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Paint wall #53
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I also tried this library but it's not very good. I recommend C++ for better results, crossplatform and performance. |
How did you build and link opencv with c++ in the frame processor? |
Basicly that look like this; const process = useFrameProcessor(frame => {
'worklet';
const result = opticReaderProcess(frame)
if (result.ok) {
const runResult = OpticReaderJsiModule.run(result.mat, options)
// blabla
}
}) I'm thinking of opening a repo about it. It can be a guide for those who want to use OpenCV and C++. |
do one single item I have to play around react-native-opencv3-tests to see how things work in this library.
I have to achieve something like this https://sushanta1991.blogspot.com/2021/09/how-to-paint-wall-using-opencv-in-unity.html but Its very difficult with react-native-opencv3. I am not saying the library doesn't have potential but I have to try 10 things or dig through a lot to find a solution.
Any one faced similar issue and have potential solution?
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