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pretty self-explanatory ...
At the risk of coming off as an ignorant idiot I would suggest implementing curved lines since "how hard could that be ?", either by adding a bezier vectors on the ends (easiest to implement imo), or 3-point spline , where when you click the line in place after editing and then you would enter "curving mode" where the 3rd control point and then you click on it and it sets the cirved line in place
(not demanding anything, just a casual suggestion, pls don't crucify me, I do believe that this generator works really well )
The text was updated successfully, but these errors were encountered:
OMG I CAN'T BELIEVE IT Thank you SO MUCH <3 <3 <3
It works so well ... bascially just as I imagined it
it's brilliant
now you just need to add a "stroke thickness, CURRENT" to edit the thickness of certain lines, so you would have the global thickness and a editable "relative" thickness that can be applied to any singular line
then the app would finally be complete and noone will have to use Illustrator to write Gallifreyan anymore
pretty self-explanatory ...
At the risk of coming off as an ignorant idiot I would suggest implementing curved lines since "how hard could that be ?", either by adding a bezier vectors on the ends (easiest to implement imo), or 3-point spline , where when you click the line in place after editing and then you would enter "curving mode" where the 3rd control point and then you click on it and it sets the cirved line in place
(not demanding anything, just a casual suggestion, pls don't crucify me, I do believe that this generator works really well )
The text was updated successfully, but these errors were encountered: