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Feature Request - Allow custom unit names in ACEX kill tracker #194
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This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
https://community.bistudio.com/wiki/setName Close? |
The ACEX kill tracker doesn't use that name, does it? |
You mean this?
not sure if you mean the "killed" unit or the "killer" unit. |
Oh I guess I didn't quite make that clear in the original post, I mean the unit that was killed. If that unit was AI, its name is taken from the config. ACEX/addons/killtracker/XEH_postInit.sqf Line 130 in 9bdc1f7
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Would something like this work for you?
another option would be to add a setting to just use ace_fnc_getName instead of the |
Having a name variable that is used if it is set and having it use the config name when that isn't set sounds pretty great. |
I noticed that the kill tracker currently gets the name of the unit that it displays in the kill info directly from the unit config. It would be nice to be able to set some kind of variable or something on AI units to make the kill info use that custom name instead of just the class display name. This would be useful for cases when the enemy units being used have custom mission enforced loadouts instead of just using the basic classes.
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