You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Description:
Animations such as "Acts_AidlPercMstpSnonWnonDnon_warmup_3_loop" played correctly in vanilla environments and up to ACE 3.16.3. However, since 3.17.0 Unit will "pauses" as soon as the animation starts playing and does not play correctly.
Additional context: https://steamcommunity.com/sharedfiles/filedetails/?id=766491311
I first noticed this bug when using it in multiplayer.
It was working correctly before(3.16.3), but I noticed that from 3.17.0 the behavior is different than before.
In the end, this occurred even when I try "switchMove" without this mod, so ACE was identified as the cause.
Screenshots:
N/A
The text was updated successfully, but these errors were encountered:
Mods (complete and add to the following information):
2.16 stable
[e.g. 1.00 stable, rc, dev]3.17.1 stable
[e.g. 3.0.0 stable, commit hash]3.17.0 stable
[e.g. 3.0.0 stable, commit hash]Description:
Animations such as "Acts_AidlPercMstpSnonWnonDnon_warmup_3_loop" played correctly in vanilla environments and up to ACE 3.16.3. However, since 3.17.0 Unit will "pauses" as soon as the animation starts playing and does not play correctly.
Steps to reproduce:
Follow this flowchart!
_unit = player; _move = "Acts_AidlPercMstpSnonWnonDnon_warmup_3_loop"; _unit switchMove _move;
_unit = cursorTarget; _move = "Acts_AidlPercMstpSnonWnonDnon_warmup_3_loop"; _unit switchMove _move;
Expected behavior:
In vanilla(and CBA), animation is works fine (it's moves rifle).
In ACE3, animation is switched but motion will stop immediately.
Where did the issue occur?
almost any.
Log Files:
Arma3_x64_2024-04-25_01-41-08.rpt.txt
Additional context:
https://steamcommunity.com/sharedfiles/filedetails/?id=766491311
I first noticed this bug when using it in multiplayer.
It was working correctly before(3.16.3), but I noticed that from 3.17.0 the behavior is different than before.
In the end, this occurred even when I try "switchMove" without this mod, so ACE was identified as the cause.
Screenshots:
N/A
The text was updated successfully, but these errors were encountered: