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This repository has been archived by the owner on Jun 29, 2024. It is now read-only.
The Shapecast2D node does not seem to detect collisions. I've attached a project that prints to console when hits are detected. Note that it works with Godot physics but not Box2D. Box2DTests.zip
The text was updated successfully, but these errors were encountered:
The Shapecast2D node does not seem to detect collisions. I've attached a project that prints to console when hits are detected. Note that it works with Godot physics but not Box2D.
Box2DTests.zip
The text was updated successfully, but these errors were encountered: