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HUD/RIG/Cursor – not moveable with camera in VR on mobile #4383

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liewol opened this issue Dec 31, 2019 · 1 comment
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HUD/RIG/Cursor – not moveable with camera in VR on mobile #4383

liewol opened this issue Dec 31, 2019 · 1 comment

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@liewol
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liewol commented Dec 31, 2019

Hi there!

I have a HUD-problem in 1.0.3 and the masterbuild when entering VR-Mode on IOs or Android (Chrome, Safari). The plane (or a cursor) is not fixed to the camera in VR on mobile devices – on desktop it works as expected – also in VR-mode.
In previous aframe-versions I put the camera and a cursor (as a child) in a rig but this does not longer work in mobile vr.
The example from the docs shows the problem on mobile after switched to vr.

https://aframe-hud.glitch.me/

The problem also occurs in the cursor example:
https://aframe.io/aframe/examples/test/cursor/

@dmarcos
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dmarcos commented Jan 6, 2020

This is now fixed in master

Working glitch:

https://glitch.com/edit/#!/radical-titanium?path=index.html:5:125

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