You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Problem
A dataset of around 400 images of an outdoor statue was taken. When imported to Meshroom, the SfM data looks great and can be meshed directly to produce a reasonable result. However, after depth mapping and filtering, the end result is unrecognizable. Looking at the depth mapping visualizer, I found that its a little noisy, but it looks alright otherwise. Can anyone help me to fix this problem?
This has been a known issue for ages. There is a very significant amount of noise in the depth map step; the only reliable output is from the SfM step. It's actually better to have more points there and skip the depth map.
Edit: Here's a link to the 'main' post about this problem. It does not offer any solutions, but most commercial software computes all the depth values directly from SfM and then generates a mesh.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Problem
A dataset of around 400 images of an outdoor statue was taken. When imported to Meshroom, the SfM data looks great and can be meshed directly to produce a reasonable result. However, after depth mapping and filtering, the end result is unrecognizable. Looking at the depth mapping visualizer, I found that its a little noisy, but it looks alright otherwise. Can anyone help me to fix this problem?
Screenshots
Dataset
https://drive.google.com/file/d/1dD5AeiU28fLzlz5niuxl9h-ya2Y_LTnb/view?usp=sharing
Other information
The text was updated successfully, but these errors were encountered: