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bitmap.lua
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--[=[
Bitmap conversions leveraging LuaJIT.
Written by Cosmin Apreutesei. Public domain.
FEATURES
* multiple pixel formats, color spaces, channel layouts, scanline orderings,
row strides (incl. sub-byte strides) and bit depths.
* conversion between most formats.
* reading and writing pixel data in a uniform way, independent of the pixel
format.
* fast (see benchmarks).
LIMITATIONS
* only packed formats, no separate plane formats
* but: custom conversions to gray8 and gray16 can be used to separate the
channels of any format into separate bitmaps.
* only expanded formats, no palette formats
* but: custom formats with a custom reader and writer can be easily made
to use a palette which itself can be a one-row bitmap.
* no conversions to cmyk (would need color profiling)
* no conversions to ycc and ycck
A bitmap is a table with the following fields:
w, h : bitmap dimensions, in pixels.
stride : row stride in bytes. must be at least w * bpp / 8.
can be fractional for < 8bpp formats.
bottom_up : if true, the rows are are arranged bottom-up instead of top-down.
data : the pixel buffer (string or a buffer). the pixels must be
packed in stride-long rows, top-down or bottom-up.
size : size of the pixel buffer, in bytes.
format : the pixel format, either a format name (see below) or a table
specifying a custom format (see customization).
format colortype channels bpc bpp
------------------------------------------------------------------------------
rgb8 bgr8 rgba8 RGB 8 24
rgb16 bgr16 rgba16 RGB 16 48
rgbx8 bgrx8 xrgb8 xbgr8 rgba8 RGB 8 32
rgbx16 bgrx16 xrgb16 xbgr16 rgba16 RGB 16 64
rgba8 bgra8 argb8 abgr8 rgba8 RGB+alpha 8 32
rgba16 bgra16 argb16 abgr16 rgba16 RGB+alpha 16 64
rgb565 rgba8 RGB 5/6/5 16
rgb0555 rgba8 RGB 5 16
rgb5550 rgba8 RGB 5 16
rgb444 rgba8 RGB 4 16
rgba4444 rgba8 RGB+alpha 4 16
rgba5551 rgba8 RGB+alpha 5/5/5/1 16
rgba1555 rgba8 RGB+alpha 1/5/5/5 16
ga8 ag8 ga8 GRAY+alpha 8 16
ga16 ag16 ga16 GRAY+alpha 16 32
g1 ga8 GRAY 1 1
g2 ga8 GRAY 2 2
g4 ga8 GRAY 4 4
g8 ga8 GRAY 8 8
g16 ga16 GRAY 16 16
cmyk8 cmyk8 inverse CMYK 8 32
ycc8 ycc8 JPEG YCbCr 8 8 24
ycck8 ycck8 JPEG YCbCrK 8 8 32
rgbaf rgbaf RGB+alpha 32 128
rgbad rgbaf RGB+alpha 64 256
raw8 raw8 X 8 8
raw16 raw16 X 16 16
raw32 raw32 X 32 32
raw64 raw64 X 64 64
NOTE: For 16-bit RGB formats the color channels are stored in little-endian
unsigned integers, so rgb565 actually contains the blue and half of the green
channel in its first byte.
colortype channels value type value range
------------------------------------------------------------------------------
rgba8 r, g, b, a integer 0..0xff
rgba16 r, g, b, a integer 0..0xffff
ga8 g, a integer 0..0xff
ga16 g, a integer 0..0xffff
cmyk8 c, m, y, k integer 0..0xff
ycc8 y, c, c integer 0..0xff
ycck8 y, c, c, k integer 0..0xff
rgbaf r, g, b, a float or double 0..1
raw8 x integer 0..0xff
raw16 x integer 0..0xffff
raw32 x integer 0..0xffffffff
raw64 x integer 0..0xffffffffffffffffUL
API --------------------------------------------------------------------------
BITMAP INFO
bitmap_format(bmp|\format_name) -> format`, | bitmap format (a table)
bitmap_stride(bmp) -> stride` | row stride in bytes
bitmap_row_size(bmp) -> size` | row size in bytes
bitmap_colortype(bmp|\colortype_name) -> colortype` | bitmap colortype (a table)
BITMAP OPS
bitmap(w, h, ...) -> dst` | create a bitmap
bitmap_copy(src[, format], ...) -> dst` | copy and convert a bitmap
bitmap_paint(dst, src, dstx, dsty, ...) -> dst` | paint a bitmap on another
bitmap_clear([byte_value])` | clear bitmap
bitmap_sub(src, [x], [y], [w], [h]) -> dst` | make a sub-bitmap
PIXEL ACCESS
bitmap_pixel_interface(src) -> getpixel, setpixel` | get a pixel interface
bitmap_channel_interface(bmp, n) -> getval, setval` | get a channel interface
UTILS
bitmap_min_stride(format, width) -> min_stride` | minimum stride for width
bitmap_aligned_stride(stride[, align]) -> stride, align` | next aligned stride
bitmap_aligned_pointer(ptr[, align]) -> ptr, align` | next aligned pointer
Bitmap operations ------------------------------------------------------------
bitmap(w, h, format, [bottom_up], [align], [stride], [alloc]) -> bmp
Create a bitmap object. The optional `align` (which defaults to 1) specifies
the data pointer and stride alignment (`true` means 4). The optional `alloc`
is an `alloc(bytes) -> data` function (eg. `malloc`).
bitmap_copy(bmp, [format], [bottom_up], [align], [stride]) -> bmp
Copy a bitmap, optionally to a new format, orientation and stride. If `format`
is not specified, stride and orientation default to those of source bitmap's,
otherwise they default to top-down, minimum stride.
bitmap_paint(dest_bmp, source_bmp[, dstx, dsty][, convert_pixel, [src_colortype], [dst_colortype]]) -> dest_bmp
Paint a source bitmap into a destination bitmap, with all the necessary
clipping and pixel and colortype conversions.
The optional `convert_pixel` is a pixel conversion function to be called for
each pixel as `convert_pixel(a, b, c, ...) -> x, y, z, ...`. It receives
the channel values of the source bitmap in its original colortype
(or in `src_colortype`, if given) and must return the converted channel
values for the destination bitmap in its colortype (or in `dst_colortype`,
if that is given).
In some cases, the destination bitmap is allowed to have the same data buffer
as the source bitmap. Specifically, it must have the same orientation,
smaller or equal stride and smaller or equal pixel size. The destination
bitmap can also be the source bitmap itself, which is useful for performing
custom transformations via the `convert_pixel` callback.
bitmap_sub(bmp, [x], [y], [w], [h]) -> sub_bmp
Crop a bitmap without copying the pixels (the `data` field of the sub-bitmap
is a pointer into the `data` buffer of the parent bitmap). The parent bitmap
is pinned in the `parent` field of the sub-bitmap to prevent garbage
collection of the data buffer. Other than that, the sub-bitmap behaves exactly
like a normal bitmap (it can be further sub'ed for instance). The coordinates
default to `0, 0, bmp.w, bmp.h` respectively. The coordinates are adjusted
to fit the parent bitmap. If they result in zero width or height,
nothing is returned.
To get real cropping, just copy the bitmap, specifying the format and
orientation to reset the stride:
sub = bitmap_copy(sub, sub.format, sub.bottom_up)
> NOTE: For 1, 2, 4 bpp formats, the coordinates must be such that the
data pointer points to the beginning of a byte (that is, is not fractional).
For a non-fractional stride, this means the `x` coordinate must be a multiple
of 8, 4, 2 respectively. For fractional strides don't even bother.
Pixel interface --------------------------------------------------------------
bitmap_pixel_interface(bitmap[, colortype]) -> getpixel, setpixel
Return an API for getting and setting individual pixels of a bitmap object:
getpixel(x, y) -> a, b, c, ...
setpixel(x, y, a, b, c, ...)
where a, b, c are the individual color channels, converted to the specified
colortype or in the colortype of the bitmap (i.e. r, g, b, a for the 'rgba'
colortype, etc.).
Example:
local function darken(r, g, b, a)
return r / 2, g / 2, b / 2, a --make 2x darker
end
local getpixel, setpixel = bitmap_pixel_interface(bmp)
for y = 0, bmp.h-1 do
for x = 0, bmp.w-1 do
setpixel(x, y, darken(getpixel(x, y)))
end
end
--the above has the same effect as:
bitmap_paint(bmp, bmp, darken)
Channel interface ------------------------------------------------------------
bitmap_channel_interface(bitmap, channel) -> getvalue, setvalue
Return an API for getting and setting values for a single color channel:
* getvalue(x, y) -> v
* setvalue(x, y, v)
Utilities --------------------------------------------------------------------
bitmap_min_stride(format, width) -> min_stride
Return the minimum stride in bytes given a format and width.
A bitmap data buffer should never be smaller than `min_stride * height`.
bitmap_aligned_stride(stride[, align]) -> stride, align
Given a stride (which can also be fractional) and a power-of-two alignment,
return the next smallest stride that is a multiple of the alignment
(`align` defaults to 1 and `true` means 4).
bitmap_aligned_pointer(ptr[, align]) -> ptr, align
Same as `aligned_stride()` but for pointers. The returned pointer is of type
`void*`.
bitmap_row_size(bmp) -> size
Bitmap's row size, in bytes, i.e. bitmap's minimum stride.
Introspection ----------------------------------------------------------------
bitmap_conversions(source_format) -> iter() -> name, def
Given a source bitmap format, iterate through all the formats that the source
format can be converted to. `name` is the format name and `def` is
the format definition which is a table with the fields `bpp`, `ctype`,
`colortype`, `read`, `write`.
bitmap_dumpinfo()
Print the list of supported pixel formats and the list of supported
colortype conversions.
Extending --------------------------------------------------------------------
Extending the `bitmap` module with new colortypes, formats, conversions
and module functions is easy. Look at the `bitmap_rgbaf` sub-module for
an example on how to do that. For the submodule to be loaded automatically
you need to reference it in the `bitmap` module too in a few key spots.
Again, look at how `rgbaf` does it.
A custom pixel format definition is a table with the following fields:
* `bpp` - pixel size, in bits (must be an even number of bits).
* `ctype` - C type to cast `data` to when reading and writing pixels (see below).
* `colortype` - a string naming a standard color type or a table specifying
a custom color type. The channel values that `read` and `write` refer to
depend on the colortype, eg. for the 'rgba8' colortype, the read function
must return 4 numbers in the 0-255 range corresponding to the R, G, B, A
channels.
* `read` - a function to be called as `read(data, i) -> a, b, c, ...`;
the function must decode the pixel at `data[i]` and return its channel
values according to colortype.
* `write` - a function to be called as `write(data, i, a, b, c, ...)`;
the function must encode the given channel values according to colortype
and write the pixel at `data[i]`.
* for formats that have bpp < 8, the index i is fractional and the bit
offset of the pixel is at `bit.band(i * 8, 7)`.
A custom colortype definition is a table with the following fields:
* `channels` - a string with each letter a channel name, eg. 'rgba',
so that `#channels` indicates the number of channels.
* `max` - maximum value to which the channel values need to be clipped.
* `bpc` - bits/channel - same meaning as `max` but in bits.
]=]
if not ... then require'bitmap_test'; return end
require'glue'
require'rect'
local
floor, ceil, min, max, shr, shl, band, bor, bnot =
floor, ceil, min, max, shr, shl, band, bor, bnot
--colortypes
local colortypes = {
rgba8 = {channels = 'rgba', bpc = 8, max = 0xff},
rgba16 = {channels = 'rgba', bpc = 16, max = 0xffff},
ga8 = {channels = 'ga', bpc = 8, max = 0xff},
ga16 = {channels = 'ga', bpc = 16, max = 0xffff},
cmyk8 = {channels = 'cmyk', bpc = 8, max = 0xff},
ycc8 = {channels = 'ycc', bpc = 8, max = 0xff},
ycck8 = {channels = 'ycck', bpc = 8, max = 0xff},
}
bitmap_colortypes = colortypes
--pixel formats
local formats = {}
bitmap_formats = formats
local function format(bpp, ct, colortype, read, write, ...)
return {bpp = bpp, ctype = ctype(ct),
colortype = colortype, read = read, write = write, ...}
end
local function override_format(fmt, ...)
return merge(format(...), formats[fmt])
end
--read/write individual channels
local function r0(s,i) return s[i] end
local function r1(s,i) return s[i+1] end
local function r2(s,i) return s[i+2] end
local function r3(s,i) return s[i+3] end
local function rff(s,i) return 0xff end
local function rffff(s,i) return 0xffff end
local function w0(d,i,v) d[i] = v end
local function w1(d,i,v) d[i+1] = v end
local function w2(d,i,v) d[i+2] = v end
local function w3(d,i,v) d[i+3] = v end
--8bpc RGB, BGR
formats.rgb8 = format(24, 'uint8_t', 'rgba8',
function(s,i) return s[i], s[i+1], s[i+2], 0xff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2] = r,g,b end,
r0, r1, r2, rff, w0, w1, w2)
formats.bgr8 = format(24, 'uint8_t', 'rgba8',
function(s,i) return s[i+2], s[i+1], s[i], 0xff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2] = b,g,r end,
r2, r1, r0, rff, w2, w1, w0)
--16bpc RGB, BGR
formats.rgb16 = format(48, 'uint16_t', 'rgba16',
function(s,i) return s[i], s[i+1], s[i+2], 0xffff end,
formats.rgb8.write,
r0, r1, r2, rffff, w0, w1, w2)
formats.bgr16 = format(48, 'uint16_t', 'rgba16',
function(s,i) return s[i+2], s[i+1], s[i], 0xffff end,
formats.bgr8.write,
r2, r1, r0, rffff, w2, w1, w0)
--8bpc RGBX, BGRX, XRGB, XBGR
formats.rgbx8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i], s[i+1], s[i+2], 0xff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = r,g,b,0xff end,
r0, r1, r2, rff, w0, w1, w2)
formats.bgrx8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i+2], s[i+1], s[i], 0xff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = b,g,r,0xff end,
r2, r1, r0, rff, w2, w1, w0)
formats.xrgb8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i+1], s[i+2], s[i+3], 0xff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = 0xff,r,g,b end,
r1, r2, r3, rff, w1, w2, w3)
formats.xbgr8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i+3], s[i+2], s[i+1], 0xff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = 0xff,b,g,r end,
r3, r2, r1, rff, w3, w2, w1)
--16bpc RGBX, BGRX, XRGB, XBGR
formats.rgbx16 = format(64, 'uint16_t', 'rgba16',
function(s,i) return s[i], s[i+1], s[i+2], 0xffff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = r,g,b,0xffff end,
r0, r1, r2, rffff, w0, w1, w2)
formats.bgrx16 = format(64, 'uint16_t', 'rgba16',
function(s,i) return s[i+2], s[i+1], s[i], 0xffff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = b,g,r,0xffff end,
r2, r1, r0, rffff, w2, w1, w0)
formats.xrgb16 = format(64, 'uint16_t', 'rgba16',
function(s,i) return s[i+1], s[i+2], s[i+3], 0xffff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = 0xffff,r,g,b end,
r1, r2, r3, rffff, w1, w2, w3)
formats.xbgr16 = format(64, 'uint16_t', 'rgba16',
function(s,i) return s[i+3], s[i+2], s[i+1], 0xffff end,
function(d,i,r,g,b) d[i], d[i+1], d[i+2], d[i+3] = 0xffff,b,g,r end,
r1, r2, r3, rffff, w1, w2, w3)
--8bpc RGBA, BGRA, ARGB, ARGB
formats.rgba8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i], s[i+1], s[i+2], s[i+3] end,
function(d,i,r,g,b,a) d[i], d[i+1], d[i+2], d[i+3] = r,g,b,a end,
r0, r1, r2, r3, w0, w1, w2, w3)
formats.bgra8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i+2], s[i+1], s[i], s[i+3] end,
function(d,i,r,g,b,a) d[i], d[i+1], d[i+2], d[i+3] = b,g,r,a end,
r2, r1, r0, r3, w2, w1, w0, w3)
formats.argb8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i+1], s[i+2], s[i+3], s[i] end,
function(d,i,r,g,b,a) d[i], d[i+1], d[i+2], d[i+3] = a,r,g,b end,
r1, r2, r3, r0, w1, w2, w3, w0)
formats.abgr8 = format(32, 'uint8_t', 'rgba8',
function(s,i) return s[i+3], s[i+2], s[i+1], s[i] end,
function(d,i,r,g,b,a) d[i], d[i+1], d[i+2], d[i+3] = a,b,g,r end,
r1, r2, r3, r0, w1, w2, w3, w0)
--16bpc RGBA, BGRA, ARGB, ABGR
formats.rgba16 = override_format('rgba8', 64, 'uint16_t', 'rgba16')
formats.bgra16 = override_format('bgra8', 64, 'uint16_t', 'rgba16')
formats.argb16 = override_format('argb8', 64, 'uint16_t', 'rgba16')
formats.abgr16 = override_format('abgr8', 64, 'uint16_t', 'rgba16')
--8bpc GRAY and GRAY+APLHA
formats.g8 = format( 8, 'uint8_t', 'ga8',
function(s,i) return s[i], 0xff end,
w0,
r0, rff, w0)
formats.ga8 = format(16, 'uint8_t', 'ga8',
function(s,i) return s[i], s[i+1] end,
function(d,i,g,a) d[i], d[i+1] = g,a end,
r0, r1, w0, w1)
formats.ag8 = format(16, 'uint8_t', 'ga8',
function(s,i) return s[i+1], s[i] end,
function(d,i,g,a) d[i], d[i+1] = a,g end,
r1, r0, w1, w0)
--16bpc GRAY and GRAY+ALPHA
formats.g16 = format(16, 'uint16_t', 'ga16',
function(s,i) return s[i], 0xffff end,
w0,
r0, rffff, w0)
formats.ga16 = override_format('ga8', 32, 'uint16_t', 'ga16')
formats.ag16 = override_format('ag8', 32, 'uint16_t', 'ga16')
--8bpc INVERSE CMYK
formats.cmyk8 = override_format('rgba8', 32, 'uint8_t', 'cmyk8')
--16bpp RGB565
local function rr(s,i) return shr(s[i], 11) * (255 / 31) end
local function rg(s,i) return band(shr(s[i], 5), 63) * (255 / 63) end
local function rb(s,i) return band( s[i], 31) * (255 / 31) end
local function wr(d,i,v) d[i] = bor(band(d[i], 0x07ff), shl(shr(r, 3), 11)) end
local function wg(d,i,v) d[i] = bor(band(d[i], 0xf81f), shl(shr(g, 2), 5)) end
local function wb(d,i,v) d[i] = bor(band(d[i], 0xffe0), shr(b, 3)) end
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), 0xff
end
local function wrgba(d,i,r,g,b)
d[i] = bor(shl(shr(r, 3), 11),
shl(shr(g, 2), 5),
shr(b, 3))
end
formats.rgb565 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, rff, wr, wg, wb)
--16bpp RGB444 and RGBA4444
local function rr(s,i) return shr(s[i], 12) * (255 / 15) end
local function rg(s,i) return band(shr(s[i], 8), 15) * (255 / 15) end
local function rb(s,i) return band(shr(s[i], 4), 15) * (255 / 15) end
local function ra(s,i) return band( s[i], 15) * (255 / 15) end
local function wr(d,i,v) d[i] = bor(band(d[i], 0x0fff), shl(shr(r, 4), 12)) end
local function wg(d,i,v) d[i] = bor(band(d[i], 0xf0ff), shl(shr(g, 4), 8)) end
local function wb(d,i,v) d[i] = bor(band(d[i], 0xff0f), shl(shr(b, 4), 4)) end
local function wa(d,i,v) d[i] = bor(band(d[i], 0xfff0), shr(a, 4) ) end
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), 0xff
end
local function wrgba(d,i,r,g,b)
d[i] = bor(shl(shr(r, 4), 12),
shl(shr(g, 4), 8),
shl(shr(b, 4), 4))
end
formats.rgb444 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, rff, wr, wg, wb)
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), ra(s,i)
end
local function wrgba(d,i,r,g,b,a)
d[i] = bor(shl(shr(r, 4), 12),
shl(shr(g, 4), 8),
shl(shr(b, 4), 4),
shr(a, 4))
end
formats.rgba4444 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, ra, wr, wg, wb, wa)
--16bpp RGB5550 and RGBA5551
local function rr(s,i) return shr(s[i], 11) * (255 / 31) end
local function rg(s,i) return band(shr(s[i], 6), 31) * (255 / 31) end
local function rb(s,i) return band(shr(s[i], 1), 31) * (255 / 31) end
local function ra(s,i) return band( s[i], 1) * 255 end
local function wr(d,i,v) d[i] = bor(band(d[i], 0x07ff), shl(shr(r, 3), 11)) end
local function wg(d,i,v) d[i] = bor(band(d[i], 0xf83f), shl(shr(g, 3), 6)) end
local function wb(d,i,v) d[i] = bor(band(d[i], 0xffc1), shl(shr(b, 3), 1)) end
local function wa(d,i,v) d[i] = bor(band(d[i], 0xfffe), shr(a, 7) ) end
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), 0xff
end
function wrgba(d,i,r,g,b,a)
d[i] = bor(shl(shr(r, 3), 11),
shl(shr(g, 3), 6),
shl(shr(b, 3), 1))
end
formats.rgb5550 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, rff, wr, wg, wb)
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), ra(s,i)
end
function wrgba(d,i,r,g,b,a)
d[i] = bor(shl(shr(r, 3), 11),
shl(shr(g, 3), 6),
shl(shr(b, 3), 1),
shr(a, 7))
end
formats.rgba5551 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, ra, wr, wg, wb, wa)
--16bpp RGB0555 and ARGB1555
local function rr(s,i) return band(shr(s[i], 10), 31) * (255 / 31) end
local function rg(s,i) return band(shr(s[i], 5), 31) * (255 / 31) end
local function rb(s,i) return band( s[i], 31) * (255 / 31) end
local function ra(s,i) return shr(s[i], 15) * 255 end
local function wr(d,i,v) d[i] = bor(band(d[i], 0x83ff), shl(shr(r, 3), 10)) end
local function wg(d,i,v) d[i] = bor(band(d[i], 0xfc1f), shl(shr(g, 3), 5)) end
local function wb(d,i,v) d[i] = bor(band(d[i], 0xffe0), shr(b, 3) ) end
local function wa(d,i,v) d[i] = bor(band(d[i], 0x7fff), shl(shr(a, 7), 15)) end
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), 0xff
end
function wrgba(d,i,r,g,b,a)
d[i] = bor(shl(shr(r, 3), 10),
shl(shr(g, 3), 5),
shr(b, 3))
end
formats.rgb0555 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, rff, wr, wg, wb)
local function rrgba(s,i)
return rr(s,i), rg(s,i), rb(s,i), ra(s,i)
end
function wrgba(d,i,r,g,b,a)
d[i] = bor(shl(shr(r, 3), 10),
shl(shr(g, 3), 5),
shr(b, 3),
shl(shr(a, 7), 15))
end
formats.rgba1555 = format(16, 'uint16_t', 'rgba8',
rrgba, wrgba, rr, rg, rb, ra, wr, wg, wb, wa)
--sub-byte (< 8bpp) formats
formats.g1 = format(1, 'uint8_t', 'ga8')
formats.g2 = format(2, 'uint8_t', 'ga8')
formats.g4 = format(4, 'uint8_t', 'ga8')
function formats.g1.read(s,i)
local sbit = band(i * 8, 7) --i is fractional, that's why this works.
return band(shr(s[i], 7-sbit), 1) * 255, 0xff
end
function formats.g2.read(s,i)
local sbit = band(i * 8, 7) --0,2,4,6
return band(shr(s[i], 6-sbit), 3) * (255 / 3), 0xff
end
function formats.g4.read(s,i)
local sbit = band(i * 8, 7) --0,4
return band(shr(s[i], 4-sbit), 15) * (255 / 15), 0xff
end
function formats.g1.write(d,i,g)
local dbit = band(i * 8, 7) --0-7
d[i] = bor(
band(d[i], shr(0xffff-0x80, dbit)), --clear the bit
shr(band(g, 0x80), dbit)) --set the bit
end
function formats.g2.write(d,i,g)
local dbit = band(i * 8, 7) --0,2,4,6
d[i] = bor(
band(d[i], shr(0xffff-0xC0, dbit)), --clear the bits
shr(band(g, 0xC0), dbit)) --set the bits
end
function formats.g4.write(d,i,g)
local dbit = band(i * 8, 7) --0,4
d[i] = bor(
band(d[i], shr(0xffff-0xf0, dbit)), --clear the bits
shr(band(g, 0xf0), dbit)) --set the bits
end
append(formats.g1, formats.g1.read, rff, formats.g1.write)
append(formats.g2, formats.g2.read, rff, formats.g2.write)
append(formats.g4, formats.g4.read, rff, formats.g4.write)
--8bpc YCC and YCCK
formats.ycc8 = override_format('rgb8', 24, 'uint8_t', 'ycc8')
formats.ycck8 = override_format('rgba8', 32, 'uint8_t', 'ycck8')
--converters between different standard colortypes
local conv = {
rgba8 = {}, rgba16 = {}, ga8 = {}, ga16 = {},
cmyk8 = {}, ycc8 = {}, ycck8 = {},
}
bitmap_converters = conv
function conv.rgba8.rgba16(r, g, b, a)
return
r * 257, --257 = 65535 / 255
g * 257,
b * 257,
a * 257
end
--NOTE: formula from libpng/pngrtran.c
function conv.rgba16.rgba8(r, g, b, a)
return
shr((r * 255 + 32895), 16),
shr((g * 255 + 32895), 16),
shr((b * 255 + 32895), 16),
shr((a * 255 + 32895), 16)
end
function conv.ga8.ga16(g, a)
return
g * 257,
a * 257
end
function conv.ga16.ga8(g, a)
return
shr((g * 255 + 32895), 16),
shr((a * 255 + 32895), 16)
end
--NOTE: floor(x+0.5) is expensive as a round() function, so we just add 0.5
--and clamp the result instead, and let the ffi truncate the value when
--it writes it to the integer pointer.
local function round8(x)
return min(max(x + 0.5, 0), 0xff)
end
local function round16(x)
return min(max(x + 0.5, 0), 0xffff)
end
--NOTE: needs no clamping as long as the r, g, b values are within range.
local function rgb2g(r, g, b)
return 0.2126 * r + 0.7152 * g + 0.0722 * b
end
bitmap_rgb2g = rgb2g
function conv.rgba8.ga8(r, g, b, a)
return round8(rgb2g(r, g, b)), a
end
function conv.rgba16.ga16(r, g, b, a)
return round16(rgb2g(r, g, b)), a
end
function conv.ga8.rgba8(g, a)
return g, g, g, a
end
conv.ga16.rgba16 = conv.ga8.rgba8
function conv.cmyk8.rgba16(c, m, y, k)
return c * k, m * k, y * k, 0xffff
end
--from http://en.wikipedia.org/wiki/YCbCr#JPEG_conversion
function conv.ycc8.rgba8(y, cb, cr)
return
round8(y + 1.402 * (cr - 128)),
round8(y - 0.34414 * (cb - 128) - 0.71414 * (cr - 128)),
round8(y + 1.772 * (cb - 128)),
0xff
end
function conv.ycck8.cmyk8(y, cb, cr, k)
local r, g, b = conv.ycc8.rgba8(y, cb, cr)
return 255 - r, 255 - g, 255 - b, k
end
--composite converters
function conv.ga16.rgba8(g, a) return conv.rgba16.rgba8(conv.ga16.rgba16(g, a)) end
function conv.ga8.rgba16(g, a) return conv.ga16.rgba16(conv.ga8.ga16(g, a)) end
function conv.rgba16.ga8(r, g, b, a) return conv.ga16.ga8(conv.rgba16.ga16(r, g, b, a)) end
function conv.rgba8.ga16(r, g, b, a) return conv.rgba16.ga16(conv.rgba8.rgba16(r, g, b, a)) end
function conv.cmyk8.rgba8(c, m, y, k) return conv.rgba16.rgba8(conv.cmyk8.rgba16(c, m, y, k)) end
function conv.cmyk8.ga16(c, m, y, k) return conv.rgba16.ga16(conv.cmyk8.rgba16(c, m, y, k)) end
function conv.cmyk8.ga8(c, m, y, k) return conv.ga16.ga8(conv.rgba16.ga16(conv.cmyk8.rgba16(c, m, y, k))) end
function conv.ycc8.rgba16(y, cb, cr) return conv.rgba8.rgba16(conv.ycc8.rgba8(y, cb, cr)) end
function conv.ycc8.ga16(y, cb, cr) return conv.rgba16.ga16(conv.rgba8.rgba16(conv.ycc8.rgba8(y, cb, cr))) end
function conv.ycc8.ga8(y, cb, cr) return conv.rgba8.ga8(conv.ycc8.rgba8(y, cb, cr)) end
function conv.ycck8.rgba16(y, cb, cr, k) return conv.cmyk8.rgba16(conv.ycck8.cmyk8(y, cb, cr, k)) end
function conv.ycck8.rgba8(y, cb, cr, k) return conv.cmyk8.rgba8(conv.ycck8.cmyk8(y, cb, cr, k)) end
function conv.ycck8.ga16(y, cb, cr, k)
return conv.rgba16.ga16(conv.cmyk8.rgba16(conv.ycck8.cmyk8(y, cb, cr, k)))
end
function conv.ycck8.ga8(y, cb, cr, k) return
conv.ga16.ga8(conv.rgba16.ga16(conv.cmyk8.rgba16(conv.ycck8.cmyk8(y, cb, cr, k))))
end
--raw colortypes and formats
for i=3,6 do
local n = 2^i --8..64
local name = 'raw'..n
colortypes[name] = {channels = 'x', bpc = n, max = 2^n}
formats[name] = format(n, 'uint'..n..'_t', name, r0, w0, r0, w0)
conv[name] = {}
end
--bitmap objects
local function valid_colortype(colortype)
return isstr(colortype)
and assert(colortypes[colortype], 'invalid colortype') --standard colortype
or assert(colortype, 'colortype missing') --custom colortype
end
local function valid_format(format)
return isstr(format)
and assert(formats[format], 'invalid format') --standard format
or assert(format, 'format missing') --custom format
end
--next address that is multiple of `align` bytes
local function aligned_address(addr, align)
if not align or align == 1 then
return addr, 1
elseif align == true then
align = 4 --default for cairo (sse2 needs 16)
end
assert(align >= 2)
assert(band(align, align - 1) == 0) --must be power-of-two
if isctype('uint64_t', addr) then
align = cast('uint64_t', align) --so that bnot() works
end
return band(addr + align - 1, bnot(align - 1)), align
end
local voidp_ct = ctype'void*'
local function aligned_pointer(ptr, align)
local addr = cast('uintptr_t', ptr)
return cast(voidp_ct, (aligned_address(addr, align)))
end
bitmap_aligned_pointer = aligned_pointer
--next stride that is a multiple of `align` bytes
local function aligned_stride(stride, align)
return aligned_address(ceil(stride), align)
end
bitmap_aligned_stride = aligned_stride
--minimum stride for a specific format
local function min_stride(format, w)
return w * valid_format(format).bpp / 8 --stride is fractional for < 8bpp formats, that's ok.
end
bitmap_min_stride = min_stride
--validate stride against min. stride
local function valid_stride(format, w, stride, align)
local min_stride = min_stride(format, w)
local stride = stride or min_stride
local stride, align = aligned_stride(stride, align)
assert(stride >= min_stride, 'invalid stride')
return stride, align
end
function bitmap_stride(bmp)
return valid_stride(bmp.format, bmp.w, bmp.stride)
end
function bitmap_row_size(bmp) --can be fractional
return min_stride(bmp.format, bmp.w)
end
function bitmap_format(bmp)
return valid_format(isstr(bmp) and bmp or bmp.format)
end
function bitmap_colortype(bmp)
return valid_colortype(isstr(bmp) and bmp
or valid_format(bmp.format).colortype)
end
function bitmap(w, h, format, bottom_up, align, stride, alloc)
local stride, align = valid_stride(format, w, stride, align)
local size = ceil(stride * h)
assert(size > 0, 'invalid size')
local _size = size + (align - 1)
local _data = alloc and alloc(_size) or new(ctype('char[$]', _size))
local data = aligned_pointer(_data, align)
return {w = w, h = h, format = format, bottom_up = bottom_up or nil,
stride = stride, data = data, _data = _data, size = size,
alloc = alloc and true or nil}
end
--low-level bitmap interface for random access to pixels
local function data_interface(bmp)
local format = bitmap_format(bmp)
local data = cast(ctype('$*', ctype(format.ctype)), bmp.data)
local stride_bytes = valid_stride(bmp.format, bmp.w, bmp.stride)
local stride_samples = stride_bytes / sizeof(format.ctype)
--NOTE: pixelsize is fractional for < 8bpp formats, that's ok.
local pixelsize = format.bpp / 8 / sizeof(format.ctype)
return format, data, stride_samples, pixelsize
end
--coordinate-based bitmap interface for random access to pixels
local function coord_interface(bmp, read, write)
local format, data, stride, pixelsize = data_interface(bmp)
local get, set
if bmp.bottom_up then
function get(x, y, ...)
return read(data, (bmp.h - y - 1) * stride + x * pixelsize, ...)
end
function set(x, y, ...)
write(data, (bmp.h - y - 1) * stride + x * pixelsize, ...)
end
else
function get(x, y, ...)
return read(data, y * stride + x * pixelsize, ...)
end
function set(x, y, ...)
write(data, y * stride + x * pixelsize, ...)
end
end
return get, set
end
local function discard() end
function bitmap_channel_interface(bmp, channel)
local colortype = bitmap_colortype(bmp)
local n = #colortype.channels
local format = bitmap_format(bmp)
local read = format[channel]
local write = format[n + channel] or discard
return coord_interface(bmp, read, write)
end
local function direct_pixel_interface(bmp)
local format = bitmap_format(bmp)
return coord_interface(bmp, format.read, format.write)
end
function bitmap_pixel_interface(bmp, colortype)
local format, data, stride, pixelsize = data_interface(bmp)
if not colortype or colortype == format.colortype then
return direct_pixel_interface(bmp)
end
valid_colortype(format.colortype)
valid_colortype(colortype)
local read_pixel = assert(conv[format.colortype][colortype], 'invalid conversion')
local write_pixel = assert(conv[colortype][format.colortype], 'invalid conversion')
local direct_getpixel, direct_setpixel = direct_pixel_interface(bmp)
local function getpixel(x, y)
return read_pixel(direct_getpixel(x, y))
end
local function setpixel(x, y, ...)
direct_setpixel(x, y, write_pixel(...))
end
return getpixel, setpixel
end
--bitmap region selector
--create a bitmap representing a rectangular region of another bitmap.
--no pixels are copied: the bitmap references the same data buffer as the original.
function bitmap_sub(bmp, x, y, w, h)
x, y, w, h = rect_clip(x or 0, y or 0, w or 1/0, h or 1/0, 0, 0, bmp.w, bmp.h)
if w == 0 or h == 0 then return end --can't have bitmaps in 1 or 0 dimensions
local format, data, stride, pixelsize = data_interface(bmp)
if bmp.bottom_up then
y = bmp.h - y - h
end
local i = y * stride + x * pixelsize
assert(i == floor(i), 'invalid coordinates')
local byte_stride = stride * sizeof(format.ctype)
return {w = w, h = h, format = bmp.format, bottom_up = bmp.bottom_up,
stride = bmp.stride, data = data + i, size = byte_stride * h,
parent = bmp, x = x, y = y}
end
--bitmap converter
local function colortype_pixel_converter(src_colortype, dst_colortype)
if src_colortype == dst_colortype then return end
return assert(conv[src_colortype][dst_colortype], 'invalid conversion')
end
local function chain(f, g)
if f and g then
return function(...)
return f(g(...))
end
end
return f or g
end
function bitmap_paint(dst, src, dstx, dsty, convert_pixel, src_colortype, dst_colortype)
if not tonumber(dstx) then --dstx, dsty are optional inner args
convert_pixel, dstx, dsty = dstx
end
--find the clip rectangle and make sub-bitmaps
dstx = dstx or 0
dsty = dsty or 0
if dstx ~= 0 or dsty ~= 0 or src.w ~= dst.w or src.h ~= dst.h then
local x, y, w, h = rect_clip(dstx, dsty, dst.w-dstx, dst.h-dsty, dstx, dsty, src.w, src.h)
if w == 0 or h == 0 then return end
src = bitmap_sub(src, 0, 0, w, h)
dst = bitmap_sub(dst, x, y, w, h)
end
assert(src.h == dst.h)
assert(src.w == dst.w)
local src_format, src_data, src_stride, src_pixelsize = data_interface(src)
local dst_format, dst_data, dst_stride, dst_pixelsize = data_interface(dst)
local src_rowsize = bitmap_row_size(src)
--try to copy the bitmap whole
if src_format == dst_format
and not convert_pixel
and src_stride == dst_stride
and not src.bottom_up == not dst.bottom_up
then
if src.data ~= dst.data then
assert(dst.size >= src.size)
copy(dst.data, src.data, src.size)
end
return dst
end
--check that dest. pixels would not be written ahead of source pixels
assert(src.data ~= dst.data or (
dst_format.bpp <= src_format.bpp
and dst_stride <= src_stride
and not src.bottom_up == not dst.bottom_up))
--dest. starting index and step, depending on whether the orientation is different.
local dj = 0
if not src.bottom_up ~= not dst.bottom_up then
dj = (src.h - 1) * dst_stride --first pixel of the last row
dst_stride = -dst_stride --...and stepping backwards
end
--try to copy the bitmap row-by-row
if src_format == dst_format
and not convert_pixel
and src_stride == floor(src_stride) --can't copy from fractional offsets
and dst_stride == floor(dst_stride) --can't copy into fractional offsets
and src_rowsize == floor(src_rowsize) --can't copy fractional row sizes
then
for sj = 0, (src.h - 1) * src_stride, src_stride do
copy(dst_data + dj, src_data + sj, src_rowsize)
dj = dj + dst_stride
end
return dst
end
--convert the bitmap pixel-by-pixel
if convert_pixel then
local src_colortype = src_colortype or src_format.colortype
local dst_colortype = dst_colortype or dst_format.colortype
local sconv = colortype_pixel_converter(src_format.colortype, src_colortype)
local dconv = colortype_pixel_converter(dst_colortype, dst_format.colortype)
convert_pixel = convert_pixel and chain(chain(sconv, convert_pixel), dconv)
else
convert_pixel = colortype_pixel_converter(src_format.colortype, dst_format.colortype)
end
for sj = 0, (src.h - 1) * src_stride, src_stride do
for i = 0, src.w-1 do
if convert_pixel then
dst_format.write(dst_data, dj + i * dst_pixelsize,
convert_pixel(
src_format.read(src_data, sj + i * src_pixelsize)))
else
dst_format.write(dst_data, dj + i * dst_pixelsize,
src_format.read(src_data, sj + i * src_pixelsize))
end
end
dj = dj + dst_stride
end
return dst
end