You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First, thanks for this great project. I have a problem when i try to create a scene un VR using quest 2 and open xr, using pc and link cable.
The problem is that the splats rendered follows the movement of the headset, like the rendered splats were tied to the xr origin camera. In the video you can see like the splats move up and down while a cube remains static. I hope you can help me solving this issue.. Thanks
The text was updated successfully, but these errors were encountered:
gsplat.mp4
First, thanks for this great project. I have a problem when i try to create a scene un VR using quest 2 and open xr, using pc and link cable.
The problem is that the splats rendered follows the movement of the headset, like the rendered splats were tied to the xr origin camera. In the video you can see like the splats move up and down while a cube remains static. I hope you can help me solving this issue.. Thanks
The text was updated successfully, but these errors were encountered: