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Releases: appsinacup/godot-rapier-physics

Godot Rapier 2D v0.6.7

11 Apr 20:03
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What's Changed

Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.6...

Godot Rapier 2D v0.6.6

08 Apr 10:25
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Godot Rapier 2D v0.6.5

04 Apr 17:05
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What's Changed

  • Redo impulse to not use mass by @Ughuuu in #52
  • implement missing stuff in body_direct_state by @Ughuuu in #54

Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.4...

Godot Rapier 2D v0.6.4

03 Apr 08:27
5b90c3b
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What's Changed

  • fix possible infinite torque and impulse by @Ughuuu in #50

Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.3...

Godot Rapier 2D v0.6.3

02 Apr 15:17
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Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.2...

Godot Rapier 2D v0.6.2

30 Mar 19:29
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Godot Rapier 2D v0.6.1

30 Mar 14:30
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What's Changed

Full Changelog: https://github.com/appsinacup/godot-rapier-2d/compare/v0.6.0...

Godot Rapier 2D v0.6.0

29 Mar 17:53
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What's Changed

  • update to latest rapier version, 0.18. Add spring joint, fix disable collision of joints, polygon issue and world boundary, wrong area callback by @Ughuuu in #38
  • fix ios build and mac signing and event's not being called. by @Ughuuu in #41
  • fix raycast issue by @Ughuuu in #43

Full Changelog: v0.5.1...v0.6.0

v0.5.1

02 Nov 10:04
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Full Changelog: v0.5.0...v0.5.1

v0.5.0

01 Nov 16:51
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Full Changelog: v0.4.4...v0.5.0