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BGraphics.cpp
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BGraphics.cpp
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#include "BGraphics.h"
int BGraphics::getGametableWidth() const
{
return GAMETABLE_WIDTH;
}
int BGraphics::getGametableHeight() const
{
return GAMETABLE_HEIGHT;
}
int BGraphics::getBricksHeightStart() const
{
return BRICKS_HEIGHT_START;
}
int BGraphics::getBricksHeightEnd() const
{
return BRICKS_HEIGHT_END;
}
int BGraphics::getBricksWidthStart() const
{
return BRICKS_WIDTH_START;
}
int BGraphics::getBricksWidthEnd() const
{
return BRICKS_HEIGHT_END;
}
int BGraphics::getBrickWidth() const
{
return BRICK_WIDTH;
}
int BGraphics::getBrickHeight() const
{
return BRICK_HEIGHT;
}
int BGraphics::getGametableWidthStart() const
{
return GAMETABLE_WIDTH_START;
}
int BGraphics::getGametableWidthEnd() const
{
return GAMETABLE_WIDTH_END;
}
int BGraphics::getGametableHeightStart() const
{
return GAMETABLE_HEIGHT_START;
}
int BGraphics::getGametableHeightEnd() const
{
return GAMETABLE_HEIGHT_END;
}
int BGraphics::getBoardWidth() const
{
return BOARD_WIDTH;
}
int BGraphics::getBoardHeight() const
{
return BOARD_HEIGHT;
}
int BGraphics::getBrickWidthSpacing() const
{
return BRICK_WIDTH_SPACING;
}
int BGraphics::getBrickHeightSpacing() const
{
return BRICK_HEIGHT_SPACING;
}