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When changing the orientation to landscape (with and without touching the VR button) and then going back to portrait, it's possible to see an artifact on the bottom of the screen. It seems that the native navbar is messing up a bit and causing this incorrect render.
I haven't had time to hack the code to understand it fully (sorry!) but the things might be related with: #4400 #3525
When changing the orientation to landscape (with and without touching the VR button) and then going back to portrait, it's possible to see an artifact on the bottom of the screen. It seems that the native navbar is messing up a bit and causing this incorrect render.
I haven't had time to hack the code to understand it fully (sorry!) but the things might be related with:
#4400
#3525
Thanks for looking into this, and all the great work.
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