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MemoryDebugView.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace System
{
internal sealed class MemoryDebugView<T>
{
private readonly ReadOnlyMemory<T> _memory;
public MemoryDebugView(Memory<T> memory)
{
_memory = memory;
}
public MemoryDebugView(ReadOnlyMemory<T> memory)
{
_memory = memory;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public T[] Items
{
// This is a work around since we cannot use _memory.ToArray() due to
// https://devdiv.visualstudio.com/DevDiv/_workitems?id=286592
get
{
if (MemoryMarshal.TryGetArray(_memory, out ArraySegment<T> segment))
{
T[] array = new T[_memory.Length];
Array.Copy(segment.Array, segment.Offset, array, 0, array.Length);
return array;
}
if (typeof(T) == typeof(char) &&
((ReadOnlyMemory<char>)(object)_memory).TryGetString(out string text, out int start, out int length))
{
return (T[])(object)text.Substring(start, length).ToCharArray();
}
return Array.Empty<T>();
}
}
}
}