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After upgrading my project to version 4, I have a question regarding the definition of token types.
In version 3, I didn’t need to specify the token type individually for each token. However, in version 4, I noticed that the transforms are now looking for the token types in a different path, and I now need to define the type for each token separately.
I would like to know if, in version 4, there is a way to define a token type globally for all tokens in the file, rather than having to define the type for each token individually. I am using .js files to structure my tokens.
For example, the transform color/hsl-4 doesn’t work as expected, and the colors are still being processed in hexadecimal format instead of HSL.
After upgrading my project to version 4, I have a question regarding the definition of token types.
In version 3, I didn’t need to specify the token type individually for each token. However, in version 4, I noticed that the transforms are now looking for the token types in a different path, and I now need to define the type for each token separately.
I would like to know if, in version 4, there is a way to define a token type globally for all tokens in the file, rather than having to define the type for each token individually. I am using .js files to structure my tokens.
For example, the transform
color/hsl-4
doesn’t work as expected, and the colors are still being processed in hexadecimal format instead of HSL.Example:
Token structure output:
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