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RPU: crash when looting a crate #398

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JanSimek opened this issue Jun 15, 2024 · 0 comments
Open

RPU: crash when looting a crate #398

JanSimek opened this issue Jun 15, 2024 · 0 comments

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@JanSimek
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JanSimek commented Jun 15, 2024

I am running v29 of the Restoration Patch.

Prerequisites: to get it running I had to apply changes from this PR #392, remove city limit check in worldmap.cc (if (wmMaxAreaNum != CITY_COUNT)) and hardcode gTileScrollBlockingEnabled to false.

How to reproduce: load the attached save and walk into the tent. There loot the crate and the game will crash in fallout::opStore on line ProgramValue oldValue = program->stackValues->at(pos);:

terminate called after throwing an instance of 'std::out_of_range'
  what():  vector::_M_range_check: __n (which is 12) >= this->size() (which is 11)

RPU_CRASH.zip

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