Attribute Name |
Attribute Explain |
Parameter Type |
Default Value |
requirement |
controller |
controll inner headerMode and footerMode |
RefreshController |
null |
necessary |
child |
your content Widget |
? extends Wiget |
null |
optional |
header |
refresh indicator |
? extends Widget |
ClassicHeader |
optional |
footer |
load indicator |
? extends Widget |
ClassicFooter |
optional |
enablePullDown |
switch of pulldownrefresh |
boolean |
true |
optional |
enableTwoLevel |
whether to open the function of twoLevel for header |
boolean |
false |
可选 |
enablePullUp |
switch of pullupload |
boolean |
false |
optional |
onRefresh |
callback when refreshing |
() => Void |
null |
optional |
onLoading |
callback when loading |
() => Void |
null |
optional |
onOffsetChange |
callBack the Visible range of indicator |
(bool,double) => Void |
null |
optional |
onTwoLevel |
callback when second floor is opening |
() => Void |
null |
可选 |
// Request top indicator refresh to trigger onRefresh
void requestRefresh(
{Duration duration: const Duration(milliseconds: 300),
Curve curve: Curves.linear});
// Request bottom indicator to load data and trigger onLoading
void requestLoading(
{Duration duration: const Duration(milliseconds: 300),
Curve curve: Curves.linear}) ;
// Top Indicator Refresh Success
void refreshCompleted({});
// Top Indicator Refresh Failed
void refreshFailed();
// Bottom Indicator Loading Completed
// set to idle, and hide back
void refreshToIdle();
// close second floor
void twoLevelComplete(
{Duration duration: const Duration(milliseconds: 500),
Curve curve: Curves.linear};
void loadComplete();
// The bottom indicator enters a state without more data
void loadNoData();
// Refresh the bottom indicator status to idle
// footer load failed
void loadFailed()
void resetNoData();
Attribute Name |
Attribute Explain |
Parameter Type |
Default Value |
requirement |
child |
you know,no need to explain |
Widget |
null |
必要 |
springDescription |
custom spring animate config |
SpringDescription |
default |
可选 |
dragSpeedRatio |
the speed ratio when dragging overscroll ,compute=origin physics dragging speed *dragSpeedRatio |
double |
1.0 |
可选 |
Refresh(header):
Attribute Name |
Attribute Explain |
Parameter Type |
Default Value |
requirement |
headerBuilder |
the header indicator builder |
() => ? extends RefreshIndicator |
null |
可选 |
headerTriggerDistance |
overScroll distance of trigger refresh |
double |
80.0 |
可选 |
maxOverScrollExtent |
max overScroll distance |
double |
ios:inf,android:60 |
可选 |
skipCanRefresh |
if skip canRefresh state,enter refreshing state directly |
bool |
false |
可选 |
enableScrollWhenTwoLevel |
whether enable scroll when into twoLevel |
bool |
false |
可选 |
twiceTriggerDistance |
the overScroll distance of trigger twoLevel |
double |
150.0 |
可选 |
closeTwoLevelDistance |
Close the bottom crossing distance on the second floor, premise:enableScrollWhenTwoLevel is true |
double |
80.0 |
可选 |
enableBallisticRefresh |
whether trigger refresh by BallisticScrollActivity(it mean use is not dragging on the screen) |
bool |
false |
可选 |
enableScrollWhenRefreshCompleted |
Whether the user is allowed to slide scrollable when the refresh is complete and ready to bounce back |
bool |
true |
可选 |
topHitBoundary |
When fast fling to top, setting a top boundary make the bouncing stop |
double |
ios:inf,android:0 |
可选 |
Load more(footer):
Attribute Name |
Attribute Explain |
Parameter Type |
Default Value |
requirement |
footerBuilder |
the footer indicator builder |
() => ? extends LoadIndicator |
null |
可选 |
hideWhenNotFull |
whether to hide footer when scrollview not enough one page |
bool |
true |
可选 |
autoLoad |
Autoload more, if false, sliding bottom will not trigger, but provide more click loading methods |
bool |
true |
可选 |
enableLoadingWhenFailed |
whether allowed to use gesture pull-up trigger to load more when failed state |
bool |
true |
可选 |
enableLoadingWhenNoData |
whether allowed to use gesture pull-up trigger to load more when no more data state |
bool |
false |
可选 |
maxUnderScrollExtent |
max underScroll distance |
double |
ios:inf,android:0 |
可选 |
footerTriggerDistance |
the extentAfter distance of trigger loading |
double |
15.0 |
可选 |
| enableBallisticRefresh | whether trigger loading by BallisticScrollActivity(it mean use is not dragging on the screen) | bool | true | 可选 |
| shouldFooterFollowWhenNotFull | When not full one page,If it should follow content for different status,premise: hideFooterWhenNotFull = false | (LoadStatus) => bool | () => false | 可选 |
| bottomHitBoundary | When fast fling to bottom, setting a bottom boundary make the bouncing stop | double | ios:inf,android:0 | 可选 |