You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jul 1, 2022. It is now read-only.
Since 8.0 walking/teleport-with-charges characters are frequently picking up random items and going down stairs while moving. Critically, traversals do not seem to use force_move, causing many left-clicks.
Simply enabling force_move for all all walk commands led to much smoother Trav runs.
The text was updated successfully, but these errors were encountered:
I didn't completely realize how /nopickup worked, it would solve issues with items. However, there are situations where force_move should be applied. Botty will frequently click their TP in town after Pindle, for example, leading to a failed run. Same with stairs at Trav and to a lesser extent, stairs at Pindle.
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Since 8.0 walking/teleport-with-charges characters are frequently picking up random items and going down stairs while moving. Critically, traversals do not seem to use force_move, causing many left-clicks.
Simply enabling force_move for all all walk commands led to much smoother Trav runs.
The text was updated successfully, but these errors were encountered: