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WiFiUdp.h
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WiFiUdp.h
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/*
WiFiUdp.h - Library for Arduino Wifi shield.
Copyright (c) 2018 Arduino SA. All rights reserved.
Copyright (c) 2011-2014 Arduino LLC. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef wifiudp_h
#define wifiudp_h
#include <Udp.h>
#include "Arduino.h"
#include "Arduino.h"
#include "IPAddress.h"
#include "WiFiTypes.h"
#include "Modem.h"
#include "FifoBuffer.h"
class WiFiUDP : public UDP {
private:
int _sock;
static constexpr uint32_t RX_BUFFER_DIM = 1461;
FifoBuffer<uint8_t,RX_BUFFER_DIM> rx_buffer;
protected:
virtual int _read();
virtual void read_if_needed(size_t s);
public:
WiFiUDP(); // Constructor
virtual uint8_t begin(uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual uint8_t begin(IPAddress a, uint16_t p);
virtual uint8_t beginMulticast(IPAddress, uint16_t); // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 if there are no sockets available to use
virtual void stop(); // Finish with the UDP socket
// Sending UDP packets
virtual int beginMulticastPacket();
// Start building up a packet to send to the remote host specific in ip and port
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
virtual int beginPacket(IPAddress ip, uint16_t port);
// Start building up a packet to send to the remote host specific in host and port
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
virtual int beginPacket(const char *host, uint16_t port);
// Finish off this packet and send it
// Returns 1 if the packet was sent successfully, 0 if there was an error
virtual int endPacket();
// Write a single byte into the packet
virtual size_t write(uint8_t);
// Write size bytes from buffer into the packet
virtual size_t write(const uint8_t *buffer, size_t size);
using Print::write;
// Start processing the next available incoming packet
// Returns the size of the packet in bytes, or 0 if no packets are available
virtual int parsePacket();
// Number of bytes remaining in the current packet
virtual int available();
// Read a single byte from the current packet
virtual int read();
// Read up to len bytes from the current packet and place them into buffer
// Returns the number of bytes read, or 0 if none are available
virtual int read(unsigned char* buffer, size_t len);
// Read up to len characters from the current packet and place them into buffer
// Returns the number of characters read, or 0 if none are available
virtual int read(char* buffer, size_t len) { return read((unsigned char*)buffer, len); };
// Return the next byte from the current packet without moving on to the next byte
virtual int peek();
virtual void flush(); // Finish reading the current packet
virtual bool operator==(const WiFiUDP&);
virtual bool operator!=(const WiFiUDP& whs)
{
return !this->operator==(whs);
};
// Return the IP address of the host who sent the current incoming packet
virtual IPAddress remoteIP();
// Return the port of the host who sent the current incoming packet
virtual uint16_t remotePort();
};
#endif