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Prerequisites image fails to build on Windows 11 #364
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I believe this is a duplicate of #216 |
That issue is 2 years old and closed. At the time of posting this issue, Microsoft supports Windows Server 2022 base image on Windows 11 in process isolation mode. It's in preview, but I've had no issue with this combination and Unreal outside of ue4-docker. |
Here's a report I sent to Microsoft without any ue4-docker context that reproed the issue: microsoft/Windows-Containers#197 |
WRT #216 - it is closed because there is nothing we can do to fix this on ue4-docker side. |
I have mismatched Windows 11 host and Server 2022 guest versions but it runs absolutely fine in process isolation mode on both Intel and AMD processors:
I don't understand why I can build a Docker container with Unreal and all it's dependencies without issue (I basically copied from ue4-docker Dockerfiles but combined them) but as soon as I try to use ue4-docker, the build fails and it's not a problem with ue4-docker? |
Although... I just realised that you're talking about building in process isolation mode and I'm talking about running in process isolation mode. Let me see what happens if I try to build without process isolation. |
Output of the
ue4-docker info
command:Additional details:
The ue4-build-prerequisites image fails to build on Windows 11 in process isolation mode with VS2022 and LTSC2022.ue4-docker fails to detect the Windows version. I've used this same PC to build non ue4-docker containers with this version of Unreal with VS2022 and LTSC2022 without problem, so assume it is a supported combination. Possibly related to #216 and #232.
The command and output:
The failed choco installation details:
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