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NOTES
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Versions and Tags:
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(version information moved to NEWS file)
ver_0-3-1: switched to using NC_SHORT as the internal type to
represent the gradient volumes.
ver_0-3: Initialisation code more flexible, used in third pipe-run.
ver_0-2-1: Same as previous version, but actually compiles on IRIX.
ver_0-2: Second run of lmu pipeline
ver_0-1: Very first working prototype, still with many, um, issues.
Unresolved Issues:
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* Two surface intersection.
* Surface thickness greater than one pixel.
* This I should be able to solve through setting all of the areas
outside of the brain to a certain value, all of the areas inside
the brain as another, leaving all voxels identified as being
part of either surface as part of the mantle.
Features Needed:
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* Convergence criteria which measures change across iterations in
determining the mantle and stops once num changed increases.
Bugs and Bad Design:
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* Resource overrun check awkward
* Doesn't appear to check only mantle values
* Fails when h set to 0.5