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IntermodTools.cs
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IntermodTools.cs
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using System.Collections.Generic;
using System.Linq;
using Vintagestory.API.Common;
namespace Vintagestory.ServerMods
{
// By DarkHekroMant: https://github.com/DArkHekRoMaNT/CompatibilityLib/blob/40ab78c40d6fb69e9b5c702534be5b5fcb74627e/src/Core.cs
// This was under under MIT License: https://github.com/DArkHekRoMaNT/CompatibilityLib/blob/40ab78c40d6fb69e9b5c702534be5b5fcb74627e/LICENSE
public class ModCompatiblityUtil : ModSystem
{
public static AssetCategory compatibility;
public static string[] partiallyWorkingCategories = { "shapes", "textures" };
public static List<string> LoadedModIds { get; private set; } = new List<string>();
public override double ExecuteOrder() => 0.04; // Load before json patching
public override void StartPre(ICoreAPI api)
{
compatibility = new AssetCategory("compatibility", true, EnumAppSide.Universal);
}
public override void AssetsLoaded(ICoreAPI api)
{
LoadedModIds = api.ModLoader.Mods.Select((m) => m.Info.ModID).ToList();
RemapFromCompatbilityFolder(api);
}
private void RemapFromCompatbilityFolder(ICoreAPI api)
{
int quantityAdded = 0;
int quantityReplaced = 0;
// For each mod, search all mod origins for a compatibility/{modid} folder.
// For all found such folders, remap to base folder
foreach (var mod in api.ModLoader.Mods)
{
string prefix = "compatibility/" + mod.Info.ModID + "/";
var assets = api.Assets.GetManyInCategory("compatibility", mod.Info.ModID + "/");
foreach (var asset in assets)
{
// Remap the original asset path to the new path
var origPath = new AssetLocation(mod.Info.ModID, asset.Location.Path.Remove(0, prefix.Length));
if (api.Assets.AllAssets.ContainsKey(origPath))
{
quantityReplaced++;
}
else
{
quantityAdded++;
}
// Some asset categories are not loaded on the client or server. In those cases, we don't have to patch anything anyway
if ((origPath.Category.SideType & api.Side) == 0) continue;
api.Assets.Add(origPath, asset);
}
}
api.World.Logger.Notification("Compatibility lib: {0} assets added, {1} assets replaced.", quantityAdded, quantityReplaced);
}
}
}