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Vehicle crew immune to destruction #7480

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KHunter-Arma opened this issue Jan 18, 2020 · 3 comments
Closed

Vehicle crew immune to destruction #7480

KHunter-Arma opened this issue Jan 18, 2020 · 3 comments

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@KHunter-Arma
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(Sorry if this has already been reported, didn't see anything when I looked)

Mods:

  • Arma 3: 1.96.146114 (stable)
  • CBA: 3.13.0.191116 (stable)
  • ACE3: 3.13.0.45 (stable)

Description:
Vehicle crew gets ejected and does not take damage when their vehicle explodes (is destroyed).

Steps to reproduce:

  • Create a new mission in the editor with default medical settings and place yourself inside any land vehicle.
  • _vehicle setdamage 1; (Or observe the same effect by placing an enemy with an RPG)
  • You will see that you (and any other occupants) only get ejected and you won't die/bleed unless there's a secondary explosion as soon as you eject. The primary explosion while you're inside the vehicle will never inflict any damage.

Expected behavior:
A vehicle exploding like it does when it's destroyed in Arma is a catastrophic situation for a crewman/passenger. It should kill everyone on board (like it used to before the medical rewrite).

Where did the issue occur?

  • Editor (Singleplayer) and Dedicated

Log Files:

Additional context:

Screenshots:

@zharf
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zharf commented Jan 18, 2020

See #7305

@JNoXK
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JNoXK commented Dec 6, 2020

Issue still present.

@commy2
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commy2 commented Dec 6, 2020

Duplicate to the other issue, which seems more insightful.

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