Skip to content

Latest commit

 

History

History
191 lines (120 loc) · 7.77 KB

CHANGELOG.md

File metadata and controls

191 lines (120 loc) · 7.77 KB

Changelog

All notable changes to this project will be documented in this file.


[1.5.1.0] - 2024-03-08

Added

Changed

  • Small code refactor to improve code readability

[1.5.0.0] - 2024-03-06

Changed

  • YuzuModDownloader has now been rebranded to SwitchEmuModDownloader
    • All relevant code has been refactored
  • UI tweaks
  • All previous versions of YuzuModDownloader will be invalidated and going forward, 1.5.0.0+ will be supported.
  • Updated Avalonia framework from 11.0.9 to 11.0.10 to fix some bugs

Fixed

  • Official Switch-Mods Repo is now working again.

[1.4.2.0] - 2024-02-18

Added

  • YuzuModDownloader now skips downloading a particular mod if it cannot connect to the remote server

Changed

  • Improved theboy181 download server choice performance
  • Upgraded all project packages to their latest versions for even better performance
  • Rewrote several classes & methods for improved performance
  • Removed redundant code & shrunk overall codebase
  • Small rewrite of AppUpdater.cs to improve startup performance
  • Optimised several methods further to utilise await/async and increase performance

Fixed

  • Crashing when download URL host times out - thanks @brolio

[1.4.1.0] - 2024-02-07

Added

  • Show Game Titles in Download Confirmation Dialog - thanks @kathyrollo
    • If Games have been detected, the Show Details button will be enabled and games which mods have been downloaded for will appear in here.
  • Detection for Flatpak installations of Yuzu - thanks @soufrabi, @rotanigroc

Changed

  • Upgraded YuzuModDownloader from .NET 7 to .NET 8 - LTS and much better performance
  • Upgraded 7z.zip from 22.01 to 23.01 - better performance
  • Upgraded all project packages to their latest versions for better performance and to fix some underlying framework bugs
  • Rewrote GetUserDirectoryPath() and GetModPath() within ModDownloader.cs to better handle paths for Linux and Windows - thanks @soufrabi
  • GUI tweaks to improve UX
  • Removed redundant code from codebase
  • Optimised several methods further to utilise await/async and increase performance.
  • Latest Microsoft Edge Chromium or Google Chrome is recommended to be installed (Linux - deb only) for increased PuppeteerSharp performance

Fixed


[1.4.0.0] - 2023-06-04

Added

  • New Download Server - HolographicWings TOTK
    • Automatically detects current game version and pulls game version mod package
  • Complete rewrite in .NET 7 & AvaloniaUI. Goodbye .NET Framework 4.8.1 - cross-compatible UI, better performance, newer c# features and increased support for await/async model
  • Now supports Linux and SteamOS without needing Proton - thanks @ssorgatem, @mymeyers03, @MGThePro, @Redhawk18, @ProNoob135, @Rikj000 and @cimba007

Changed

  • YuzuModDownloader now bundles all .dll dependencies inside the executable - no need to drag any additional .dll files into YuzuModDownloader's working directory
  • AppUpdater.cs now handles disconnections and VPN killswitches, terminates the app
  • Optimised several methods to utilise await/async.
  • Retired WebClient, now utilises IHttpClientFactory to pull data - faster and memory efficient
  • Further GUI tweaks to improve UX
    • ProgressText now streamlined inside ProgressBar
  • Removed redundant code from codebase

Fixed

  • Better error handling

[1.3.1.0] - 2022-12-21

Changed

  • Tweaked ReadGameTitlesDatabaseAsync method within TheBoy181ModDownloader.cs and OfficialYuzuModDownloader.cs
    • Reads XML files asynchronously - improves reading performance and stops GUI main thread locking up
    • Ignores XML comments within XML files - prevents comment tags causing parsing errors

Fixed

  • Issue #21 Unhandled Exception error when downloading mods with URLs containing certain special characters from theboy181's server

[1.3.0.0] - 2022-12-18

Added

Changed

  • Complete refactor of ModDownloader.cs to allow modularity via Inheritance
  • Merged DirectoryUtilies.cs into ModDownloader.cs as the former became redundant Utility class
  • Game.cs now used to pass Game information between methods rather than singular method parameters
  • UI Tweaks
    • Moved General Options from main GUI, into MenuStrip
    • General options can now be found under Options > General

Fixed

  • Race condition between Extracting Mods and Deleting Mod Archives - now waits for all 7z processes to exit before processing archive deletion
  • Total Games downloaded MessageBox dialog fixed - now only counts the directories containing mods, rather than total directories within /load/

[1.2.0.0] - 2022-09-28

Added

  • YuzuModDownloader now uses locally installed 7-Zip if present

Changed

  • Migrated 7z.zip hosting from CloudMe to GitHub
  • Upgraded 7z.zip from 19.00 to 22.01 - better performance
  • Rewrote ReadGameTitleIdDatabase method to improve performance - now uses XmlReader
  • Updated HtmlAgilityPack binaries from 1.11.42 to 1.11.46

Fixed

  • Issue #17 Unhandled Exception error for some users when downloading 7-Zip prerequisite

[1.1.0.0] - 2022-04-09

Added

  • Option to clear Downloaded Mod Archives after being unpacked - checked by default
  • Option to Check for Updates within Yuzu Mod Downloader

Changed

  • Yuzu Mod Downloader update module will now allow overlapping of versions before older versions are no longer supported.
  • Rewrote method to identify Mod Directory root - now reads qt-config.ini and uses the load_directory key value
  • UI Tweaks

Fixed

  • Bug where Mods did not extract properly when filepaths contained spaces
  • Rare error parsing GameTitleIDs.xml
  • Other minor bug fixes

[1.0.0.0] - 2021-03-21

Added

  • Initial release