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Changelog.txt
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UnityDebug - Unity Debugger Extension for Visual Studio Code
--------------------------------------------------------------------------------
Git: https://github.com/Unity-Technologies/vscode-unity-debug
Changes
-------
1.2.1
=====
- Fix issue with "Unity Attach Debugger" not working due to missing attach.js file.
1.2.0
=====
- Add support for hovering on variables. Patch contributed by JohnPoison.
- Update debugger client library to latest version. Fixes debugging issues in Unity 5.5 and above.
- Fix issue with not being able to attach if unityiproxy (Unity Remote) process is running.
- Added MIT LICENSE.txt
1.1.0
=====
- Added "Unity Attach Debugger" to command palette. Patch contributed by Dominick.
- Fixed issue with being unable to attach to Linux Player.
1.0.4
=====
- Fixed issue with case sensitive path compare.
(https://github.com/Unity-Technologies/vscode-unity-debug/issues/14)
1.0.3
=====
- Improved logging when multiple Unity processes are found.
1.0.2
=====
- Improved support for expressions added with "Add Watch"
- Fixed issue with being unable to attach to Unity editor on Ubuntu, when
using Unity graphical shell.
- Attaching to the Unity Editor is faster.
- Update debugger protocol to latest version.
1.0.1
=====
- Fixed issue with using "Add Watch" not generating valid expressions.
1.0.0
=====
- Fixed issue with being unable to add a watch.
0.5.0
=====
- Added support for attaching to Windows, OSX, Linux, Android and iOS players
- Added log file
OSX/Linux: ${HOME}/.vscode/extensions/Unity.unity-debug-x.y.z/bin/UnityDebug-log.txt
Windows: %USERPROFILE%\.vscode\extensions\Unity.unity-debug-x.y.z\bin\UnityDebug-log.txt
- Fix issue with "unity" being marked as unknown "type" in launch.json
0.1.0
=====
- Initial release.
- Only attaching to Unity editor is supported.