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session.go
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session.go
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package whatsapp
import (
"crypto/hmac"
"crypto/rand"
"crypto/sha256"
"encoding/base64"
"encoding/json"
"fmt"
"sync/atomic"
"time"
"github.com/Rhymen/go-whatsapp/crypto/cbc"
"github.com/Rhymen/go-whatsapp/crypto/curve25519"
"github.com/Rhymen/go-whatsapp/crypto/hkdf"
)
//represents the WhatsAppWeb client version
var waVersion = []int{0, 3, 3324}
/*
Session contains session individual information. To be able to resume the connection without scanning the qr code
every time you should save the Session returned by Login and use RestoreWithSession the next time you want to login.
Every successful created connection returns a new Session. The Session(ClientToken, ServerToken) is altered after
every re-login and should be saved every time.
*/
type Session struct {
ClientId string
ClientToken string
ServerToken string
EncKey []byte
MacKey []byte
Wid string
}
type Info struct {
Battery int
Platform string
Connected bool
Pushname string
Wid string
Lc string
Phone *PhoneInfo
Plugged bool
Tos int
Lg string
Is24h bool
}
type PhoneInfo struct {
Mcc string
Mnc string
OsVersion string
DeviceManufacturer string
DeviceModel string
OsBuildNumber string
WaVersion string
}
func newInfoFromReq(info map[string]interface{}) *Info {
phoneInfo := info["phone"].(map[string]interface{})
ret := &Info{
Battery: int(info["battery"].(float64)),
Platform: info["platform"].(string),
Connected: info["connected"].(bool),
Pushname: info["pushname"].(string),
Wid: info["wid"].(string),
Lc: info["lc"].(string),
Phone: &PhoneInfo{
phoneInfo["mcc"].(string),
phoneInfo["mnc"].(string),
phoneInfo["os_version"].(string),
phoneInfo["device_manufacturer"].(string),
phoneInfo["device_model"].(string),
phoneInfo["os_build_number"].(string),
phoneInfo["wa_version"].(string),
},
Plugged: info["plugged"].(bool),
Lg: info["lg"].(string),
Tos: int(info["tos"].(float64)),
}
if is24h, ok := info["is24h"]; ok {
ret.Is24h = is24h.(bool)
}
return ret
}
/*
SetClientName sets the long and short client names that are sent to WhatsApp when logging in and displayed in the
WhatsApp Web device list. As the values are only sent when logging in, changing them after logging in is not possible.
*/
func (wac *Conn) SetClientName(long, short string) error {
if wac.session != nil && (wac.session.EncKey != nil || wac.session.MacKey != nil) {
return fmt.Errorf("cannot change client name after logging in")
}
wac.longClientName, wac.shortClientName = long, short
return nil
}
/*
SetClientVersion sets WhatsApp client version
Default value is 0.3.3324
*/
func (wac *Conn) SetClientVersion(major int, minor int, patch int) {
waVersion = []int{major, minor, patch}
}
/*
Login is the function that creates a new whatsapp session and logs you in. If you do not want to scan the qr code
every time, you should save the returned session and use RestoreWithSession the next time. Login takes a writable channel
as an parameter. This channel is used to push the data represented by the qr code back to the user. The received data
should be displayed as an qr code in a way you prefer. To print a qr code to console you can use:
github.com/Baozisoftware/qrcode-terminal-go Example login procedure:
wac, err := whatsapp.NewConn(5 * time.Second)
if err != nil {
panic(err)
}
qr := make(chan string)
go func() {
terminal := qrcodeTerminal.New()
terminal.Get(<-qr).Print()
}()
session, err := wac.Login(qr)
if err != nil {
fmt.Fprintf(os.Stderr, "error during login: %v\n", err)
}
fmt.Printf("login successful, session: %v\n", session)
*/
func (wac *Conn) Login(qrChan chan<- string) (Session, error) {
session := Session{}
//Makes sure that only a single Login or Restore can happen at the same time
if !atomic.CompareAndSwapUint32(&wac.sessionLock, 0, 1) {
return session, ErrLoginInProgress
}
defer atomic.StoreUint32(&wac.sessionLock, 0)
if wac.loggedIn {
return session, ErrAlreadyLoggedIn
}
if err := wac.connect(); err != nil && err != ErrAlreadyConnected {
return session, err
}
//logged in?!?
if wac.session != nil && (wac.session.EncKey != nil || wac.session.MacKey != nil) {
return session, fmt.Errorf("already logged in")
}
clientId := make([]byte, 16)
_, err := rand.Read(clientId)
if err != nil {
return session, fmt.Errorf("error creating random ClientId: %v", err)
}
session.ClientId = base64.StdEncoding.EncodeToString(clientId)
login := []interface{}{"admin", "init", waVersion, []string{wac.longClientName, wac.shortClientName}, session.ClientId, true}
loginChan, err := wac.writeJson(login)
if err != nil {
return session, fmt.Errorf("error writing login: %v\n", err)
}
var r string
select {
case r = <-loginChan:
case <-time.After(wac.msgTimeout):
return session, fmt.Errorf("login connection timed out")
}
var resp map[string]interface{}
if err = json.Unmarshal([]byte(r), &resp); err != nil {
return session, fmt.Errorf("error decoding login resp: %v\n", err)
}
ref := resp["ref"].(string)
priv, pub, err := curve25519.GenerateKey()
if err != nil {
return session, fmt.Errorf("error generating keys: %v\n", err)
}
//listener for Login response
s1 := make(chan string, 1)
wac.listener.Lock()
wac.listener.m["s1"] = s1
wac.listener.Unlock()
qrChan <- fmt.Sprintf("%v,%v,%v", ref, base64.StdEncoding.EncodeToString(pub[:]), session.ClientId)
var resp2 []interface{}
select {
case r1 := <-s1:
wac.loginSessionLock.Lock()
defer wac.loginSessionLock.Unlock()
if err := json.Unmarshal([]byte(r1), &resp2); err != nil {
return session, fmt.Errorf("error decoding qr code resp: %v", err)
}
case <-time.After(time.Duration(resp["ttl"].(float64)) * time.Millisecond):
return session, fmt.Errorf("qr code scan timed out")
}
info := resp2[1].(map[string]interface{})
wac.Info = newInfoFromReq(info)
session.ClientToken = info["clientToken"].(string)
session.ServerToken = info["serverToken"].(string)
session.Wid = info["wid"].(string)
s := info["secret"].(string)
decodedSecret, err := base64.StdEncoding.DecodeString(s)
if err != nil {
return session, fmt.Errorf("error decoding secret: %v", err)
}
var pubKey [32]byte
copy(pubKey[:], decodedSecret[:32])
sharedSecret := curve25519.GenerateSharedSecret(*priv, pubKey)
hash := sha256.New
nullKey := make([]byte, 32)
h := hmac.New(hash, nullKey)
h.Write(sharedSecret)
sharedSecretExtended, err := hkdf.Expand(h.Sum(nil), 80, "")
if err != nil {
return session, fmt.Errorf("hkdf error: %v", err)
}
//login validation
checkSecret := make([]byte, 112)
copy(checkSecret[:32], decodedSecret[:32])
copy(checkSecret[32:], decodedSecret[64:])
h2 := hmac.New(hash, sharedSecretExtended[32:64])
h2.Write(checkSecret)
if !hmac.Equal(h2.Sum(nil), decodedSecret[32:64]) {
return session, fmt.Errorf("abort login")
}
keysEncrypted := make([]byte, 96)
copy(keysEncrypted[:16], sharedSecretExtended[64:])
copy(keysEncrypted[16:], decodedSecret[64:])
keyDecrypted, err := cbc.Decrypt(sharedSecretExtended[:32], nil, keysEncrypted)
if err != nil {
return session, fmt.Errorf("error decryptAes: %v", err)
}
session.EncKey = keyDecrypted[:32]
session.MacKey = keyDecrypted[32:64]
wac.session = &session
wac.loggedIn = true
return session, nil
}
//TODO: GoDoc
/*
Basically the old RestoreSession functionality
*/
func (wac *Conn) RestoreWithSession(session Session) (_ Session, err error) {
if wac.loggedIn {
return Session{}, ErrAlreadyLoggedIn
}
old := wac.session
defer func() {
if err != nil {
wac.session = old
}
}()
wac.session = &session
if err = wac.Restore(); err != nil {
wac.session = nil
return Session{}, err
}
return *wac.session, nil
}
/*//TODO: GoDoc
RestoreWithSession is the function that restores a given session. It will try to reestablish the connection to the
WhatsAppWeb servers with the provided session. If it succeeds it will return a new session. This new session has to be
saved because the Client and Server-Token will change after every login. Logging in with old tokens is possible, but not
suggested. If so, a challenge has to be resolved which is just another possible point of failure.
*/
func (wac *Conn) Restore() error {
//Makes sure that only a single Login or Restore can happen at the same time
if !atomic.CompareAndSwapUint32(&wac.sessionLock, 0, 1) {
return ErrLoginInProgress
}
defer atomic.StoreUint32(&wac.sessionLock, 0)
if wac.session == nil {
return ErrInvalidSession
}
if err := wac.connect(); err != nil && err != ErrAlreadyConnected {
return err
}
if wac.loggedIn {
return ErrAlreadyLoggedIn
}
//listener for Conn or challenge; s1 is not allowed to drop
s1 := make(chan string, 1)
wac.listener.Lock()
wac.listener.m["s1"] = s1
wac.listener.Unlock()
//admin init
init := []interface{}{"admin", "init", waVersion, []string{wac.longClientName, wac.shortClientName}, wac.session.ClientId, true}
initChan, err := wac.writeJson(init)
if err != nil {
return fmt.Errorf("error writing admin init: %v\n", err)
}
//admin login with takeover
login := []interface{}{"admin", "login", wac.session.ClientToken, wac.session.ServerToken, wac.session.ClientId, "takeover"}
loginChan, err := wac.writeJson(login)
if err != nil {
return fmt.Errorf("error writing admin login: %v\n", err)
}
select {
case r := <-initChan:
var resp map[string]interface{}
if err = json.Unmarshal([]byte(r), &resp); err != nil {
return fmt.Errorf("error decoding login connResp: %v\n", err)
}
if int(resp["status"].(float64)) != 200 {
return fmt.Errorf("init responded with %d", resp["status"])
}
case <-time.After(wac.msgTimeout):
return fmt.Errorf("restore session init timed out")
}
//wait for s1
var connResp []interface{}
select {
case r1 := <-s1:
if err := json.Unmarshal([]byte(r1), &connResp); err != nil {
return fmt.Errorf("error decoding s1 message: %v\n", err)
}
case <-time.After(wac.msgTimeout):
//check for an error message
select {
case r := <-loginChan:
var resp map[string]interface{}
if err = json.Unmarshal([]byte(r), &resp); err != nil {
return fmt.Errorf("error decoding login connResp: %v\n", err)
}
if int(resp["status"].(float64)) != 200 {
return fmt.Errorf("admin login responded with %d", int(resp["status"].(float64)))
}
default:
// not even an error message – assume timeout
return fmt.Errorf("restore session connection timed out")
}
}
//check if challenge is present
if len(connResp) == 2 && connResp[0] == "Cmd" && connResp[1].(map[string]interface{})["type"] == "challenge" {
s2 := make(chan string, 1)
wac.listener.Lock()
wac.listener.m["s2"] = s2
wac.listener.Unlock()
if err := wac.resolveChallenge(connResp[1].(map[string]interface{})["challenge"].(string)); err != nil {
return fmt.Errorf("error resolving challenge: %v\n", err)
}
select {
case r := <-s2:
if err := json.Unmarshal([]byte(r), &connResp); err != nil {
return fmt.Errorf("error decoding s2 message: %v\n", err)
}
case <-time.After(wac.msgTimeout):
return fmt.Errorf("restore session challenge timed out")
}
}
//check for login 200 --> login success
select {
case r := <-loginChan:
var resp map[string]interface{}
if err = json.Unmarshal([]byte(r), &resp); err != nil {
return fmt.Errorf("error decoding login connResp: %v\n", err)
}
if int(resp["status"].(float64)) != 200 {
return fmt.Errorf("admin login responded with %d", resp["status"])
}
case <-time.After(wac.msgTimeout):
return fmt.Errorf("restore session login timed out")
}
info := connResp[1].(map[string]interface{})
wac.Info = newInfoFromReq(info)
//set new tokens
wac.session.ClientToken = info["clientToken"].(string)
wac.session.ServerToken = info["serverToken"].(string)
wac.session.Wid = info["wid"].(string)
wac.loggedIn = true
return nil
}
func (wac *Conn) resolveChallenge(challenge string) error {
decoded, err := base64.StdEncoding.DecodeString(challenge)
if err != nil {
return err
}
h2 := hmac.New(sha256.New, wac.session.MacKey)
h2.Write([]byte(decoded))
ch := []interface{}{"admin", "challenge", base64.StdEncoding.EncodeToString(h2.Sum(nil)), wac.session.ServerToken, wac.session.ClientId}
challengeChan, err := wac.writeJson(ch)
if err != nil {
return fmt.Errorf("error writing challenge: %v\n", err)
}
select {
case r := <-challengeChan:
var resp map[string]interface{}
if err := json.Unmarshal([]byte(r), &resp); err != nil {
return fmt.Errorf("error decoding login resp: %v\n", err)
}
if int(resp["status"].(float64)) != 200 {
return fmt.Errorf("challenge responded with %d\n", resp["status"])
}
case <-time.After(wac.msgTimeout):
return fmt.Errorf("connection timed out")
}
return nil
}
/*
Logout is the function to logout from a WhatsApp session. Logging out means invalidating the current session.
The session can not be resumed and will disappear on your phone in the WhatsAppWeb client list.
*/
func (wac *Conn) Logout() error {
login := []interface{}{"admin", "Conn", "disconnect"}
_, err := wac.writeJson(login)
if err != nil {
return fmt.Errorf("error writing logout: %v\n", err)
}
return nil
}