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Updating readme and gitignore.
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AS3 Ouya Input
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==============
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AS3 Controller Input
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====================
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AS3 Ouya Input is a library used for abstracting away all the game input logic within Adobe AIR, allowing you to have a simple interface to use Ouya controllers within your flash game.
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AS3 Controller Input is a library used for abstracting away all the game input logic within Adobe AIR, allowing you to have a simple interface to use Ouya and Xbox360 controllers within your flash game.
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Warning
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-------
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Work in progress. Use at your own risk.
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What Does It Do?
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----------------
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It allows you to easily get interfaces to interact with any number of connected ouya or xbox controllers. Once you grab a connected controller, you can test:
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* Button presses
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* Button holding
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* Joystick angle
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* Joystick distance
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* Joystick axis values
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* Trigger values
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How To Use
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1. Add GameInputControlName to your project (typically by adding the SWC to your build path). You can find it in the [Adobe Gaming SDK](http://gaming.adobe.com/technologies/gamingsdk/).
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2. Add AS3 Ouya Input to your project (copy the source files over, or add the external folder to your build path).
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2. Add AS3 Controller Input to your project (copy the source files over, or add the external folder to your build path).
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3. ... (TODO)
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4. Profit!
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4. Profit!
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Supported Controllers
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---------------------
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Ouya Controllers
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Xbox360 Controllers
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SEO
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---
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Flash Ouya Input
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Flash Game Ouya Controller
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AS3 Ouya Input
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AS3 Ouya Controller
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Adobe Air Ouya Input

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