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The only difference from official ddraw.ini is the explicit list of global scripts. Only scripts required by Olympus are enabled.
Configure f2_res.ini appropriate for your resolution.
Olympus was designed for a minimum 800x600 resolution. It even has an in-game warning dialog if you’re playing at smaller resolutions. If you try to play on Android/iOS you’ll have to set height to 600. Calculate width appropriately. Be careful with your eyes! Use a tablet or desktop if possible.
Ideally if you’ve completed Olympus before. In this case you’ll know what to look for. Otherwise just look for crashes or showstoppers.
Guidelines:
Save often. Use different slots. Archive your slots before reusing.
You might have to start over if something critical to gameplay is discovered (i.e. you might not be able to continue because save game state is screwed).
Open up an issue if you believe something is wrong. Add a save game if the problem is not obvious.
Thank you.
The text was updated successfully, but these errors were encountered:
Hey folks, there were some recent advancements in Sfall integration. With some exceptions I believe Olympus 2207 is ready for testing.
If you’d like to help, here is what you need to do.
Olympus 2207
somewhere on your system.master.dat
critter.dat
f2_res.dat
data
sound
f2_res.ini
ddraw.ini
:ddraw.ini.zip
f2_res.ini
appropriate for your resolution.Ideally if you’ve completed Olympus before. In this case you’ll know what to look for. Otherwise just look for crashes or showstoppers.
Guidelines:
Thank you.
The text was updated successfully, but these errors were encountered: