- Proposal: SE-0138
- Author: Andrew Trick
- Review manager: Dave Abrahams
- Status: Implemented (Swift 3.0.1)
- Decision Notes: Rationale
Contents:
- Introduction
- Motivation
- Proposed Solution
- Migration Examples
- Detailed design
- Implementation status
- Impact on existing code
- Alternatives considered
This is a purely additive proposal to improve the Swift 3 migration experience.
SE-0107: UnsafeRawPointer
formalized Swift's memory model with respect to strict aliasing and
prevented arbitrary conversion between UnsafePointer
types. When
moving to Swift 3, users will need to migrate much of their code
dealing with UnsafePointer
s. The new UnsafeRawPointer
makes that
possible. It provides a legal means to operate on raw memory
(independent of the type of values in memory), and it provides an API
for binding memory to a type for subsequent normal typed
access. However, migration is not always straightforward because
SE-0107 provided only minimal support for raw pointers. Extending raw
pointer support to the UnsafeBufferPointer
type will fill in this
functionality gap. This is especially important for code that currently
views "raw" bytes of memory as
UnsafeBufferPointer<UInt8>
. Converting between UInt8
and the
client's element type at every API transition is difficult to do
safely with the bindMemory
API, but that can be avoided entirely by
changing the type the represents a view into raw bytes to
UnsafeRawBufferPointer
. For more background, see the
UnsafeRawPointer Migration Guide.
Swift-evolution threads:
This proposal adds basic usability for working with raw memory without
breaking source. The need to provide higher level API for working with
raw memory buffers has always been evident, but making improvements in
this area depended on first introducing UnsafeRawPointer
. It was not
clear until the final week of source-breaking changes whether SE-0107
would make it into Swift 3. Now that it has, we should do everything
possible in the remaining time to improve the migration experience and
encourage correct use of the memory model by introducing this low-risk
additive API.
Almost all API's that use raw pointers need to pass or return a length associated with the raw memory "buffer". It is obvious that providing a type that encapsulates a raw pointer with length would improve the safety and readability of all of these interfaces. It would also support automatic debug-mode bounds checking on each side of the interface.
In the short time that users have been migrating code, I have already
seen several cases that view raw memory as a collection of UInt8
values. It
is natural for the same type that encapsulates a raw pointer and
length to also allow clients to view that memory as raw bytes without the
need to explicitly bind the memory type each time memory is
accessed. This would also improve performance in some cases that I've
encountered by avoiding array copies. Let's call this new type
Unsafe[Mutable]RawBufferPointer
.
Any array could be viewed as UnsafeRawBufferPointer
, and that raw
view of the bytes could be used by any interface that expects a
collection of UInt8
. An new array method withUnsafeBytes
could
expose this raw view of the array as a sequence of bytes as follows:
let intArray = [1, 2, 3]
var byteBuffer = [UInt8]()
intArray.withUnsafeBytes {
byteBuffer += $0
assert(byteBuffer[0..<4] == [1, 0, 0, 0])
for (i, b) in $0.enumerated() {
assert(b == byteBuffer[i])
}
}
Any data type could be safely passed to APIs that work with raw memory
via UnsafeRawBufferPointer
, such as output streams and flat
buffers. A new withUnsafeBytes
function could view a value as a
sequence of bytes as follows:
func write(bytes: UnsafeRawBufferPointer) { ... }
// imported struct Header
struct Header {...}
var header = Header(...)
withUnsafeBytes(of: &header) {
write(bytes: $0)
}
Data of any type could be loaded from raw memory that was constructed as
an array of UInt8
:
func readHeader(fromBytes bytes: UnsafeRawBufferPointer) -> Header {
return bytes.load(as: Header.self)
}
let array: [UInt8] = ...
let header = array.withUnsafeBytes {
readHeader(fromBytes: $0)
}
Foundation Data
already provides high-level, safe encapsulation of
raw memory and is the common currency for passing raw memory across
framework boundaries. Data
owns its underlying memory, provides
value semantics, and performs release-mode bounds checks. The proposed
UnsafeRawBufferPointer
is an unowned view into an arbitrary slice of
memory. Once UnsafeRawBufferPointer
is in place, the Data
API can
be extended to more safely interoperate with UnsafePointers
.
Introduce UnsafeRawBufferPointer
and UnsafeMutableRawBufferPointer
types, which will
respectively conform to Collection
and MutableCollection
of
UInt8
. These types will provide a debug-mode bounds-checked subset of
Unsafe[Mutable]RawPointer
's interface to raw memory:
load(fromByteOffset:as:)
, storeBytes(of:toByteOffset:as:)
, and
copyBytes(from:count:)
.
Please see the doc comments provided in Detailed design.
Add an Array.withUnsafe[Mutable]Bytes<R>(_)
method that passes an
UnsafeRawBufferPointer
view of the array buffer to the closure body.
Add a withUnsafeMutableBytes<T, R>(of:_)
function that passes an
UnsafeRawBufferPointer
view of a value of type T
to the closure body.
The original version of this proposal defined
Unsafe[Mutable]BufferPointer
to be its own SubSequence
type. This
is the Collection
's slice type returned by a range subscript
getter. Using a single type for buffers and buffer slices is very
convenient for working with flat memory regions, but it is
inconsistent with Swift's Collection
semantics. The problem is that
it transparently rebases the slice's Int
-type indices to zero. This
has the potential to break generic algorithms, which expect to use the
same indices across both the original Collection
and its slices.
The amended version of this proposal changes SubSequence
to [Mutable]RandomAccessSlice<Unsafe[Mutable]RawBufferPointer>
rebasing
initializers have been added to allow explicit conversion
from a slice to a zero-based Unsafe[Mutable]RawBufferPointer
.
This results in the following behavioral changes:
Passing a region within buffer to another function that takes a buffer can no longer be done via subscript:
Incorrect: takesRawBuffer(buffer[i..<j])
This now requires an explicit cast:
Correct: takesRawBuffer(UnsafeRawBufferPointer(rebasing: buffer[i..<j]))
Subscript assignment directly from a buffer no longer compiles:
Incorrect: buffer[n..<m] = smaller_buffer
This now requires creation of a slice from the complete source buffer:
Correct: buffer[n..<m] = smaller_buffer.suffix(from: 0)
UnsafeRawBufferPointer's slice type no longer has a nonmutating
subscript setter. So assigning into a mutable let
buffer no longer
compiles:
let slice = buffer[n..<m]
slice[i..<j] = buffer[k..<l]
The assigned buffer slice now needs to be a var
.
var slice = buffer[n..<m]
slice[i..<j] = buffer[k..<l]
Consider these real code migration examples:
- Network messages, see below.
- swift-package-manager/OutputByteStream
- mzaks/FlatBuffersSwift
- owensd/json-swift
This is a small sample of projects that popped up during initial
migration. As migration proceeds, more examples continue to surface
that would benefit from UnsafeRawBufferPointer
. Ideally, code that
manages untyped memory buffers can now do so with Foundation's Data
API, avoiding unsafe code altogether. However, when code does drop
down the level of UnsafePointer
, it should be natural to use the
unsafe APIs correctly. As these examples show,
UnsafeRawBufferPointer
makes it natural to use unsafe pointers
correctly when dealing with raw bytes.
This is a simplified example derived from production code encountered during migration.
Originally, this code was reading and writing messages in a UInt8
buffer, then recasting an UnsafePointer
to other data types while
decoding the message. This is undefined behavior, but was the most
reasonable way to solve the problem given existing APIs. Without
providing an alternative, developers are resorting to unsafeBitCast
or assumingMemoryBound
in these cases to force code to compile,
which doesn't make the code any more correct.
This is the code after "forced" migration, without fixing memory model issues:
// Original Handler...
var handler: (Int32, [UInt8]) -> () = { _ in }
func handleMessages(_ start: UnsafePointer<UInt8>, _ count: Int) -> Int {
var start = start
var count = count
while count > MemoryLayout<Int32>.size * 2 {
let headerSize = MemoryLayout<Int32>.size * 2
let channelID =
Int32(unsafeBitCast(start, to: UnsafePointer<Int32>.self).pointee)
let payloadSize =
Int(unsafeBitCast(start.advanced(by: MemoryLayout<Int32>.size),
to: UnsafePointer<Int32>.self).pointee)
let totalSize = headerSize + payloadSize
if count < totalSize {
break
}
handler(channelID,
Array<UInt8>(UnsafeBufferPointer(
start: start.advanced(by: headerSize), count: payloadSize)))
// Advance to the start of the next packet.
start = start.advanced(by: totalSize)
count -= totalSize
}
return count
}
UnsafeRawBufferPointer
provides a convenient way to rewrite the handler and
eliminate undefined behavior:
// Updated Handler...
// imported struct Header
struct Header {
var channel: Int32
var payloadSize: Int32
}
var handler: (_ channel: Int32, _ bytes: UnsafeRawBufferPointer) -> () = { _, _ in }
func handleMessages(_ bytes: UnsafeRawBufferPointer) -> Int {
var index = 0
while true {
let payloadIndex = index + MemoryLayout<Header>.stride
if payloadIndex > bytes.count {
break
}
let header = bytes.load(fromByteOffset: index, as: Header.self)
index = payloadIndex + Int(header.payloadSize)
if index > bytes.count {
break
}
handler(header.channel, bytes[payloadIndex ..< index])
}
return bytes.count - index
}
Now consider the original code that calls this handler:
// Original input driver...
// imported
func read(from fd: Int32, p: UnsafeMutableRawPointer, n: Int) { ... }
func read(from fd: Int32) {
var data: [UInt8] = []
let tmpBufferSize = 4096
let tmp = UnsafeMutableBufferPointer(
start: UnsafeMutablePointer<UInt8>.allocate(capacity: tmpBufferSize),
count: tmpBufferSize)
while true {
let result = read(self.inputFD, tmp.baseAddress, tmpBufferSize)
assert(result >= 0)
if result == 0 {
break
}
if data.count != 0 {
data.append(
contentsOf: UnsafeBufferPointer(start: tmp.baseAddress, count:result))
let remaining = data.withUnsafeBufferPointer { bufferPtr -> Int in
return self.extractAndHandleMessages(
bufferPtr.baseAddress!,
bufferPtr.count)
}
if (remaining != data.count) {
data = Array<UInt8>(data[data.count - remaining..<data.count])
}
} else {
let remaining = self.extractAndHandleMessages(tmp.baseAddress!, result)
if remaining != 0 {
data = Array<UInt8>(UnsafeBufferPointer(
start: tmp.baseAddress!.advanced(by: result - remaining),
count:remaining))
}
}
}
tmp.baseAddress!.deallocate(capacity: tmpBufferSize)
}
The input driver should now be written using UnsafeRawBufferPointer
as follows:
// Updated input driver...
// imported
func read(from fd: Int32, p: UnsafeMutableRawPointer, n: Int) { ... }
func read(from fd: Int32) throws {
let tmpBuffer = UnsafeMutableRawBufferPointer.allocate(count: 4096)
defer { tmpBuffer.deallocate() }
let basePtr = tmpBuffer.baseAddress!
var position = 0
while true {
let result = read(fd, basePtr + position, tmpBuffer.count - position)
if (result < 0) {
throw FileError()
}
if result == 0 {
break
}
let dataBytes = UnsafeRawBufferPointer(tmpBuffer.prefix(upTo: position + result))
let remaining = handleMessages(dataBytes)
tmpBuffer.copyBytes(from: dataBytes.suffix(remaining))
position = remaining
}
}
On the sender side, the original post-migration code is:
// Original message send...
// imported
func write(from fd: Int32, p: UnsafeMutableRawPointer, n: Int)
private func int32ToArray(_ value: UnsafePointer<Int32>) -> [UInt8] {
return Array<UInt8>(UnsafeBufferPointer<UInt8>(
start: unsafeBitCast(value, to: UnsafePointer<UInt8>.self),
count: MemoryLayout<Int32>.size))
}
func send(_ channel: Int32, _ message: [UInt8]) throws {
var channel = channel
var length = Int32(message.count)
let header = int32ToArray(&channel) + int32ToArray(&length)
header.withUnsafeBufferPointer { ptr in
let result = write(self.outputFD, ptr.baseAddress, ptr.count)
if result < 0 {
throw FileError
}
}
message.withUnsafeBufferPointer { ptr in
let result = write(self.outputFD, ptr.baseAddress, ptr.count)
if result < 0 {
throw FileError
}
}
}
With UnsafeRawBufferPointer
, the sender code can be written as follows:
// Updated message send...
// imported
func write(from fd: Int32, p: UnsafeMutableRawPointer, n: Int)
func send(to fd: Int32, onChannel channel: Int32, message: UnsafeRawBufferPointer) throws {
var header = Header(channel: channel, payloadSize: Int32(message.count))
try withUnsafeBytes(of: &header) {
let result = write(fd, $0.baseAddress!, $0.count)
if (result < 0) {
throw FileError()
}
}
let result = write(fd, message.baseAddress!, message.count)
if (result < 0) {
throw FileError()
}
}
UnsafeRawBufferPointer
is a useful tool for composing APIs like Swift package
manager's OutputByteStream which needs to operate on raw memory
independent of the type, and also needs to view that data as an array
of bytes.
Consider this current limitation of the OutputStream API:
public final class LocalFileOutputStream {
override final func writeImpl<C: Collection>(_ bytes: C)
where C.Iterator.Element == UInt8 {
// FIXME: This will be copying bytes but we don't have option currently.
var contents = [UInt8](bytes)
while true {
let n = fwrite(&contents, 1, contents.count, fp)
Instead, UnsafeRawBufferPointer
should be the common type for data
handoff in the base class:
public class OutputByteStream {
func writeImpl(_ bytes: UnsafeRawBufferPointer)
}
Without claiming this is the best architecture for this utility, we
can claim that the author should be able to implement the architecture
they have chosen correctly and without unnecessary overhead. Moving to
UnsafeRawBufferPointer
fixes three design issues in this code that stem from
inadequate support for raw memory.
Fix #1: The public API of a high-performance utility no longer depends on a generic type conforming to a protocol. There was no reason for this utility to care about the type being streamed, so this was a significant unnecessary overhead.
Fix #2: The LocalFileOutputStream
subclass can now directly access the
bytes without copying into an array:
public final class LocalFileOutputStream {
override final func writeImpl(_ bytes: UnsafeRawBufferPointer) {
// Cast to a mutating raw pointer for legacy libc interop.
let ptr = UnsafeMutableRawPointer(mutating: bytes.baseAddress!)
while true {
let n = fwrite(ptr, 1, contents.count, fp)
...
The BufferedOutputByteStream
subclass can continue working with a
collection of bytes, so there's no loss in functionality:
public final class BufferedOutputByteStream: OutputByteStream {
// FIXME: For inmemory implementation we should be share this buffer with OutputByteStream.
// One way to do this is by allowing OutputByteStream to install external buffers.
private var contents = [UInt8]()
override final func writeImpl(_ bytes: UnsafeRawBufferPointer) {
contents += bytes
}
Fix #3: OutputByteStream
can be naturally redesigned as follows to
directly access a buffer of raw memory, which is already bounds
checked and never needs to grow. A subclass like
BufferedOutputByteStream
can continue to manage its buffer as an
array. There are no extra copies or impedance mismatch between base
class and subclass:
public class OutputByteStream {
private var buffer: UnsafeMutableRawBufferPointer
private var position: Int = 0
private final var bufferedBytes: UnsafeRawBufferPointer {
return UnsafeRawBufferPointer(buffer.prefix(upTo: position))
}
private var availableBufferSize: Int {
return buffer.count - position
}
class var bufferSize: Int { return 1024 }
init() {
buffer = UnsafeMutableRawBufferPointer.allocate(count: type(of: self).bufferSize)
}
deinit {
buffer.deallocate()
}
private func appendToBuffer(_ bytes: UnsafeRawBufferPointer) {
buffer[position ..< position + bytes.count].copyBytes(from: bytes)
position += bytes.count
}
func writeImpl(_ bytes: UnsafeRawBufferPointer) {
fatalError("Subclasses must implement this")
}
public final func write(bytes: UnsafeRawBufferPointer) {
if bytes.count > availableBufferSize {
appendToBuffer(bytes.prefix(upTo: availableBufferSize))
...
}
...
}
/// Write a sequence of bytes to the buffer.
public final func write(_ bytes: ArraySlice<UInt8>) {
bytes.withUnsafeBytes {
write(bytes: $0)
}
}
/// Write a sequence of bytes to the buffer.
public final func write(_ bytes: [UInt8]) {
bytes.withUnsafeBytes {
write(bytes: $0)
}
}
}
/// In-memory implementation of OutputByteStream.
public final class BufferedOutputByteStream: OutputByteStream {
/// Default buffer size of the data buffer.
override class var bufferSize: Int { return 0 }
/// Contents of the stream.
private var contents = [UInt8]()
override public init() {
super.init()
}
override final func writeImpl(_ bytes: UnsafeRawBufferPointer) {
contents += bytes
}
}
Using UnsafeRawBufferPointer
, the code for
putting a value
can be correctly expressed using UnsafeRawBufferPointer
without binding memory:
public final class FlatBufferBuilder {
private var _data : UnsafeMutableRawBufferPointer
var cursor = 0 // ignore left/right cursor for brevity.
private var freeSpace { return _data.suffix(from: cursor) }
public func put<T : Scalar>(value: T) {
var v = value
let c = MemoryLayout<T>.size
increaseCapacity(c) // ... and align
withUnsafeBytes(&v) {
freeSpace.copyBytes(from: $0, count: c)
}
cursor += c
}
public func put<T : Scalar>(value: UnsafePointer<T>, length: Int) {
increaseCapacity(length)
let ptr = _data.baseAddress! + cursor
freeSpace.copyBytes(from: value, count: length)
cursor += length
}
}
FlatBufferReader
can also be fixed with UnsafeRawBufferPointer
:
public final class FlatBufferReader {
private var _data : UnsafeRawBufferPointer
func fromBytes<T : Scalar>(at position: Int) -> T {
return _data.load(fromByteOffset: position, as: T.self)
}
public func get<T : Scalar>(objectOffset: Offset, propertyIndex: Int) -> T {
let propertyOffset = getPropertyOffset(propertyIndex)
let position = Int(objectOffset + propertyOffset)
return fromBytes(at: position)
}
}
This JSON parsing library can accept struct Data
input here.
It then passes the bytes in data to a lower-level parse
routine that
operates directly on UnsafeBufferPointer. (The library accepts
various input sources, including NSData and String, then drops down to
unsafe pointer to avoid copying). During 3.0 migration, a call to
bindMemory(to:count:)
would need to be introduced to make it safe to
reinterpret memory as UInt8
:
public typealias JSParsingSequence = UnsafeBufferPointer<UInt8>
public static func parse(seq: JSParsingSequence) -> JSParsingResult { ... }
public static func parse(data: ) -> JSParsingResult {
let ptr = (data as NSData).bytes.bindMemory(to: UInt.self, count: data.length)
let bytes = UnsafeBufferPointer<UInt8>(start: ptr, count: data.length)
return parse(bytes)
}
This requires the developer to understand how the memory binding APIs
work, which is unreasonable for normal interaction with Data
. It
also uses a deprecated interface to Data
and has a lifetime
bug. Getting bytes
out of Data
should now be done using
withUnsafeBytes
:
public func parse(_ data: Data) {
return data.withUnsafeBytes { bytes: UnsafeBufferPointer<UInt8> in
parse(bytes)
}
}
This now implicitly binds memory, which is a big improvement. However,
there is no reason that the parser's view of memory needs to to be
typed as UnsafeBufferPointer<UInt8>
. The JSON parser should operate
on an UnsafeRawBufferPointer
sequence, eliminating the need to bind
memory at all. Once the Data
interface is extended to support
calling closures that take UnsafeRawBufferPointer
, it will be
possible to write a safer version of the code that completely avoids
binding memory:
public typealias JSParsingSequence = UnsafeRawBufferPointer
public static func parse(data: NSData) -> JSParsingResult {
return data.withUnsafeBytes { bytes: UnsafeRawBufferPointer in
parse(bytes)
}
}
% for mutable in (True, False):
% Self = 'UnsafeMutableRawBufferPointer' if mutable else 'UnsafeRawBufferPointer'
% Mutable = 'Mutable' if mutable else ''
/// A non-owning view over a region of memory as a Collection of bytes
/// independent of the type of values held in that memory. Each 8-bit byte in
/// memory is viewed as a `UInt8` value.
///
/// Reads and writes on memory via `UnsafeRawBufferPointer` are untyped
/// operations. Accessing this Collection's bytes does not bind the
/// underlying memory to `UInt8`. The underlying memory must be bound
/// to some trivial type whenever it is accessed via a typed operation.
///
/// - Note: A trivial type can be copied with just a bit-for-bit
/// copy without any indirection or reference-counting operations.
/// Generally, native Swift types that do not contain strong or
/// weak references or other forms of indirection are trivial, as
/// are imported C structs and enums.
///
/// In addition to the `Collection` interface, the following subset of
/// `Unsafe${Mutable}RawPointer`'s interface to raw memory is
/// provided with debug mode bounds checks:
/// - `load(fromByteOffset:as:)`,
% if mutable:
/// - `storeBytes(of:toByteOffset:as:)`
/// - `copyBytes(from:count:)`
% end
///
/// This is only a view into memory and does not own the memory. Copying a value
/// of type `Unsafe${Mutable}RawBufferPointer` does not copy the underlying
/// memory. However, initialiing another collection, such as `[UInt8]`, with an
/// `Unsafe${Mutable}RawBufferPointer` into copies bytes out of memory.
///
/// Example:
/// ```swift
/// // View a slice of memory at someBytes. Nothing is copied.
/// var destBytes = someBytes[0..<n]
///
/// // Copy the slice of memory into a buffer of UInt8.
/// var byteArray = [UInt8](destBytes)
///
/// // Copy another slice of memory into the buffer.
/// byteArray += someBytes[n..<m]
/// ```
///
% if mutable:
/// And assigning into a range of subscripts copies bytes into the memory.
///
/// Example (continued):
/// ```swift
/// // Copy a another slice of memory back into the original slice.
/// destBytes[0..<n] = someBytes[m..<(m+n)]
/// ```
///
% end
/// TODO: Specialize `index` and `formIndex` and
/// `_failEarlyRangeCheck` as in `UnsafeBufferPointer`.
public struct Unsafe${Mutable}RawBufferPointer
: ${Mutable}Collection, RandomAccessCollection {
public typealias Index = Int
public typealias IndexDistance = Int
public typealias SubSequence =
${Mutable}RandomAccessSlice<Unsafe${Mutable}RawBufferPointer>
/// An iterator for the bytes referenced by `${Self}`.
public struct Iterator : IteratorProtocol, Sequence {
/// Advances to the next byte and returns it, or `nil` if no next byte
/// exists.
///
/// Once `nil` has been returned, all subsequent calls return `nil`.
public mutating func next() -> UInt8? {
if _position == _end { return nil }
let result = _position!.load(as: UInt8.self)
_position! += 1
return result
}
internal var _position, _end: UnsafeRawPointer?
}
% if mutable:
/// Allocate memory for `size` bytes with word alignment.
///
/// - Postcondition: The memory is allocated, but not initialized.
public static func allocate(count size: Int) -> UnsafeMutableRawBufferPointer {
return UnsafeMutableRawBufferPointer(
start: UnsafeMutableRawPointer.allocate(
bytes: size, alignedTo: MemoryLayout<UInt>.alignment),
count: size)
}
% end # mutable
/// Deallocate this memory allocated for `bytes` number of bytes.
///
/// - Precondition: The memory is not initialized.
///
/// - Postcondition: The memory has been deallocated.
public func deallocate() {
_position?.deallocate(
bytes: count, alignedTo: MemoryLayout<UInt>.alignment)
}
/// Reads raw bytes from memory at `self + offset` and constructs a
/// value of type `T`.
///
/// - Precondition: `offset + MemoryLayout<T>.size < self.count`
///
/// - Precondition: The underlying pointer plus `offset` is properly
/// aligned for accessing `T`.
///
/// - Precondition: The memory is initialized to a value of some type, `U`,
/// such that `T` is layout compatible with `U`.
public func load<T>(fromByteOffset offset: Int = 0, as type: T.Type) -> T {
_debugPrecondition(offset >= 0, "${Self}.load with negative offset")
_debugPrecondition(offset + MemoryLayout<T>.size <= self.count,
"${Self}.load out of bounds")
return baseAddress!.load(fromByteOffset: offset, as: T.self)
}
% if mutable:
/// Stores a value's bytes into raw memory at `self + offset`.
///
/// - Precondition: `offset + MemoryLayout<T>.size < self.count`
///
/// - Precondition: The underlying pointer plus `offset` is properly
/// aligned for storing type `T`.
///
/// - Precondition: `T` is a trivial type.
///
/// - Precondition: The memory is uninitialized, or initialized to
/// some trivial type `U` such that `T` and `U` are mutually layout
/// compatible.
///
/// - Postcondition: The memory is initialized to raw bytes. If the
/// memory is bound to type `U`, then it now contains a value of
/// type `U`.
///
/// - Note: A trivial type can be copied with just a bit-for-bit
/// copy without any indirection or reference-counting operations.
/// Generally, native Swift types that do not contain strong or
/// weak references or other forms of indirection are trivial, as
/// are imported C structs and enums.
public func storeBytes<T>(
of value: T, toByteOffset offset: Int = 0, as: T.Type
) {
_debugPrecondition(offset >= 0, "${Self}.storeBytes with negative offset")
_debugPrecondition(offset + MemoryLayout<T>.size <= self.count,
"${Self}.storeBytes out of bounds")
baseAddress!.storeBytes(of: value, toByteOffset: offset, as: T.self)
}
/// Copies `count` bytes from `source` into memory at `self`.
///
/// - Precondition: `count` is non-negative.
///
/// - Precondition: The memory at `source..<source + count` is
/// initialized to some trivial type `T`.
///
/// - Precondition: If the memory at `self..<self+count` is bound to
/// a type `U`, then `U` is a trivial type, the underlying
/// pointers `source` and `self` are properly aligned for type
/// `U`, and `count` is a multiple of `MemoryLayout<U>.stride`.
///
/// - Postcondition: The memory at `self..<self+count` is
/// initialized to raw bytes. If the memory is bound to type `U`,
/// then it contains values of type `U`.
public func copyBytes(from source: UnsafeRawBufferPointer) {
_debugPrecondition(source.count <= self.count,
"${Self}.copyBytes source has too many elements")
baseAddress?.copyBytes(from: source.baseAddress!, count: source.count)
}
public func copyBytes<C : Collection>(from source: C
) where C.Iterator.Element == UInt8 {
_debugPrecondition(numericCast(source.count) <= self.count,
"${Self}.copyBytes source has too many elements")
guard let position = _position else {
return
}
for (index, byteValue) in source.enumerated() {
position.storeBytes(
of: byteValue, toByteOffset: index, as: UInt8.self)
}
}
% end # mutable
/// Creates `${Self}` over the `count` contiguous bytes beginning at `start`.
///
/// If `start` is nil, `count` must be 0. However, `count` may be 0 even for
/// a nonzero `start`.
public init(start: Unsafe${Mutable}RawPointer?, count: Int) {
_precondition(count >= 0, "${Self} with negative count")
_precondition(count == 0 || start != nil,
"${Self} has a nil start and nonzero count")
_position = start
_end = start.map { $0 + count }
}
/// Creates `${Self}` over the contiguous bytes in `buffer`.
///
/// - Precondition: `T` is a trivial type.
public init<T>(_ buffer: UnsafeMutableBufferPointer<T>) {
self.init(start: buffer.baseAddress!,
count: buffer.count * MemoryLayout<T>.stride)
}
% if mutable:
/// Converts UnsafeRawBufferPointer to UnsafeMutableRawBufferPointer.
public init(mutating bytes: UnsafeRawBufferPointer) {
self.init(start: UnsafeMutableRawPointer(mutating: bytes.baseAddress),
count: bytes.count)
}
% else:
/// Converts UnsafeMutableRawBufferPointer to UnsafeRawBufferPointer.
public init(_ bytes: UnsafeMutableRawBufferPointer) {
self.init(start: bytes.baseAddress, count: bytes.count)
}
/// Creates an `${Self}` view over the contiguous memory in `buffer`.
///
/// - Precondition: `T` is a trivial type.
public init<T>(_ buffer: UnsafeBufferPointer<T>) {
self.init(start: UnsafeMutableRawPointer(mutating: buffer.baseAddress!),
count: buffer.count * MemoryLayout<T>.stride)
}
% end # !mutable
% if not mutable:
/// Creates a raw buffer over the same memory as the given raw buffer slice.
///
/// The new raw buffer will represent the same region of memory as the slice,
/// but it's indices will be rebased to zero. Given:
///
/// let slice = buffer[n..<m]
/// let rebased = UnsafeRawBufferPointer(rebasing: slice)
///
/// One may assume `rebased.startIndex == 0` and `rebased[0] == slice[n]`.
///
/// - Parameter slice: the raw buffer slice to rebase.
@_inlineable
public init(rebasing slice: RandomAccessSlice<UnsafeRawBufferPointer>) {
self.init(start: slice.base.baseAddress! + slice.startIndex,
count: slice.count)
}
% end # !mutable
/// Creates a raw buffer over the same memory as the given raw buffer slice.
///
/// The new raw buffer will represent the same region of memory as the slice,
/// but it's indices will be rebased to zero. Given:
///
/// let slice = buffer[n..<m]
/// let rebased = UnsafeRawBufferPointer(rebasing: slice)
///
/// One may assume `rebased.startIndex == 0` and `rebased[0] == slice[n]`.
///
/// - Parameter slice: the raw buffer slice to rebase.
@_inlineable
public init(
rebasing slice: MutableRandomAccessSlice<UnsafeMutableRawBufferPointer>
) {
self.init(start: slice.base.baseAddress! + slice.startIndex,
count: slice.count)
}
/// Always zero, which is the index of the first byte in a
/// non-empty buffer.
public var startIndex: Int {
return 0
}
/// The "past the end" position---that is, the position one greater than the
/// last valid subscript argument.
///
/// The `endIndex` property of an `Unsafe${Mutable}RawBufferPointer` instance is
/// always identical to `count`.
public var endIndex: Int {
return count
}
public typealias Indices = CountableRange<Int>
public var indices: Indices {
return startIndex..<endIndex
}
/// Accesses the `i`th byte in the memory region as a `UInt8` value.
public subscript(i: Int) -> UInt8 {
get {
_debugPrecondition(i >= 0)
_debugPrecondition(i < endIndex)
return _position!.load(fromByteOffset: i, as: UInt8.self)
}
% if mutable:
nonmutating set {
_debugPrecondition(i >= 0)
_debugPrecondition(i < endIndex)
_position!.storeBytes(of: newValue, toByteOffset: i, as: UInt8.self)
}
% end # mutable
}
/// Accesses the bytes in the memory region within `bounds` as a `UInt8`
/// values.
public subscript(bounds: Range<Int>) -> ${Mutable}RandomAccessSlice<Unsafe${Mutable}RawBufferPointer> {
get {
_debugPrecondition(bounds.lowerBound >= startIndex)
_debugPrecondition(bounds.upperBound <= endIndex)
return ${Mutable}RandomAccessSlice(base: self, bounds: bounds)
}
% if mutable:
nonmutating set {
_debugPrecondition(bounds.lowerBound >= startIndex)
_debugPrecondition(bounds.upperBound <= endIndex)
_debugPrecondition(bounds.count == newValue.count)
if newValue.count > 0 {
(baseAddress! + bounds.lowerBound).copyBytes(
from: newValue.baseAddress!,
count: newValue.count)
}
}
% end # mutable
}
/// Returns an iterator over the bytes of this sequence.
///
/// - Complexity: O(1).
public func makeIterator() -> Iterator {
return Iterator(_position: _position, _end: _end)
}
/// A pointer to the first byte of the buffer.
public var baseAddress: Unsafe${Mutable}RawPointer? {
return _position
}
/// The number of bytes in the buffer.
public var count: Int {
if let pos = _position {
return _end! - pos
}
return 0
}
let _position, _end: Unsafe${Mutable}RawPointer?
}
extension Unsafe${Mutable}RawBufferPointer : CustomDebugStringConvertible {
/// A textual representation of `self`, suitable for debugging.
public var debugDescription: String {
return "${Self}"
+ "(start: \(_position.map(String.init(describing:)) ?? "nil"), count: \(count))"
}
}
/// Invokes `body` with an `${Self}` argument and returns the
/// result.
% if mutable:
public func withUnsafeMutableBytes<T, Result>(
of arg: inout T,
_ body: (UnsafeMutableRawBufferPointer) throws -> Result
) rethrows -> Result
{
return try withUnsafeMutablePointer(to: &arg) {
return try body(UnsafeMutableRawBufferPointer(
start: $0, count: MemoryLayout<T>.size))
}
}
% else:
public func withUnsafeBytes<T, Result>(
of arg: inout T,
_ body: (UnsafeRawBufferPointer) throws -> Result
) rethrows -> Result
{
return try withUnsafePointer(to: &arg) {
try body(UnsafeRawBufferPointer(start: $0, count: MemoryLayout<T>.size))
}
}
% end # mutable
% end # for mutable
% for Self in ['ContiguousArray', 'ArraySlice', 'Array']:
extension ${Self} {
/// Calls a closure with a view of the array's underlying bytes of memory as a
/// Collection of `UInt8`.
/// ${contiguousCaveat}
///
/// - Precondition: `Pointee` is a trivial type.
///
/// The following example shows how you copy bytes into an array:
///
/// var numbers = [Int32](repeating: 0, count: 2)
/// var byteValues: [UInt8] = [0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00]
/// numbers.withUnsafeMutableBytes { destBytes in
/// byteValues.withUnsafeBytes { srcBytes in
/// destBytes.copyBytes(from: srcBytes)
/// }
/// }
///
/// - Parameter body: A closure with an `UnsafeRawBufferPointer` parameter that points to
/// the contiguous storage for the array. If `body` has a return value, it is
/// used as the return value for the `withUnsafeBytes(_:)` method. The
/// argument is valid only for the duration of the closure's execution.
/// - Returns: The return value of the `body` closure parameter, if any.
///
/// - SeeAlso: `withUnsafeBytes`, `UnsafeRawBufferPointer`
public mutating func withUnsafeMutableBytes<R>(
_ body: (UnsafeMutableRawBufferPointer) throws -> R
) rethrows -> R {
return try self.withUnsafeMutableBufferPointer {
return try body(UnsafeMutableRawBufferPointer($0))
}
}
/// Calls a closure with a view of the array's underlying bytes of memory as a
/// Collection of `UInt8`.
/// ${contiguousCaveat}
///
/// - Precondition: `Pointee` is a trivial type.
///
/// The following example shows how you copy the contents of an array into a
/// buffer of `UInt8`:
///
/// let numbers = [1, 2, 3]
/// var byteBuffer = [UInt8]()
/// numbers.withUnsafeBytes {
/// byteBuffer += $0
/// }
///
/// - Parameter body: A closure with an `UnsafeRawBufferPointer` parameter that points to
/// the contiguous storage for the array. If `body` has a return value, it is
/// used as the return value for the `withUnsafeBytes(_:)` method. The
/// argument is valid only for the duration of the closure's execution.
/// - Returns: The return value of the `body` closure parameter, if any.
///
/// - SeeAlso: `withUnsafeBytes`, `UnsafeRawBufferPointer`
public func withUnsafeBytes<R>(
_ body: (UnsafeRawBufferPointer) throws -> R
) rethrows -> R {
return try self.withUnsafeBufferPointer {
try body(UnsafeRawBufferPointer($0))
}
}
}
%end
% for mutable in (True, False):
% Mutable = 'Mutable' if mutable else ''
extension Unsafe${Mutable}BufferPointer<Element> {
% if not Mutable:
/// Creates a buffer over the same memory as the given buffer slice.
///
/// The new buffer will represent the same region of memory as the slice,
/// but it's indices will be rebased to zero. Given:
///
/// let slice = buffer[n..<m]
/// let rebased = UnsafeBufferPointer(rebasing: slice)
///
/// One may assume `rebased.startIndex == 0` and `rebased[0] == slice[n]`.
///
/// - Parameter slice: the raw buffer slice to rebase.
public init(rebasing slice: RandomAccessSlice<UnsafeBufferPointer<Element>>) {
self.init(start: slice.base.baseAddress! + slice.startIndex,
count: slice.count)
}
% end # !mutable
/// Creates a buffer over the same memory as the given buffer slice.
///
/// The new buffer will represent the same region of memory as the slice,
/// but it's indices will be rebased to zero. Given:
///
/// let slice = buffer[n..<m]
/// let rebased = UnsafeBufferPointer(rebasing: slice)
///
/// One may assume `rebased.startIndex == 0` and `rebased[0] == slice[n]`.
///
/// - Parameter slice: the buffer slice to rebase.
public init(
rebasing slice:
MutableRandomAccessSlice<UnsafeMutableBufferPointer<Element>>
) {
self.init(start: slice.base.baseAddress! + slice.startIndex,
count: slice.count)
}
}
% end
This proposal is fully implemented on my unsafebytes branch
None
Expect developers to continue using [UInt8]
as type-erased buffers
but rebind memory each time they cross API boundaries.
Expect developers to convert to UnsafeRawPointer without a solution for viewing the raw data as a collection of bytes.
There is no alternative to introducing an UnsafeRawBufferPointer
API that
doesn't require developers to understand the subtle semantics of raw
pointers and binding memory to a type. My experience helping
developers migrate their code, which they likely did not write in the
first place, shows that this is an unreasonable expectation.