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It would nice to let the user choose where to install all the component, games, etc. in a folder defined by the user.
I'm currently facing the issue that i want to install a game, but i have no space left on my ssd (like 10GB free), and i would like to install everything in an external ssd so, when i want to play, i plug the external ssd and open the game..
i saw the config.json file and i think that if it is possible to substitute the "/home/calogero/.local/share/anime-games-launcher/" path as a variable like "$deploy" so you only have the config file on the .local and everything else where the user wants.
I hope this explanation was clear or understandable, i'm not native english :\
The text was updated successfully, but these errors were encountered:
bonaccolto90
changed the title
[IDEA] Personalize folder installation game, components, etc.
[Feature Request] Personalize folder installation game, components, etc.
Jul 3, 2024
Meanwhile, what you can do to circumvent this is, once the download is finished, move it somewhere else and symlink it to the original path... but I'm not sure if that helps, for the launcher still downloads it all into its own folders.
I forgot about the symlink!!! We could symlink the whole folder on the "$HOME/.local/share/", at the end of the day, regardless of the folder or the symlink, the launcher will put stuff in it!!
It would nice to let the user choose where to install all the component, games, etc. in a folder defined by the user.
I'm currently facing the issue that i want to install a game, but i have no space left on my ssd (like 10GB free), and i would like to install everything in an external ssd so, when i want to play, i plug the external ssd and open the game..
i saw the config.json file and i think that if it is possible to substitute the "/home/calogero/.local/share/anime-games-launcher/" path as a variable like "$deploy" so you only have the config file on the .local and everything else where the user wants.
I hope this explanation was clear or understandable, i'm not native english :\
The text was updated successfully, but these errors were encountered: