Oh wow! Thanks for opening up the contributing file! 😁 🎉
You are very welcome here and any contribution is appreciated. 👍
The code is written in "plain" JavaScript and as a rule of thumb shouldn't require transpilation. (The glaring exception being browser's lack of support for bare imports.)
I'm honestly documenting these steps just so I don't forget them myself.
To add a parameter to an existing command X
:
- add parameter to the function in
src/api/X.js
(andsrc/commands/X.js
if necessary) - document the parameter in the JSDoc comment above the function
- add a test case in
__tests__/test-X.js
if possible - if this is your first time contributing, run
npm run add-contributor
and follow the prompts to add yourself to the README - squash merge the PR with commit message "feat(X): Added 'bar' parameter"
To create a new command:
- add as a new file in
src/api
(andsrc/commands
if necessary) - add command to
src/index.js
(named and/or default export) - update
__tests__/__snapshots__/test-exports.js.snap
- create a test in
src/__tests__
- document the command with a JSDoc comment
- add page to the Docs Sidebar
website/sidebars.json
- if this is your first time contributing, run
npm run add-contributor
and follow the prompts to add yourself to the README - squash merge the PR with commit message "feat: Added 'X' command"
I have written this library as a series of layers that build upon one another and should tree-shake very well:
Each command is available as its own file, so you are able to import individual commands if you only need a few in order to optimize your bundle size.
Managers are a level above models. They take care of implementation performance details like
- batching reads to and from the file system
- in-process concurrency locks
- lockfiles
- caching files and invalidating cached results
- reusing objects
- object memory pools
These are the lowest level building blocks. They tend to be small, pure functions.
Models generally have very few or no dependencies except for 'buffer'
.
This makes them portable to many different environments so they can be a useful lowest common denominator.
Utils are basically miscellaneous functions.
This folder contains code for reading and writing to the git "object store". I'm hoping I can abstract it into a plugin interface at some point so that the plugin system can provide alternative object stores that integrate seamlessly.
This folder contains the parsers and serializers for the Git wire protocol. For a given thing, like an upload-pack command, there can be up to 4 different functions.
Client: write[]Request: (input: Object) -> stream parse[]Response: (input: stream) -> Object
Server: parse[]Request: (input: stream) -> Object write[]Response: (input: Object) -> stream
If you want to contribute it may be usefull if you understand how git works under the hood.
This is great article that shows the details:
A Hacker's Guide to Git.
But as first the introduction you can watch this video:
Another resource is GitHub blog: