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model_ui_node_attributes.go
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/
model_ui_node_attributes.go
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/*
Ory Identities API
This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more.
API version: v1.1.0
Contact: office@ory.sh
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
"fmt"
)
// UiNodeAttributes - struct for UiNodeAttributes
type UiNodeAttributes struct {
UiNodeAnchorAttributes *UiNodeAnchorAttributes
UiNodeImageAttributes *UiNodeImageAttributes
UiNodeInputAttributes *UiNodeInputAttributes
UiNodeScriptAttributes *UiNodeScriptAttributes
UiNodeTextAttributes *UiNodeTextAttributes
}
// UiNodeAnchorAttributesAsUiNodeAttributes is a convenience function that returns UiNodeAnchorAttributes wrapped in UiNodeAttributes
func UiNodeAnchorAttributesAsUiNodeAttributes(v *UiNodeAnchorAttributes) UiNodeAttributes {
return UiNodeAttributes{
UiNodeAnchorAttributes: v,
}
}
// UiNodeImageAttributesAsUiNodeAttributes is a convenience function that returns UiNodeImageAttributes wrapped in UiNodeAttributes
func UiNodeImageAttributesAsUiNodeAttributes(v *UiNodeImageAttributes) UiNodeAttributes {
return UiNodeAttributes{
UiNodeImageAttributes: v,
}
}
// UiNodeInputAttributesAsUiNodeAttributes is a convenience function that returns UiNodeInputAttributes wrapped in UiNodeAttributes
func UiNodeInputAttributesAsUiNodeAttributes(v *UiNodeInputAttributes) UiNodeAttributes {
return UiNodeAttributes{
UiNodeInputAttributes: v,
}
}
// UiNodeScriptAttributesAsUiNodeAttributes is a convenience function that returns UiNodeScriptAttributes wrapped in UiNodeAttributes
func UiNodeScriptAttributesAsUiNodeAttributes(v *UiNodeScriptAttributes) UiNodeAttributes {
return UiNodeAttributes{
UiNodeScriptAttributes: v,
}
}
// UiNodeTextAttributesAsUiNodeAttributes is a convenience function that returns UiNodeTextAttributes wrapped in UiNodeAttributes
func UiNodeTextAttributesAsUiNodeAttributes(v *UiNodeTextAttributes) UiNodeAttributes {
return UiNodeAttributes{
UiNodeTextAttributes: v,
}
}
// Unmarshal JSON data into one of the pointers in the struct
func (dst *UiNodeAttributes) UnmarshalJSON(data []byte) error {
var err error
match := 0
// try to unmarshal data into UiNodeAnchorAttributes
err = newStrictDecoder(data).Decode(&dst.UiNodeAnchorAttributes)
if err == nil {
jsonUiNodeAnchorAttributes, _ := json.Marshal(dst.UiNodeAnchorAttributes)
if string(jsonUiNodeAnchorAttributes) == "{}" { // empty struct
dst.UiNodeAnchorAttributes = nil
} else {
match++
}
} else {
dst.UiNodeAnchorAttributes = nil
}
// try to unmarshal data into UiNodeImageAttributes
err = newStrictDecoder(data).Decode(&dst.UiNodeImageAttributes)
if err == nil {
jsonUiNodeImageAttributes, _ := json.Marshal(dst.UiNodeImageAttributes)
if string(jsonUiNodeImageAttributes) == "{}" { // empty struct
dst.UiNodeImageAttributes = nil
} else {
match++
}
} else {
dst.UiNodeImageAttributes = nil
}
// try to unmarshal data into UiNodeInputAttributes
err = newStrictDecoder(data).Decode(&dst.UiNodeInputAttributes)
if err == nil {
jsonUiNodeInputAttributes, _ := json.Marshal(dst.UiNodeInputAttributes)
if string(jsonUiNodeInputAttributes) == "{}" { // empty struct
dst.UiNodeInputAttributes = nil
} else {
match++
}
} else {
dst.UiNodeInputAttributes = nil
}
// try to unmarshal data into UiNodeScriptAttributes
err = newStrictDecoder(data).Decode(&dst.UiNodeScriptAttributes)
if err == nil {
jsonUiNodeScriptAttributes, _ := json.Marshal(dst.UiNodeScriptAttributes)
if string(jsonUiNodeScriptAttributes) == "{}" { // empty struct
dst.UiNodeScriptAttributes = nil
} else {
match++
}
} else {
dst.UiNodeScriptAttributes = nil
}
// try to unmarshal data into UiNodeTextAttributes
err = newStrictDecoder(data).Decode(&dst.UiNodeTextAttributes)
if err == nil {
jsonUiNodeTextAttributes, _ := json.Marshal(dst.UiNodeTextAttributes)
if string(jsonUiNodeTextAttributes) == "{}" { // empty struct
dst.UiNodeTextAttributes = nil
} else {
match++
}
} else {
dst.UiNodeTextAttributes = nil
}
if match > 1 { // more than 1 match
// reset to nil
dst.UiNodeAnchorAttributes = nil
dst.UiNodeImageAttributes = nil
dst.UiNodeInputAttributes = nil
dst.UiNodeScriptAttributes = nil
dst.UiNodeTextAttributes = nil
return fmt.Errorf("data matches more than one schema in oneOf(UiNodeAttributes)")
} else if match == 1 {
return nil // exactly one match
} else { // no match
return fmt.Errorf("data failed to match schemas in oneOf(UiNodeAttributes)")
}
}
// Marshal data from the first non-nil pointers in the struct to JSON
func (src UiNodeAttributes) MarshalJSON() ([]byte, error) {
if src.UiNodeAnchorAttributes != nil {
return json.Marshal(&src.UiNodeAnchorAttributes)
}
if src.UiNodeImageAttributes != nil {
return json.Marshal(&src.UiNodeImageAttributes)
}
if src.UiNodeInputAttributes != nil {
return json.Marshal(&src.UiNodeInputAttributes)
}
if src.UiNodeScriptAttributes != nil {
return json.Marshal(&src.UiNodeScriptAttributes)
}
if src.UiNodeTextAttributes != nil {
return json.Marshal(&src.UiNodeTextAttributes)
}
return nil, nil // no data in oneOf schemas
}
// Get the actual instance
func (obj *UiNodeAttributes) GetActualInstance() (interface{}) {
if obj == nil {
return nil
}
if obj.UiNodeAnchorAttributes != nil {
return obj.UiNodeAnchorAttributes
}
if obj.UiNodeImageAttributes != nil {
return obj.UiNodeImageAttributes
}
if obj.UiNodeInputAttributes != nil {
return obj.UiNodeInputAttributes
}
if obj.UiNodeScriptAttributes != nil {
return obj.UiNodeScriptAttributes
}
if obj.UiNodeTextAttributes != nil {
return obj.UiNodeTextAttributes
}
// all schemas are nil
return nil
}
type NullableUiNodeAttributes struct {
value *UiNodeAttributes
isSet bool
}
func (v NullableUiNodeAttributes) Get() *UiNodeAttributes {
return v.value
}
func (v *NullableUiNodeAttributes) Set(val *UiNodeAttributes) {
v.value = val
v.isSet = true
}
func (v NullableUiNodeAttributes) IsSet() bool {
return v.isSet
}
func (v *NullableUiNodeAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUiNodeAttributes(val *UiNodeAttributes) *NullableUiNodeAttributes {
return &NullableUiNodeAttributes{value: val, isSet: true}
}
func (v NullableUiNodeAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUiNodeAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}