Skip to content

Releases: ambrosia13/ForgetMeNot-Shaders

Forget-me-not Shaders v0.1.0

15 Apr 23:39
Compare
Choose a tag to compare

A bunch has changed.

-Improved global illumination
-Improved bloom
-Improved lighting
-Improved clouds, fog, & sky
-More configurability

-Overhauled tones & colors
-Weather tones have been overhauled
-Overhauled water, added better water normals & ice normals
-Normals / materials should be compatible with Lumi Lights now, thanks to spiralhalo
-Overhauled reflections
-Added fast flipped-image terrain reflections
-Big performance improvements

Forget-me-not Shaders v0.0.3

06 Apr 00:35
Compare
Choose a tag to compare

-New global illumination filter
-More global illumination config options
-New and improved lava
-Configure contrast

Forget-me-not Shaders v0.0.2

02 Apr 17:58
Compare
Choose a tag to compare

Somehow, something strange found its way into my code on April 1st. It's removed now, and..
-Configurable Global Illumination range
-Blur GI to reduce noise (bad method but it works)

Forget-me-not Shaders v0.0.1

02 Apr 00:23
Compare
Choose a tag to compare

Forget-me-not Shaders v0.0.1 has released!

I tried to make minecraft into an atmospheric and immersive experience. Hopefully it worked.
Adds bloom, custom sky, fog, clouds, experimental screen space global illumination, and more. Lacking in config right now.

Enjoy!

Forget-Me-Not_Shaders_v0.0.1.zip