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goals.md

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Goals

  • teamworking:
    • Git: branches, PRs, repositories…
    • Plastic SCM / Perforce (just for fun)
    • Jira
  • Unity:
    • a little development: scripting, prefabs, assets, building, shaders, prototyping, cutscenes, cinematics, visual development, profiling
    • UI systems
    • 2D: sprite, skeletal animation, tile map, physics, sprite atlasing, lights, shaders, post-processing, render pipelines
    • 3D: animation, timeline, models …