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We use blur for drop shadow or other types of design elements. We can see the color, stroke and other a fev attributes of paths on shapeshifter. But no blur. Because blur is placed on a different tag you can see the image above (Inkscape). You render the ShapeShifter ona a canvas. That means you can add lots lots lots of attributes to any object like blur something :D
You just have to read defs tag. Read the all filters. Find the filter id, and find the path with that id. Read the filter's child tags, if there is a word contains BLUR, use the blur value and nail it to the corresponing path, while rendering canvas.
You have works to do i know but your app is greate and must be fixed as these basic features :)
The text was updated successfully, but these errors were encountered:
We use blur for drop shadow or other types of design elements. We can see the color, stroke and other a fev attributes of paths on shapeshifter. But no blur. Because blur is placed on a different tag you can see the image above (Inkscape). You render the ShapeShifter ona a canvas. That means you can add lots lots lots of attributes to any object like blur something :D
You just have to read defs tag. Read the all filters. Find the filter id, and find the path with that id. Read the filter's child tags, if there is a word contains BLUR, use the blur value and nail it to the corresponing path, while rendering canvas.
You have works to do i know but your app is greate and must be fixed as these basic features :)
The text was updated successfully, but these errors were encountered: