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TicTacToeImpl.java
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import java.rmi.*;
import java.util.*;
import java.rmi.server.*;
public class TicTacToeImpl extends UnicastRemoteObject implements TicTacToeContract{
private static final long serialVersionUID = 7526472295622776147L;
//Data Structures
//(playerID : gameID + player1/player2)
public static HashMap<Integer,List<Integer> > playerToGame = new HashMap<>();
//(gameID : board_config + current_turn_playerID)
public static HashMap<Integer,List<String> > gameToBoard = new HashMap<>();
//(gameID : player1_response + player2_response)
public static HashMap<Integer,List<Integer> > gameToResponse = new HashMap<>();
//(gameID : player1ID + player2ID)
public static HashMap<Integer,List<Integer> > gameToPlayers = new HashMap<>();
//counters to generate new player and game IDs
public static int playerIDcnt = 0, gameIDcnt = 100, totalPlayers = 0;
TicTacToeImpl()throws RemoteException{
super();
}
//register new player and assign board
public List<Integer> registerPlayer(){
playerIDcnt++;
totalPlayers++;
//return playerID and gameID
List<Integer> res = new ArrayList<>();
res.add(playerIDcnt);
res.add(gameIDcnt);
//store players corresponding to the game
List<Integer> players = gameToPlayers.get(gameIDcnt);
if(players == null) {
players = new ArrayList<>();
players.add(playerIDcnt);
gameToPlayers.put(gameIDcnt, players);
}
else
players.add(playerIDcnt);
//store gameID and (1/2 ==> X/O) to playerToGame
//store new board and first_turn_playerID to gameToBoard
List<Integer> playerInfo = new ArrayList<>();
playerInfo.add(gameIDcnt);
if(totalPlayers % 2 == 1) {
List<String> temp = new ArrayList<>();
temp.add("123456789");
temp.add(Integer.toString(playerIDcnt));
gameToBoard.put(gameIDcnt,temp);
playerInfo.add(1);
playerToGame.put(playerIDcnt,playerInfo);
}
else {
playerInfo.add(2);
playerToGame.put(playerIDcnt,playerInfo);
gameIDcnt++;
}
return res;
}
//assign game to two online players
public Integer assignGame(Integer playerID,Integer gameID){
//return opponentID
if(totalPlayers % 2 == 0) {
List<Integer> players = gameToPlayers.get(gameID);
Integer opponentID = (players.get(0).equals(playerID)) ? players.get(1) : players.get(0);
return opponentID;
}
return -1;
}
//check if its the player's turn or the opponent's turn
public Integer isItMyTurn(Integer gameID,Integer playerID,Integer opponentID) {
if(gameToBoard.get(gameID).get(1).equals(Integer.toString(playerID)))
return playerID;
return -1;
}
//toggle the turn to the opponent
public void toggleTurn(Integer gameID,Integer playerID,Integer opponentID){
if(gameToBoard.get(gameID).get(1).equals(Integer.toString(playerID)))
gameToBoard.get(gameID).set(1,Integer.toString(opponentID));
}
//register the move in the board once it is played
public String registerMove(Integer gameID,Integer cell_number,Integer playerID) {
String board = gameToBoard.get(gameID).get(0);
Integer symbol = playerToGame.get(playerID).get(1);
char[] tempStr = board.toCharArray();
tempStr[cell_number - 1] = (symbol.equals(1)) ? 'X' : 'O';
board = String.valueOf(tempStr);
gameToBoard.get(gameID).set(0,board);
return board;
}
//validate board after every move
public String validateBoard(Integer gameID,Integer cell_number,Integer playerID) {
if(cell_number.equals(-1)) {
gameToBoard.get(gameID).set(0,"lose");
return "lose";
}
char symbol = playerToGame.get(playerID).get(1).equals(1) ? 'X' : 'O';
String board = gameToBoard.get(gameID).get(0);
char[][] boardArray = new char[3][3];
int k = 0,i,j;
for(i = 0;i<3;++i) {
for(j = 0;j<3;++j) {
boardArray[i][j] = board.charAt(k++);
}
}
int x = (cell_number - 1)/3, y = (cell_number - 1) % 3;
//check corresponding row
if(boardArray[x][0] == symbol && boardArray[x][1] == symbol && boardArray[x][2] == symbol){
gameToBoard.get(gameID).set(0,"win");
return "win";
}
//check corresponding column
if(boardArray[0][y] == symbol && boardArray[1][y] == symbol && boardArray[2][y] == symbol) {
gameToBoard.get(gameID).set(0,"win");
return "win";
}
//check left diagonal
if(boardArray[0][0] == symbol && boardArray[1][1] == symbol && boardArray[2][2] == symbol) {
gameToBoard.get(gameID).set(0,"win");
return "win";
}
//check right diagonal
if(boardArray[0][2] == symbol && boardArray[1][1] == symbol && boardArray[2][0] == symbol) {
gameToBoard.get(gameID).set(0,"win");
return "win";
}
boolean flag = true;
for(i = 0;i<9;i++) {
if(board.charAt(i) >= '1' && board.charAt(i) <= '9') {
flag = false;
break;
}
}
if(flag) {
gameToBoard.get(gameID).set(0,"draw");
return "draw";
}
return "NoResult";
}
//store players' response after every finished game
public void playersResponse(Integer gameID,Integer ans){
List<Integer> res = gameToResponse.get(gameID);
if(res == null) {
res = new ArrayList<>();
res.add(ans);
gameToResponse.put(gameID,res);
}
else
res.add(ans);
}
//start a new game or end the current game based on the responses submitted by the players
public Integer continueGame(Integer gameID,Integer playerID) {
if(gameToResponse.get(gameID).size() != 2)
return 0;
if(gameToResponse.get(gameID).get(0).equals(1) && gameToResponse.get(gameID).get(1).equals(1)){
String board = gameToBoard.get(gameID).get(0);
if(board.equals("123456789"))
return 1;
board = "123456789";
gameToBoard.get(gameID).set(0,board);
gameToBoard.get(gameID).set(1,Integer.toString(playerID));
return 1;
}
totalPlayers -= 2;
return 2;
}
//check if the opponent has made a move
public boolean madeMove(Integer gameID,Integer playerID) {
return gameToBoard.get(gameID).get(1).equals(Integer.toString(playerID));
}
//returns the latest configuaration of the board
public String retrieveBoard(Integer gameID) {
return gameToBoard.get(gameID).get(0);
}
}