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logic_choreographed_scene not heard if player outside of actor's PVS #128

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Alienmario opened this issue Jun 1, 2024 · 0 comments
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entity-issues engine entity-related bugs/crashes/issues

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@Alienmario
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Alienmario commented Jun 1, 2024

As documented here https://developer.valvesoftware.com/wiki/Logic_choreographed_scene

Bug: In multiplayer, the actor must be within a player's PVS in order for lines to be heard.

Found by missing EAS announcements, i.e. in bm_c1a2a.
In this questionable map design, the 'actor' for the radio is placed in an unplayable area of the map and its sound is re-transmitted via env_microphone.

@Alienmario Alienmario added the entity-issues engine entity-related bugs/crashes/issues label Jun 1, 2024
@Alienmario Alienmario changed the title logic_choreographed_scene not starting if player outside of actor's PVS logic_choreographed_scene not heard if player outside of actor's PVS Jun 18, 2024
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