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[IR] Replace alignment argument with attribute on masked intrinsics (llvm#163802)
The `masked.load`, `masked.store`, `masked.gather` and `masked.scatter`
intrinsics currently accept a separate alignment immarg. Replace this
with an `align` attribute on the pointer / vector of pointers argument.
This is the standard representation for alignment information on
intrinsics, and is already used by all other memory intrinsics. This
means the signatures now match llvm.expandload, llvm.vp.load, etc.
(Things like llvm.memcpy used to have a separate alignment argument as
well, but were already migrated a long time ago.)
It's worth noting that the masked.gather and masked.scatter intrinsics
previously accepted a zero alignment to indicate the ABI type alignment
of the element type. This special case is gone now: If the align
attribute is omitted, the implied alignment is 1, as usual. If ABI
alignment is desired, it needs to be explicitly emitted (which the
IRBuilder API already requires anyway).
Copy file name to clipboardExpand all lines: clang/test/CodeGen/AArch64/sve-intrinsics/acle_sve_ld1sh.c
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// CHECK-LABEL: @test_svld1sh_s32(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 4 x i16> [[TMP1]] to <vscale x 4 x i32>
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 4 x i16> [[TMP1]] to <vscale x 4 x i32>
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// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i16> [[TMP1]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i16> [[TMP1]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 4 x i16> [[TMP1]] to <vscale x 4 x i32>
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 4 x i16> [[TMP1]] to <vscale x 4 x i32>
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// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i16> [[TMP1]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i16> [[TMP1]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[TMP3]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[TMP3]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 4 x i16> [[TMP4]] to <vscale x 4 x i32>
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[TMP3]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[TMP3]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 4 x i16> [[TMP4]] to <vscale x 4 x i32>
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// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP5]]
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i16> [[TMP4]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i16> [[TMP4]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP5]]
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[TMP3]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[TMP3]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 4 x i16> [[TMP4]] to <vscale x 4 x i32>
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr [[TMP3]], i32 1, <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 4 x i16> @llvm.masked.load.nxv4i16.p0(ptr align 1 [[TMP3]], <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 4 x i16> [[TMP4]] to <vscale x 4 x i32>
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// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP5]]
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i16> [[TMP4]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i16> @llvm.masked.load.nxv2i16.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i16> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i16> [[TMP4]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP5]]
Copy file name to clipboardExpand all lines: clang/test/CodeGen/AArch64/sve-intrinsics/acle_sve_ld1sw.c
+8-8Lines changed: 8 additions & 8 deletions
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@@ -25,14 +25,14 @@
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// CHECK-LABEL: @test_svld1sw_s64(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i32> [[TMP1]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i32> [[TMP1]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i32> [[TMP1]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[BASE:%.*]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[BASE:%.*]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = sext <vscale x 2 x i32> [[TMP1]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i32> [[TMP4]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i32> [[TMP4]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP5]]
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i32> [[TMP4]] to <vscale x 2 x i64>
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr [[TMP3]], i32 1, <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 2 x i32> @llvm.masked.load.nxv2i32.p0(ptr align 1 [[TMP3]], <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i32> zeroinitializer)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = sext <vscale x 2 x i32> [[TMP4]] to <vscale x 2 x i64>
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// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP5]]
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