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Server.swift
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//===----------------------------------------------------------------------===//
//
// This source file is part of the SwiftNIO open source project
//
// Copyright (c) 2023 Apple Inc. and the SwiftNIO project authors
// Licensed under Apache License v2.0
//
// See LICENSE.txt for license information
// See CONTRIBUTORS.txt for the list of SwiftNIO project authors
//
// SPDX-License-Identifier: Apache-2.0
//
//===----------------------------------------------------------------------===//
#if (!canImport(Darwin) && compiler(>=5.9)) || (canImport(Darwin) && compiler(>=5.10))
import NIOCore
import NIOPosix
import NIOHTTP1
import NIOWebSocket
let websocketResponse = """
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Swift NIO WebSocket Test Page</title>
<script>
var wsconnection = new WebSocket("ws://localhost:8888/websocket");
wsconnection.onmessage = function (msg) {
var element = document.createElement("p");
element.innerHTML = msg.data;
var textDiv = document.getElementById("websocket-stream");
textDiv.insertBefore(element, null);
};
</script>
</head>
<body>
<h1>WebSocket Stream</h1>
<div id="websocket-stream"></div>
</body>
</html>
"""
@available(macOS 14, iOS 17, tvOS 17, watchOS 10, *)
@main
struct Server {
/// The server's host.
private let host: String
/// The server's port.
private let port: Int
/// The server's event loop group.
private let eventLoopGroup: MultiThreadedEventLoopGroup
private static let responseBody = ByteBuffer(string: websocketResponse)
enum UpgradeResult {
case websocket(NIOAsyncChannel<WebSocketFrame, WebSocketFrame>)
case notUpgraded(NIOAsyncChannel<HTTPServerRequestPart, HTTPPart<HTTPResponseHead, ByteBuffer>>)
}
static func main() async throws {
let server = Server(
host: "localhost",
port: 8888,
eventLoopGroup: .singleton
)
try await server.run()
}
/// This method starts the server and handles incoming connections.
func run() async throws {
let channel: NIOAsyncChannel<EventLoopFuture<UpgradeResult>, Never> = try await ServerBootstrap(
group: self.eventLoopGroup
)
.serverChannelOption(.socketOption(.so_reuseaddr), value: 1)
.bind(
host: self.host,
port: self.port
) { channel in
channel.eventLoop.makeCompletedFuture {
let upgrader = NIOTypedWebSocketServerUpgrader<UpgradeResult>(
shouldUpgrade: { (channel, head) in
channel.eventLoop.makeSucceededFuture(HTTPHeaders())
},
upgradePipelineHandler: { (channel, _) in
channel.eventLoop.makeCompletedFuture {
let asyncChannel = try NIOAsyncChannel<WebSocketFrame, WebSocketFrame>(
wrappingChannelSynchronously: channel
)
return UpgradeResult.websocket(asyncChannel)
}
}
)
let serverUpgradeConfiguration = NIOTypedHTTPServerUpgradeConfiguration(
upgraders: [upgrader],
notUpgradingCompletionHandler: { channel in
channel.eventLoop.makeCompletedFuture {
try channel.pipeline.syncOperations.addHandler(HTTPByteBufferResponsePartHandler())
let asyncChannel = try NIOAsyncChannel<
HTTPServerRequestPart, HTTPPart<HTTPResponseHead, ByteBuffer>
>(wrappingChannelSynchronously: channel)
return UpgradeResult.notUpgraded(asyncChannel)
}
}
)
let negotiationResultFuture = try channel.pipeline.syncOperations.configureUpgradableHTTPServerPipeline(
configuration: .init(upgradeConfiguration: serverUpgradeConfiguration)
)
return negotiationResultFuture
}
}
// We are handling each incoming connection in a separate child task. It is important
// to use a discarding task group here which automatically discards finished child tasks.
// A normal task group retains all child tasks and their outputs in memory until they are
// consumed by iterating the group or by exiting the group. Since, we are never consuming
// the results of the group we need the group to automatically discard them; otherwise, this
// would result in a memory leak over time.
try await withThrowingDiscardingTaskGroup { group in
try await channel.executeThenClose { inbound in
for try await upgradeResult in inbound {
group.addTask {
await self.handleUpgradeResult(upgradeResult)
}
}
}
}
}
/// This method handles a single connection by echoing back all inbound data.
private func handleUpgradeResult(_ upgradeResult: EventLoopFuture<UpgradeResult>) async {
// Note that this method is non-throwing and we are catching any error.
// We do this since we don't want to tear down the whole server when a single connection
// encounters an error.
do {
switch try await upgradeResult.get() {
case .websocket(let websocketChannel):
print("Handling websocket connection")
try await self.handleWebsocketChannel(websocketChannel)
print("Done handling websocket connection")
case .notUpgraded(let httpChannel):
print("Handling HTTP connection")
try await self.handleHTTPChannel(httpChannel)
print("Done handling HTTP connection")
}
} catch {
print("Hit error: \(error)")
}
}
private func handleWebsocketChannel(_ channel: NIOAsyncChannel<WebSocketFrame, WebSocketFrame>) async throws {
try await channel.executeThenClose { inbound, outbound in
try await withThrowingTaskGroup(of: Void.self) { group in
group.addTask {
for try await frame in inbound {
switch frame.opcode {
case .ping:
print("Received ping")
var frameData = frame.data
let maskingKey = frame.maskKey
if let maskingKey = maskingKey {
frameData.webSocketUnmask(maskingKey)
}
let responseFrame = WebSocketFrame(fin: true, opcode: .pong, data: frameData)
try await outbound.write(responseFrame)
case .connectionClose:
// This is an unsolicited close. We're going to send a response frame and
// then, when we've sent it, close up shop. We should send back the close code the remote
// peer sent us, unless they didn't send one at all.
print("Received close")
var data = frame.unmaskedData
let closeDataCode = data.readSlice(length: 2) ?? ByteBuffer()
let closeFrame = WebSocketFrame(fin: true, opcode: .connectionClose, data: closeDataCode)
try await outbound.write(closeFrame)
return
case .binary, .continuation, .pong:
// We ignore these frames.
break
default:
// Unknown frames are errors.
return
}
}
}
group.addTask {
// This is our main business logic where we are just sending the current time
// every second.
while true {
// We can't really check for error here, but it's also not the purpose of the
// example so let's not worry about it.
let theTime = ContinuousClock().now
var buffer = channel.channel.allocator.buffer(capacity: 12)
buffer.writeString("\(theTime)")
let frame = WebSocketFrame(fin: true, opcode: .text, data: buffer)
print("Sending time")
try await outbound.write(frame)
try await Task.sleep(for: .seconds(1))
}
}
try await group.next()
group.cancelAll()
}
}
}
private func handleHTTPChannel(
_ channel: NIOAsyncChannel<HTTPServerRequestPart, HTTPPart<HTTPResponseHead, ByteBuffer>>
) async throws {
try await channel.executeThenClose { inbound, outbound in
for try await requestPart in inbound {
// We're not interested in request bodies here: we're just serving up GET responses
// to get the client to initiate a websocket request.
guard case .head(let head) = requestPart else {
return
}
// GETs only.
guard case .GET = head.method else {
try await self.respond405(writer: outbound)
return
}
var headers = HTTPHeaders()
headers.add(name: "Content-Type", value: "text/html")
headers.add(name: "Content-Length", value: String(Self.responseBody.readableBytes))
headers.add(name: "Connection", value: "close")
let responseHead = HTTPResponseHead(
version: .init(major: 1, minor: 1),
status: .ok,
headers: headers
)
try await outbound.write(
contentsOf: [
.head(responseHead),
.body(Self.responseBody),
.end(nil),
]
)
}
}
}
private func respond405(writer: NIOAsyncChannelOutboundWriter<HTTPPart<HTTPResponseHead, ByteBuffer>>) async throws
{
var headers = HTTPHeaders()
headers.add(name: "Connection", value: "close")
headers.add(name: "Content-Length", value: "0")
let head = HTTPResponseHead(
version: .http1_1,
status: .methodNotAllowed,
headers: headers
)
try await writer.write(
contentsOf: [
.head(head),
.end(nil),
]
)
}
}
final class HTTPByteBufferResponsePartHandler: ChannelOutboundHandler {
typealias OutboundIn = HTTPPart<HTTPResponseHead, ByteBuffer>
typealias OutboundOut = HTTPServerResponsePart
func write(context: ChannelHandlerContext, data: NIOAny, promise: EventLoopPromise<Void>?) {
let part = Self.unwrapOutboundIn(data)
switch part {
case .head(let head):
context.write(Self.wrapOutboundOut(.head(head)), promise: promise)
case .body(let buffer):
context.write(Self.wrapOutboundOut(.body(.byteBuffer(buffer))), promise: promise)
case .end(let trailers):
context.write(Self.wrapOutboundOut(.end(trailers)), promise: promise)
}
}
}
#else
@main
struct Server {
static func main() {
fatalError("Requires at least Swift 5.9")
}
}
#endif