-
-
Notifications
You must be signed in to change notification settings - Fork 99
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
MeshBuilder::with_prim_type does nothing #276
Comments
Yeah. That's because pipeline dictates primitive type. |
I'm coming to see that. This is a bug in amethyst_renderer, not rendy specifically. It pushes everything through the same pipeline. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
No matter what is passed to with_prim_type, the primitive type is always Triangles.
I'm not that familiar with the code base, but I poked around and from what I can see the primitive type isn't attached to anything. It's assigned in the mesh but never really used.
The text was updated successfully, but these errors were encountered: