- teamworking:
- Git: branches, PRs, repositories…
- Plastic SCM / Perforce (just for fun)
- Jira
- Unity:
- a little development: scripting, prefabs, assets, building, shaders, prototyping, cutscenes, cinematics, visual development, profiling
- UI systems
- 2D: sprite, skeletal animation, tile map, physics, sprite atlasing, lights, shaders, post-processing, render pipelines
- 3D: animation, timeline, models …