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solution.cpp
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solution.cpp
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#include <iostream>
#include <vector>
#include <map>
#include <string>
#include <algorithm>
#include <set>
#include <cassert>
using namespace std;
struct Node{
Node* next;
Node* prev;
int value;
int key;
Node(Node* p, Node* n, int k, int val):prev(p),next(n),key(k),value(val){};
Node(int k, int val):prev(NULL),next(NULL),key(k),value(val){};
};
class Cache{
protected:
map<int,Node*> mp; //map the key to the node in the linked list
int cp; //capacity
Node* tail; // double linked list tail pointer
Node* head; // double linked list head pointer
virtual void set(int, int) = 0; //set function
virtual int get(int) = 0; //get function
};
class LRUCache: public Cache
{
public:
LRUCache(int c)
{
cp = c;
}
void set(int k, int v)
{
Node* N;
if ( mp.empty() )
{
N = new Node(k,v);
tail = head = N;
mp[k] = N;
return;
}
auto it = mp.find(k);
if ( it != mp.end() )
{
it->second->value = v;
if ( head == it->second )
{
return;
}
it->second->prev->next = it->second->next;
if ( tail == it->second )
{
tail = tail->prev;
}
else
{
it->second->next->prev = it->second->prev;
}
it->second->next = head;
it->second->prev = nullptr;
head->prev = it->second;
head = it->second;
}
else
{
N = new Node(head->prev, head, k, v);
head->prev = N;
head = N;
mp[k] = N;
if ( mp.size() > cp )
{
tail = tail->prev;
mp.erase(tail->next->key);
delete tail->next;
tail->next = nullptr;
}
}
}
int get(int k)
{
auto it = mp.find(k);
if ( it != mp.end() )
{
return it->second->value;
}
return -1;
}
};
int main() {
int n, capacity,i;
cin >> n >> capacity;
LRUCache l(capacity);
for(i=0;i<n;i++) {
string command;
cin >> command;
if(command == "get") {
int key;
cin >> key;
cout << l.get(key) << endl;
}
else if(command == "set") {
int key, value;
cin >> key >> value;
l.set(key,value);
}
}
return 0;
}