Overview • Commands • Previews • License
This plugin mostly helps me to see how colored messages and items would render in Minecraft. It's particularly useful when creating custom inventories and Minecraft minigames. Over time I added a few other commands, see the complete list below.
A version for Minecraft 1.8 is still available under the name mcdevtools-legacy, but will not receive the 2.0.0 update. Latest 1.8-compatible version here.
If you are not familiar with the MiniMessage format, go to the documentation by clicking here.
Chat:
echo <value>
: Broadcasts inputclear_chat
: Clear chat by sending empty messages
Tablist:
tablist_header <value>
: Changes the player list headertablist_footer <value>
: Changes the player list footer
Player:
player_fly [player]
: Toggle player flight
Player's name:
player_displayname <player> <value>
: Changes the player's display nameplayer_customname <player> <value>
: Changes the player's custom nameplayer_listname <player> <value>
: Changes the player's list name
Player's team:
player_team_prefix <player> <value>
: Changes the player's team prefixplayer_team_suffix <player> <value>
: Changes the player's team suffixplayer_team_color <player> <value>
: Changes the player's team colorplayer_leave_team <player>
: Make a player leave their team
If the player does not have a team, the command will create one.
Items:
item_name <player> <value>
: Changes the name of the item the player is holdingitem_lore <player> <value>
: Changes the lore of the item the player is holdingitem_lore_at <player> <line> <value>
: Changes the lore of the item the player is holding, specifying which line to change
For the lore, use <newline>
to skip a line.
Entities:
entity_location <entities...> [format]
: Display entity location in a copy-pastable component. Lowercase x,y,z displays 3 digits after decimal points (0,000), and capital X,Y,Z only displays the number before the decimal pointarmorstand_position [*|body|head|arms|legs]
: Display armor stand position & angles
Method:
methods server <methods...>
methods entity <entity> <methods...>
methods player <player> <methods...>
methods world <world> <methods...>
This command allows the executor to invoke a method of the selected entity/object Exemple: /:methods player Alkanife getName()
See Maven Dependencies.
Under the MIT license.