengthInfluenceEnabled - true
ace_advanced_ballistics_bulletTraceEnabled - true
ace_advanced_ballistics_simulationInterval - 0
ace_advanced_ballistics_simulationRadius - 3000

------Array Info (count >= 10)------
ace_medical_menu_actionsbasic - ARRAY SIZE: 11
ace_optionsmenu_clientsidecolors - ARRAY SIZE: 11
ace_weaponselect_grenadesall - ARRAY SIZE: 22
slx_xeh_other_events_full - ARRAY SIZE: 38
slx_xeh_other_events - ARRAY SIZE: 38
slx_xeh_other_events_xeh_players - ARRAY SIZE: 38
ace_interact_menu_textsettingsmatrix - ARRAY SIZE: 16
ace_markers_markerscache - ARRAY SIZE: 48
cba_common_pfhhandles - ARRAY SIZE: 28
ace_medical_woundclassnames - ARRAY SIZE: 24
ace_kestrel4500_entries - ARRAY SIZE: 14
ace_weather_tempday - ARRAY SIZE: 12
cba_common_addons - ARRAY SIZE: 681
cba_int_string_table - ARRAY SIZE: 1000
ace_weather_humidity - ARRAY SIZE: 12
ace_weather_winddirectionprobabilities - ARRAY SIZE: 12
ace_optionsmenu_clientsideoptions - ARRAY SIZE: 40
slx_xeh_other_events_xeh - ARRAY SIZE: 38
ace_weather_windspeedmin - ARRAY SIZE: 12
ace_weather_windspeedmax - ARRAY SIZE: 12
ace_medical_allavailabledamagetypes - ARRAY SIZE: 11
ace_interact_menu_act_camanbase - ARRAY SIZE: 12
cba_common_bis_functions_list - ARRAY SIZE: 1191
ace_common_hexarray - ARRAY SIZE: 256
ace_kestrel4500_directions - ARRAY SIZE: 16
ace_interact_menu_act_b_medic_f - ARRAY SIZE: 14
ace_weather_windspeedmean - ARRAY SIZE: 12
ace_gforces_gforces - ARRAY SIZE: 30
cba_ktab - ARRAY SIZE: 128
slx_xeh_events_nat - ARRAY SIZE: 35
cba_ytab - ARRAY SIZE: 128
ace_atragmx_workingmemory - ARRAY SIZE: 18
ace_kestrel4500_total - ARRAY SIZE: 14
ace_kestrel4500_menus - ARRAY SIZE: 16
cba_keybinding_forbiddenkeys - ARRAY SIZE: 11
cba_keybinding_activebinds - ARRAY SIZE: 75
cba_common_perframehandlerarray - ARRAY SIZE: 23
slx_xeh_events_full_nat - ARRAY SIZE: 35
cba_wtab - ARRAY SIZE: 128
ace_common_oldplayerinventory - ARRAY SIZE: 20
ace_kestrel4500_outputdata - ARRAY SIZE: 15
ace_atragmx_gunlist - ARRAY SIZE: 25
ace_weaponselect_grenadesnonfrag - ARRAY SIZE: 19
slx_xeh_other_events_players - ARRAY SIZE: 38
ace_markers_markercolorscache - ARRAY SIZE: 11
ace_weather_tempnight - ARRAY SIZE: 12
ace_common_settings - ARRAY SIZE: 197
slx_xeh_machine - ARRAY SIZE: 16
bis_fnc_rsclayer_list - ARRAY SIZE: 12
cba_keybinding_dikdectostringtable - ARRAY SIZE: 161
ace_medical_allwoundinjurytypes - ARRAY SIZE: 24
ace_medical_menu_actionsadvanced - ARRAY SIZE: 27
ace_medical_minlethaldamages - ARRAY SIZE: 11
extended_respawneh on [p] - ARRAY SIZE: 14
extended_killedeh on [p] - ARRAY SIZE: 14
extended_firedbiseh on [p] - ARRAY SIZE: 16

Description:
-can't get a lock onto laser targets, alightened by my own "backpack-darter drone",
while sitting in an a-10d (gbu12 armed). 
(with a darter drone, already put on map in the editor, it works fine.)

-when i crash with the a-10, im still alive and can do medical actions to me, 
but can't get out of the vessel, nor can i do anything else.

Steps to reproduce:
-place an a-10d and an uav-operator in the editor. - preview
assemble the drone let it fly and lase something. fly the a-10 switch to gbu and try to lock onto lasertarget.

-crash the plane and fix yourself via medical menu, try to do something else

Where did the error occure?
SP-Editor

RPT log file:

http://pastebin.com/Be7Br8eM

happened at the end of that LONG list (sorry for that)
@commy2
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commy2 commented Dec 11, 2015

ace_medical_preventInstaDeath - true

There you go. You prevented insta death.

As for the rest, closing this as a dup of #2784

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