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gftodvi.web
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% This program by D. E. Knuth is not copyrighted and can be used freely.
% Version 0 was completed on April 23, 1984.
% Version 0.1 added char_code output (May 4).
% Version 0.2 included rules and dots in the boundary calculations (May 25).
% Version 0.3 added label type "/" (May 27).
% Version 0.4 (by Arthur Samuel) improved the dot labeling routine (July 23).
% Version 0.5 added the slant font for rules (September 2).
% Version 0.6 changed label types and allowed invisible dots (September 28).
% Version 1.0 switched to new GF format (December 8).
% Version 1.1 switched to newer GF format (February 2, 1985).
% Version 1.2 added the offset operations of MF version 0.8 (April 1, 1985).
% Version 1.3 allowed online entry of gray font, etc. (April 22, 1985).
% Version 1.4 allowed "almost" horizontal or vertical rules (May 20, 1985).
% Version 1.5 corrected a bug in the diagonal slant routine (June 18, 1985).
% Version 1.6 corrected a bug if labels exist but no dots (September 13, 1985).
% Version 1.7 changed from am to cm fonts; fam became ext (October 5, 1985).
% Version 2.0 was tuned up for the METAFONTware report (April, 1989).
% Version 3.0 uses 8-bit codes and extended ligatures (October, 1989).
% Here is TeX material that gets inserted after \input webmac
\def\hang{\hangindent 3em\indent\ignorespaces}
\font\ninerm=cmr9
\let\mc=\ninerm % medium caps for names like SAIL
\def\PASCAL{Pascal}
\font\logo=manfnt % font used for the METAFONT logo
\def\MF{{\logo META}\-{\logo FONT}}
\let\swap=\leftrightarrow
\def\(#1){} % this is used to make section names sort themselves better
\def\9#1{} % this is used for sort keys in the index
\def\title{GF$\,$\lowercase{to}$\,$DVI}
\def\contentspagenumber{301}
\def\topofcontents{\null
\titlefalse % include headline on the contents page
\def\rheader{\mainfont\hfil \contentspagenumber}
\vfill
\centerline{\titlefont The {\ttitlefont GFtoDVI} processor}
\vskip 15pt
\centerline{(Version 3.0, October 1989)}
\vfill}
\def\botofcontents{\vfill
\centerline{\hsize 5in\baselineskip9pt
\vbox{\ninerm\noindent
The preparation of this report
was supported in part by the National Science
Foundation under grants IST-8201926, MCS-8300984, and
CCR-8610181,
and by the System Development Foundation. `\TeX' is a
trademark of the American Mathematical Society.
`{\logo hijklmnj}\kern1pt' is a trademark of Addison-Wesley
Publishing Company.}}}
\pageno=\contentspagenumber \advance\pageno by 1
@* Introduction.
The \.{GFtoDVI} utility program reads binary generic font (``\.{GF}'')
files that are produced by font compilers such as \MF, and converts them
into device-independent (``\.{DVI}'') files that can be printed to give
annotated hardcopy proofs of the character shapes. The annotations are
specified by the comparatively simple conventions of plain \MF; i.e.,
there are mechanisms for labeling chosen points and for superimposing
horizontal or vertical rules on the enlarged character shapes.
The purpose of \.{GFtoDVI} is simply to make proof copies; it does not
exhaustively test the validity of a \.{GF} file, nor do its algorithms
much resemble the algorithms that are typically used to prepare font
descriptions for commercial typesetting equipment. Another program,
\.{GFtype}, is available for validity checking; \.{GFtype} also serves
as a model of programs that convert fonts from \.{GF} format to some
other coding scheme.
The |banner| string defined here should be changed whenever \.{GFtoDVI}
gets modified.
@d banner=='This is GFtoDVI, Version 3.0' {printed when the program starts}
@ This program is written in standard \PASCAL, except where it is necessary
to use extensions; for example, \.{GFtoDVI} must read files whose names
are dynamically specified, and such a task would be impossible in pure \PASCAL.
All places where nonstandard constructions are used have been listed in
the index under ``system dependencies.''
@!@^system dependencies@>
Another exception to standard \PASCAL\ occurs in the
use of default branches in |case| statements; the conventions
of \.{TANGLE}, \.{WEAVE}, etc., have been followed.
@d othercases == others: {default for cases not listed explicitly}
@d endcases == @+end {follows the default case in an extended |case| statement}
@f othercases == else
@f endcases == end
@ The main input and output files are not mentioned in the program header,
because their external names
will be determined at run time (e.g., by interpreting the
command line that invokes this program). Error messages and other remarks
are written on the |output| file, which the user may
choose to assign to the terminal if the system permits it.
@^system dependencies@>
The term |print| is used instead of |write| when this program writes on
the |output| file, so that all such output can be easily deflected.
@d print(#)==write(#)
@d print_ln(#)==write_ln(#)
@d print_nl(#)==@+begin write_ln; write(#);@+end
@p program GF_to_DVI(@!output);
label @<Labels in the outer block@>@/
const @<Constants in the outer block@>@/
type @<Types in the outer block@>@/
var @<Globals in the outer block@>@/
procedure initialize; {this procedure gets things started properly}
var @!i,@!j,@!m,@!n:integer; {loop indices for initializations}
begin print_ln(banner);@/
@<Set initial values@>@/
end;
@ If the program has to stop prematurely, it goes to the
`|final_end|'.
@d final_end=9999 {label for the end of it all}
@<Labels...@>=final_end;
@ The following parameters can be changed at compile time to extend or
reduce \.{GFtoDVI}'s capacity.
@<Constants...@>=
@!max_labels=2000; {maximum number of labels and dots and rules per character}
@!pool_size=10000; {maximum total length of labels and other strings}
@!max_strings=1100; {maximum number of labels and other strings}
@!terminal_line_length=150; {maximum number of characters input in a single
line of input from the terminal}
@!file_name_size=50; {a file name shouldn't be longer than this}
@!font_mem_size=2000; {space for font metric data}
@!dvi_buf_size=800; {size of the output buffer; must be a multiple of 8}
@!widest_row=8192; {maximum number of pixels per row}
@!lig_lookahead=20; {size of stack used when inserting ligature characters}
@ Labels are given symbolic names by the following definitions, so that
occasional |goto| statements will be meaningful. We insert the label
`|exit|:' just before the `\ignorespaces|end|\unskip' of a procedure in
which we have used the `|return|' statement defined below; the label
`|reswitch|' is occasionally used just prior to a |case|
statement in which some cases change the conditions and we wish to branch
to the newly applicable case. Loops that are set up with the |loop|
construction defined below are commonly exited by going to `|done|' or to
`|found|' or to `|not_found|', and they are sometimes repeated by going to
`|continue|'.
Incidentally, this program never declares a label that isn't actually used,
because some fussy \PASCAL\ compilers will complain about redundant labels.
@d exit=10 {go here to leave a procedure}
@d reswitch=21 {go here to start a case statement again}
@d continue=22 {go here to resume a loop}
@d done=30 {go here to exit a loop}
@d done1=31 {like |done|, when there is more than one loop}
@d found=40 {go here when you've found it}
@d not_found=45 {go here when you've found nothing}
@ Here are some macros for common programming idioms.
@d incr(#) == #:=#+1 {increase a variable by unity}
@d decr(#) == #:=#-1 {decrease a variable by unity}
@d loop == @+ while true do@+ {repeat over and over until a |goto| happens}
@f loop == xclause
{\.{WEB}'s |xclause| acts like `\ignorespaces|while true do|\unskip'}
@d do_nothing == {empty statement}
@d return == goto exit {terminate a procedure call}
@f return == nil {\.{WEB} will henceforth say |return| instead of \\{return}}
@ If the \.{GF} file is badly malformed, the whole process must be aborted;
\.{GFtoDVI} will give up, after issuing an error message about the symptoms
that were noticed.
Such errors might be discovered inside of subroutines inside of subroutines,
so a procedure called |jump_out| has been introduced. This procedure, which
simply transfers control to the label |final_end| at the end of the program,
contains the only non-local |goto| statement in \.{GFtoDVI}.
@^system dependencies@>
@d abort(#)==@+begin print(' ',#); jump_out;@+end
@d bad_gf(#)==abort('Bad GF file: ',#,'! (at byte ',cur_loc-1:1,')')
@.Bad GF file@>
@p procedure jump_out;
begin goto final_end;
end;
@ As in \TeX\ and \MF, this program deals with numeric quantities that
are integer multiples of~$2^{16}$, and calls them |scaled|.
@d unity==@'200000 {|scaled| representation of 1.0}
@<Types ...@>=
@!scaled=integer; {fixed-point numbers}
@* The character set.
Like all programs written with the \.{WEB} system, \.{GFtoDVI} can be
used with any character set. But it uses ASCII code internally, because
the programming for portable input-output is easier when a fixed internal
code is used. Furthermore, both \.{GF} and \.{DVI} files use ASCII code
for file names and certain other strings.
The next few sections of \.{GFtoDVI} have therefore been copied from the
analogous ones in the \.{WEB} system routines.
@<Types ...@>=
@!ASCII_code=0..255; {eight-bit numbers, a subrange of the integers}
@ The original \PASCAL\ compiler was designed in the late 60s, when
six-bit character sets were common, so it did not make provision for lowercase
letters. Nowadays, of course, we need to deal with both capital and
small letters in a convenient way. So we shall assume that the
\PASCAL\ system being used for \.{GFtoDVI} has a character set containing
at least the standard visible ASCII characters (|"!"| through |"~"|). If
additional characters are present, \.{GFtoDVI} can be configured to
work with them too.
Some \PASCAL\ compilers use the original name |char| for the data type
associated with the characters in text files, while other \PASCAL s
consider |char| to be a 64-element subrange of a larger data type that has
some other name. In order to accommodate this difference, we shall use
the name |text_char| to stand for the data type of the characters in the
output file. We shall also assume that |text_char| consists of
the elements |chr(first_text_char)| through |chr(last_text_char)|,
inclusive. The following definitions should be adjusted if necessary.
@^system dependencies@>
@d text_char == char {the data type of characters in text files}
@d first_text_char=0 {ordinal number of the smallest element of |text_char|}
@d last_text_char=255 {ordinal number of the largest element of |text_char|}
@<Types ...@>=
@!text_file=packed file of text_char;
@ The \.{GFtoDVI} processor converts between ASCII code and
the user's external character set by means of arrays |xord| and |xchr|
that are analogous to \PASCAL's |ord| and |chr| functions.
@<Globals...@>=
@!xord: array [text_char] of ASCII_code;
{specifies conversion of input characters}
@!xchr: array [ASCII_code] of text_char;
{specifies conversion of output characters}
@ Under our assumption that the visible characters of standard ASCII are
all present, the following assignment statements initialize the
|xchr| array properly, without needing any system-dependent changes.
@<Set init...@>=
xchr[@'40]:=' ';
xchr[@'41]:='!';
xchr[@'42]:='"';
xchr[@'43]:='#';
xchr[@'44]:='$';
xchr[@'45]:='%';
xchr[@'46]:='&';
xchr[@'47]:='''';@/
xchr[@'50]:='(';
xchr[@'51]:=')';
xchr[@'52]:='*';
xchr[@'53]:='+';
xchr[@'54]:=',';
xchr[@'55]:='-';
xchr[@'56]:='.';
xchr[@'57]:='/';@/
xchr[@'60]:='0';
xchr[@'61]:='1';
xchr[@'62]:='2';
xchr[@'63]:='3';
xchr[@'64]:='4';
xchr[@'65]:='5';
xchr[@'66]:='6';
xchr[@'67]:='7';@/
xchr[@'70]:='8';
xchr[@'71]:='9';
xchr[@'72]:=':';
xchr[@'73]:=';';
xchr[@'74]:='<';
xchr[@'75]:='=';
xchr[@'76]:='>';
xchr[@'77]:='?';@/
xchr[@'100]:='@@';
xchr[@'101]:='A';
xchr[@'102]:='B';
xchr[@'103]:='C';
xchr[@'104]:='D';
xchr[@'105]:='E';
xchr[@'106]:='F';
xchr[@'107]:='G';@/
xchr[@'110]:='H';
xchr[@'111]:='I';
xchr[@'112]:='J';
xchr[@'113]:='K';
xchr[@'114]:='L';
xchr[@'115]:='M';
xchr[@'116]:='N';
xchr[@'117]:='O';@/
xchr[@'120]:='P';
xchr[@'121]:='Q';
xchr[@'122]:='R';
xchr[@'123]:='S';
xchr[@'124]:='T';
xchr[@'125]:='U';
xchr[@'126]:='V';
xchr[@'127]:='W';@/
xchr[@'130]:='X';
xchr[@'131]:='Y';
xchr[@'132]:='Z';
xchr[@'133]:='[';
xchr[@'134]:='\';
xchr[@'135]:=']';
xchr[@'136]:='^';
xchr[@'137]:='_';@/
xchr[@'140]:='`';
xchr[@'141]:='a';
xchr[@'142]:='b';
xchr[@'143]:='c';
xchr[@'144]:='d';
xchr[@'145]:='e';
xchr[@'146]:='f';
xchr[@'147]:='g';@/
xchr[@'150]:='h';
xchr[@'151]:='i';
xchr[@'152]:='j';
xchr[@'153]:='k';
xchr[@'154]:='l';
xchr[@'155]:='m';
xchr[@'156]:='n';
xchr[@'157]:='o';@/
xchr[@'160]:='p';
xchr[@'161]:='q';
xchr[@'162]:='r';
xchr[@'163]:='s';
xchr[@'164]:='t';
xchr[@'165]:='u';
xchr[@'166]:='v';
xchr[@'167]:='w';@/
xchr[@'170]:='x';
xchr[@'171]:='y';
xchr[@'172]:='z';
xchr[@'173]:='{';
xchr[@'174]:='|';
xchr[@'175]:='}';
xchr[@'176]:='~';
@ Here now is the system-dependent part of the character set.
If \.{GFtoDVI} is being implemented on a garden-variety \PASCAL\ for which
only standard ASCII codes will appear in the input and output files, you
don't need to make any changes here. But if you have, for example, an extended
character set like the one in Appendix~C of {\sl The \TeX book}, the first
line of code in this module should be changed to
$$\hbox{|for i:=0 to @'37 do xchr[i]:=chr(i);|}$$
\.{WEB}'s character set is essentially identical to \TeX's.
@^system dependencies@>
@<Set init...@>=
for i:=0 to @'37 do xchr[i]:='?';
for i:=@'177 to @'377 do xchr[i]:='?';
@ The following system-independent code makes the |xord| array contain a
suitable inverse to the information in |xchr|.
@<Set init...@>=
for i:=first_text_char to last_text_char do xord[chr(i)]:=" ";
for i:=1 to @'377 do xord[xchr[i]]:=i;
xord['?']:="?";
@ The |input_ln| routine waits for the user to type a line at his or her
terminal; then it puts ASCII-code equivalents for the characters on that line
into the |buffer| array. The |term_in| file is used for terminal input.
@^system dependencies@>
Since the terminal is being used for both input and output, some systems
need a special routine to make sure that the user can see a prompt message
before waiting for input based on that message. (Otherwise the message
may just be sitting in a hidden buffer somewhere, and the user will have
no idea what the program is waiting for.) We shall call a system-dependent
subroutine |update_terminal| in order to avoid this problem.
@d update_terminal == break(output) {empty the terminal output buffer}
@<Glob...@>=
@!buffer:array[0..terminal_line_length] of 0..255;
@!term_in:text_file; {the terminal, considered as an input file}
@ A global variable |line_length| records the first buffer position after
the line just read.
@^system dependencies@>
@p procedure input_ln; {inputs a line from the terminal}
begin update_terminal; reset(term_in);
if eoln(term_in) then read_ln(term_in);
line_length:=0;
while (line_length<terminal_line_length)and not eoln(term_in) do
begin buffer[line_length]:=xord[term_in^]; incr(line_length); get(term_in);
end;
end;
@ The global variable |buf_ptr| is used while scanning each line of input;
it points to the first unread character in |buffer|.
@<Glob...@>=
@!buf_ptr:0..terminal_line_length; {the number of characters read}
@!line_length:0..terminal_line_length; {end of line read by |input_ln|}
@* Device-independent file format.
Before we get into the details of \.{GFtoDVI}, we need to know exactly
what \.{DVI} files are. The form of such files was designed by David R.
@^Fuchs, David Raymond@>
Fuchs in 1979. Almost any reasonable typesetting device can be driven by
a program that takes \.{DVI} files as input, and dozens of such
\.{DVI}-to-whatever programs have been written. Thus, it is possible to
print the output of document compilers like \TeX\ on many different kinds
of equipment. (The following material has been copied almost verbatim from the
program for \TeX.)
A \.{DVI} file is a stream of 8-bit bytes, which may be regarded as a
series of commands in a machine-like language. The first byte of each command
is the operation code, and this code is followed by zero or more bytes
that provide parameters to the command. The parameters themselves may consist
of several consecutive bytes; for example, the `|set_rule|' command has two
parameters, each of which is four bytes long. Parameters are usually
regarded as nonnegative integers; but four-byte-long parameters,
and shorter parameters that denote distances, can be
either positive or negative. Such parameters are given in two's complement
notation. For example, a two-byte-long distance parameter has a value between
$-2^{15}$ and $2^{15}-1$.
@.DVI {\rm files}@>
Incidentally, when two or more 8-bit bytes are combined to form an integer of
16 or more bits, the most significant bytes appear first in the file.
This is called BigEndian order.
@^BigEndian order@>
A \.{DVI} file consists of a ``preamble,'' followed by a sequence of one
or more ``pages,'' followed by a ``postamble.'' The preamble is simply a
|pre| command, with its parameters that define the dimensions used in the
file; this must come first. Each ``page'' consists of a |bop| command,
followed by any number of other commands that tell where characters are to
be placed on a physical page, followed by an |eop| command. The pages
appear in the order that they were generated, not in any particular
numerical order. If we ignore |nop| commands and \\{fnt\_def} commands
(which are allowed between any two commands in the file), each |eop|
command is immediately followed by a |bop| command, or by a |post|
command; in the latter case, there are no more pages in the file, and the
remaining bytes form the postamble. Further details about the postamble
will be explained later.
Some parameters in \.{DVI} commands are ``pointers.'' These are four-byte
quantities that give the location number of some other byte in the file;
the first byte is number~0, then comes number~1, and so on. For example,
one of the parameters of a |bop| command points to the previous |bop|;
this makes it feasible to read the pages in backwards order, in case the
results are being directed to a device that stacks its output face up.
Suppose the preamble of a \.{DVI} file occupies bytes 0 to 99. Now if the
first page occupies bytes 100 to 999, say, and if the second
page occupies bytes 1000 to 1999, then the |bop| that starts in byte 1000
points to 100 and the |bop| that starts in byte 2000 points to 1000. (The
very first |bop|, i.e., the one that starts in byte 100, has a pointer of $-1$.)
@ The \.{DVI} format is intended to be both compact and easily interpreted
by a machine. Compactness is achieved by making most of the information
implicit instead of explicit. When a \.{DVI}-reading program reads the
commands for a page, it keeps track of several quantities: (a)~The current
font |f| is an integer; this value is changed only
by \\{fnt} and \\{fnt\_num} commands. (b)~The current position on the page
is given by two numbers called the horizontal and vertical coordinates,
|h| and |v|. Both coordinates are zero at the upper left corner of the page;
moving to the right corresponds to increasing the horizontal coordinate, and
moving down corresponds to increasing the vertical coordinate. Thus, the
coordinates are essentially Cartesian, except that vertical directions are
flipped; the Cartesian version of |(h,v)| would be |(h,-v)|. (c)~The
current spacing amounts are given by four numbers |w|, |x|, |y|, and |z|,
where |w| and~|x| are used for horizontal spacing and where |y| and~|z|
are used for vertical spacing. (d)~There is a stack containing
|(h,v,w,x,y,z)| values; the \.{DVI} commands |push| and |pop| are used to
change the current level of operation. Note that the current font~|f| is
not pushed and popped; the stack contains only information about
positioning.
The values of |h|, |v|, |w|, |x|, |y|, and |z| are signed integers having up
to 32 bits, including the sign. Since they represent physical distances,
there is a small unit of measurement such that increasing |h| by~1 means
moving a certain tiny distance to the right. The actual unit of
measurement is variable, as explained below.
@ Here is a list of all the commands that may appear in a \.{DVI} file. Each
command is specified by its symbolic name (e.g., |bop|), its opcode byte
(e.g., 139), and its parameters (if any). The parameters are followed
by a bracketed number telling how many bytes they occupy; for example,
`|p[4]|' means that parameter |p| is four bytes long.
\yskip\hang|set_char_0| 0. Typeset character number~0 from font~|f|
such that the reference point of the character is at |(h,v)|. Then
increase |h| by the width of that character. Note that a character may
have zero or negative width, so one cannot be sure that |h| will advance
after this command; but |h| usually does increase.
\yskip\hang|set_char_1| through |set_char_127| (opcodes 1 to 127).
Do the operations of |set_char_0|; but use the character whose number
matches the opcode, instead of character~0.
\yskip\hang|set1| 128 |c[1]|. Same as |set_char_0|, except that character
number~|c| is typeset. \TeX82 uses this command for characters in the
range |128<=c<256|.
\yskip\hang|set2| 129 |c[2]|. Same as |set1|, except that |c|~is two
bytes long, so it is in the range |0<=c<65536|.
\yskip\hang|set3| 130 |c[3]|. Same as |set1|, except that |c|~is three
bytes long, so it can be as large as $2^{24}-1$. Not even the Chinese
language has this many characters, but this command might prove useful
in some yet unforeseen way.
\yskip\hang|set4| 131 |c[4]|. Same as |set1|, except that |c|~is four
bytes long, possibly even negative. Imagine that.
\yskip\hang|set_rule| 132 |a[4]| |b[4]|. Typeset a solid black rectangle
of height |a| and width |b|, with its bottom left corner at |(h,v)|. Then
set |h:=h+b|. If either |a<=0| or |b<=0|, nothing should be typeset. Note
that if |b<0|, the value of |h| will decrease even though nothing else happens.
\yskip\hang|put1| 133 |c[1]|. Typeset character number~|c| from font~|f|
such that the reference point of the character is at |(h,v)|. (The `put'
commands are exactly like the `set' commands, except that they simply put out a
character or a rule without moving the reference point afterwards.)
\yskip\hang|put2| 134 |c[2]|. Same as |set2|, except that |h| is not changed.
\yskip\hang|put3| 135 |c[3]|. Same as |set3|, except that |h| is not changed.
\yskip\hang|put4| 136 |c[4]|. Same as |set4|, except that |h| is not changed.
\yskip\hang|put_rule| 137 |a[4]| |b[4]|. Same as |set_rule|, except that
|h| is not changed.
\yskip\hang|nop| 138. No operation, do nothing. Any number of |nop|'s
may occur between \.{DVI} commands, but a |nop| cannot be inserted between
a command and its parameters or between two parameters.
\yskip\hang|bop| 139 $c_0[4]$ $c_1[4]$ $\ldots$ $c_9[4]$ $p[4]$. Beginning
of a page: Set |(h,v,w,x,y,z):=(0,0,0,0,0,0)| and set the stack empty. Set
the current font |f| to an undefined value. The ten $c_i$ parameters can
be used to identify pages, if a user wants to print only part of a \.{DVI}
file; \TeX82 gives them the values of \.{\\count0} $\ldots$ \.{\\count9}
at the time \.{\\shipout} was invoked for this page. The parameter |p|
points to the previous |bop| command in the file, where the first |bop|
has $p=-1$.
\yskip\hang|eop| 140. End of page: Print what you have read since the
previous |bop|. At this point the stack should be empty. (The \.{DVI}-reading
programs that drive most output devices will have kept a buffer of the
material that appears on the page that has just ended. This material is
largely, but not entirely, in order by |v| coordinate and (for fixed |v|) by
|h|~coordinate; so it usually needs to be sorted into some order that is
appropriate for the device in question. \.{GFtoDVI} does not do such sorting.)
\yskip\hang|push| 141. Push the current values of |(h,v,w,x,y,z)| onto the
top of the stack; do not change any of these values. Note that |f| is
not pushed.
\yskip\hang|pop| 142. Pop the top six values off of the stack and assign
them to |(h,v,w,x,y,z)|. The number of pops should never exceed the number
of pushes, since it would be highly embarrassing if the stack were empty
at the time of a |pop| command.
\yskip\hang|right1| 143 |b[1]|. Set |h:=h+b|, i.e., move right |b| units.
The parameter is a signed number in two's complement notation, |-128<=b<128|;
if |b<0|, the reference point actually moves left.
\yskip\hang|right2| 144 |b[2]|. Same as |right1|, except that |b| is a
two-byte quantity in the range |-32768<=b<32768|.
\yskip\hang|right3| 145 |b[3]|. Same as |right1|, except that |b| is a
three-byte quantity in the range |@t$-2^{23}$@><=b<@t$2^{23}$@>|.
\yskip\hang|right4| 146 |b[4]|. Same as |right1|, except that |b| is a
four-byte quantity in the range |@t$-2^{31}$@><=b<@t$2^{31}$@>|.
\yskip\hang|w0| 147. Set |h:=h+w|; i.e., move right |w| units. With luck,
this parameterless command will usually suffice, because the same kind of motion
will occur several times in succession; the following commands explain how
|w| gets particular values.
\yskip\hang|w1| 148 |b[1]|. Set |w:=b| and |h:=h+b|. The value of |b| is a
signed quantity in two's complement notation, |-128<=b<128|. This command
changes the current |w|~spacing and moves right by |b|.
\yskip\hang|w2| 149 |b[2]|. Same as |w1|, but |b| is a two-byte-long
parameter, |-32768<=b<32768|.
\yskip\hang|w3| 150 |b[3]|. Same as |w1|, but |b| is a three-byte-long
parameter, |@t$-2^{23}$@><=b<@t$2^{23}$@>|.
\yskip\hang|w4| 151 |b[4]|. Same as |w1|, but |b| is a four-byte-long
parameter, |@t$-2^{31}$@><=b<@t$2^{31}$@>|.
\yskip\hang|x0| 152. Set |h:=h+x|; i.e., move right |x| units. The `|x|'
commands are like the `|w|' commands except that they involve |x| instead
of |w|.
\yskip\hang|x1| 153 |b[1]|. Set |x:=b| and |h:=h+b|. The value of |b| is a
signed quantity in two's complement notation, |-128<=b<128|. This command
changes the current |x|~spacing and moves right by |b|.
\yskip\hang|x2| 154 |b[2]|. Same as |x1|, but |b| is a two-byte-long
parameter, |-32768<=b<32768|.
\yskip\hang|x3| 155 |b[3]|. Same as |x1|, but |b| is a three-byte-long
parameter, |@t$-2^{23}$@><=b<@t$2^{23}$@>|.
\yskip\hang|x4| 156 |b[4]|. Same as |x1|, but |b| is a four-byte-long
parameter, |@t$-2^{31}$@><=b<@t$2^{31}$@>|.
\yskip\hang|down1| 157 |a[1]|. Set |v:=v+a|, i.e., move down |a| units.
The parameter is a signed number in two's complement notation, |-128<=a<128|;
if |a<0|, the reference point actually moves up.
\yskip\hang|down2| 158 |a[2]|. Same as |down1|, except that |a| is a
two-byte quantity in the range |-32768<=a<32768|.
\yskip\hang|down3| 159 |a[3]|. Same as |down1|, except that |a| is a
three-byte quantity in the range |@t$-2^{23}$@><=a<@t$2^{23}$@>|.
\yskip\hang|down4| 160 |a[4]|. Same as |down1|, except that |a| is a
four-byte quantity in the range |@t$-2^{31}$@><=a<@t$2^{31}$@>|.
\yskip\hang|y0| 161. Set |v:=v+y|; i.e., move down |y| units. With luck,
this parameterless command will usually suffice, because the same kind of motion
will occur several times in succession; the following commands explain how
|y| gets particular values.
\yskip\hang|y1| 162 |a[1]|. Set |y:=a| and |v:=v+a|. The value of |a| is a
signed quantity in two's complement notation, |-128<=a<128|. This command
changes the current |y|~spacing and moves down by |a|.
\yskip\hang|y2| 163 |a[2]|. Same as |y1|, but |a| is a two-byte-long
parameter, |-32768<=a<32768|.
\yskip\hang|y3| 164 |a[3]|. Same as |y1|, but |a| is a three-byte-long
parameter, |@t$-2^{23}$@><=a<@t$2^{23}$@>|.
\yskip\hang|y4| 165 |a[4]|. Same as |y1|, but |a| is a four-byte-long
parameter, |@t$-2^{31}$@><=a<@t$2^{31}$@>|.
\yskip\hang|z0| 166. Set |v:=v+z|; i.e., move down |z| units. The `|z|' commands
are like the `|y|' commands except that they involve |z| instead of |y|.
\yskip\hang|z1| 167 |a[1]|. Set |z:=a| and |v:=v+a|. The value of |a| is a
signed quantity in two's complement notation, |-128<=a<128|. This command
changes the current |z|~spacing and moves down by |a|.
\yskip\hang|z2| 168 |a[2]|. Same as |z1|, but |a| is a two-byte-long
parameter, |-32768<=a<32768|.
\yskip\hang|z3| 169 |a[3]|. Same as |z1|, but |a| is a three-byte-long
parameter, |@t$-2^{23}$@><=a<@t$2^{23}$@>|.
\yskip\hang|z4| 170 |a[4]|. Same as |z1|, but |a| is a four-byte-long
parameter, |@t$-2^{31}$@><=a<@t$2^{31}$@>|.
\yskip\hang|fnt_num_0| 171. Set |f:=0|. Font 0 must previously have been
defined by a \\{fnt\_def} instruction, as explained below.
\yskip\hang|fnt_num_1| through |fnt_num_63| (opcodes 172 to 234). Set
|f:=1|, \dots, |f:=63|, respectively.
\yskip\hang|fnt1| 235 |k[1]|. Set |f:=k|. \TeX82 uses this command for font
numbers in the range |64<=k<256|.
\yskip\hang|fnt2| 236 |k[2]|. Same as |fnt1|, except that |k|~is two
bytes long, so it is in the range |0<=k<65536|. \TeX82 never generates this
command, but large font numbers may prove useful for specifications of
color or texture, or they may be used for special fonts that have fixed
numbers in some external coding scheme.
\yskip\hang|fnt3| 237 |k[3]|. Same as |fnt1|, except that |k|~is three
bytes long, so it can be as large as $2^{24}-1$.
\yskip\hang|fnt4| 238 |k[4]|. Same as |fnt1|, except that |k|~is four
bytes long; this is for the really big font numbers (and for the negative ones).
\yskip\hang|xxx1| 239 |k[1]| |x[k]|. This command is undefined in
general; it functions as a $(k+2)$-byte |nop| unless special \.{DVI}-reading
programs are being used. \TeX82 generates |xxx1| when a short enough
\.{\\special} appears, setting |k| to the number of bytes being sent. It
is recommended that |x| be a string having the form of a keyword followed
by possible parameters relevant to that keyword.
\yskip\hang|xxx2| 240 |k[2]| |x[k]|. Like |xxx1|, but |0<=k<65536|.
\yskip\hang|xxx3| 241 |k[3]| |x[k]|. Like |xxx1|, but |0<=k<@t$2^{24}$@>|.
\yskip\hang|xxx4| 242 |k[4]| |x[k]|. Like |xxx1|, but |k| can be ridiculously
large. \TeX82 uses |xxx4| when |xxx1| would be incorrect.
\yskip\hang|fnt_def1| 243 |k[1]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|.
Define font |k|, where |0<=k<256|; font definitions will be explained shortly.
\yskip\hang|fnt_def2| 244 |k[2]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|.
Define font |k|, where |0<=k<65536|.
\yskip\hang|fnt_def3| 245 |k[3]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|.
Define font |k|, where |0<=k<@t$2^{24}$@>|.
\yskip\hang|fnt_def4| 246 |k[4]| |c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|.
Define font |k|, where |@t$-2^{31}$@><=k<@t$2^{31}$@>|.
\yskip\hang|pre| 247 |i[1]| |num[4]| |den[4]| |mag[4]| |k[1]| |x[k]|.
Beginning of the preamble; this must come at the very beginning of the
file. Parameters |i|, |num|, |den|, |mag|, |k|, and |x| are explained below.
\yskip\hang|post| 248. Beginning of the postamble, see below.
\yskip\hang|post_post| 249. Ending of the postamble, see below.
\yskip\noindent Commands 250--255 are undefined at the present time.
@ Only a few of the operation codes above are actually needed by \.{GFtoDVI}.
@d set1=128 {typeset a character and move right}
@d put_rule=137 {typeset a rule}
@d bop=139 {beginning of page}
@d eop=140 {ending of page}
@d push=141 {save the current positions}
@d pop=142 {restore previous positions}
@d right4=146 {move right}
@d down4=160 {move down}
@d z0=166 {move down |z|}
@d z4=170 {move down and set |z|}
@d fnt_num_0=171 {set current font to 0}
@d fnt_def1=243 {define the meaning of a font number}
@d pre=247 {preamble}
@d post=248 {postamble beginning}
@d post_post=249 {postamble ending}
@ The preamble contains basic information about the file as a whole. As
stated above, there are six parameters:
$$\hbox{|@!i[1]| |@!num[4]| |@!den[4]| |@!mag[4]| |@!k[1]| |@!x[k]|.}$$
The |i| byte identifies \.{DVI} format; currently this byte is always set
to~2. (The value |i=3| is currently used for an extended format that
allows a mixture of right-to-left and left-to-right typesetting.
Some day we will set |i=4|, when \.{DVI} format makes another
incompatible change---perhaps in the year 2048.)
The next two parameters, |num| and |den|, are positive integers that define
the units of measurement; they are the numerator and denominator of a
fraction by which all dimensions in the \.{DVI} file could be multiplied
in order to get lengths in units of $10^{-7}$ meters. (For example, there are
exactly 7227 \TeX\ points in 254 centimeters, and \TeX82 works with scaled
points where there are $2^{16}$ sp in a point, so \TeX82 sets |num=25400000|
and $|den|=7227\cdot2^{16}=473628672$.)
@^sp@>
The |mag| parameter is what \TeX82 calls \.{\\mag}, i.e., 1000 times the
desired magnification. The actual fraction by which dimensions are
multiplied is therefore $|mag|\cdot|num|/1000|den|$. Note that if a \TeX\
source document does not call for any `\.{true}' dimensions, and if you
change it only by specifying a different \.{\\mag} setting, the \.{DVI}
file that \TeX\ creates will be completely unchanged except for the value
of |mag| in the preamble and postamble. (Fancy \.{DVI}-reading programs allow
users to override the |mag|~setting when a \.{DVI} file is being printed.)
Finally, |k| and |x| allow the \.{DVI} writer to include a comment, which is not
interpreted further. The length of comment |x| is |k|, where |0<=k<256|.
@d dvi_id_byte=2 {identifies the kind of \.{DVI} files described here}
@ Font definitions for a given font number |k| contain further parameters
$$\hbox{|c[4]| |s[4]| |d[4]| |a[1]| |l[1]| |n[a+l]|.}$$
The four-byte value |c| is the check sum that \TeX\ (or whatever program
generated the \.{DVI} file) found in the \.{TFM} file for this font;
|c| should match the check sum of the font found by programs that read
this \.{DVI} file.
@^check sum@>
Parameter |s| contains a fixed-point scale factor that is applied to the
character widths in font |k|; font dimensions in \.{TFM} files and other
font files are relative to this quantity, which is always positive and
less than $2^{27}$. It is given in the same units as the other dimensions
of the \.{DVI} file. Parameter |d| is similar to |s|; it is the ``design
size,'' and (like~|s|) it is given in \.{DVI} units. Thus, font |k| is to be
used at $|mag|\cdot s/1000d$ times its normal size.
The remaining part of a font definition gives the external name of the font,
which is an ASCII string of length |a+l|. The number |a| is the length
of the ``area'' or directory, and |l| is the length of the font name itself;
the standard local system font area is supposed to be used when |a=0|.
The |n| field contains the area in its first |a| bytes.
Font definitions must appear before the first use of a particular font number.
Once font |k| is defined, it must not be defined again; however, we
shall see below that font definitions appear in the postamble as well as
in the pages, so in this sense each font number is defined exactly twice,
if at all. Like |nop| commands, font definitions can
appear before the first |bop|, or between an |eop| and a |bop|.
@ The last page in a \.{DVI} file is followed by `|post|'; this command
introduces the postamble, which summarizes important facts that \TeX\ has
accumulated about the file, making it possible to print subsets of the data
with reasonable efficiency. The postamble has the form
$$\vbox{\halign{\hbox{#\hfil}\cr
|post| |p[4]| |num[4]| |den[4]| |mag[4]| |l[4]| |u[4]| |s[2]| |t[2]|\cr
$\langle\,$font definitions$\,\rangle$\cr
|post_post| |q[4]| |i[1]| 223's$[{\G}4]$\cr}}$$
Here |p| is a pointer to the final |bop| in the file. The next three
parameters, |num|, |den|, and |mag|, are duplicates of the quantities that
appeared in the preamble.
Parameters |l| and |u| give respectively the height-plus-depth of the tallest
page and the width of the widest page, in the same units as other dimensions
of the file. These numbers might be used by a \.{DVI}-reading program to
position individual ``pages'' on large sheets of film or paper; however,
the standard convention for output on normal size paper is to position each
page so that the upper left-hand corner is exactly one inch from the left
and the top. Experience has shown that it is unwise to design \.{DVI}-to-printer
software that attempts cleverly to center the output; a fixed position of
the upper left corner is easiest for users to understand and to work with.
Therefore |l| and~|u| are often ignored.
Parameter |s| is the maximum stack depth (i.e., the largest excess of
|push| commands over |pop| commands) needed to process this file. Then
comes |t|, the total number of pages (|bop| commands) present.
The postamble continues with font definitions, which are any number of
\\{fnt\_def} commands as described above, possibly interspersed with |nop|
commands. Each font number that is used in the \.{DVI} file must be defined
exactly twice: Once before it is first selected by a \\{fnt} command, and once
in the postamble.
@ The last part of the postamble, following the |post_post| byte that
signifies the end of the font definitions, contains |q|, a pointer to the
|post| command that started the postamble. An identification byte, |i|,
comes next; this currently equals~2, as in the preamble.
The |i| byte is followed by four or more bytes that are all equal to
the decimal number 223 (i.e., @'337 in octal). \TeX\ puts out four to seven of
these trailing bytes, until the total length of the file is a multiple of
four bytes, since this works out best on machines that pack four bytes per
word; but any number of 223's is allowed, as long as there are at least four
of them. In effect, 223 is a sort of signature that is added at the very end.
@^Fuchs, David Raymond@>
This curious way to finish off a \.{DVI} file makes it feasible for
\.{DVI}-reading programs to find the postamble first, on most computers,
even though \TeX\ wants to write the postamble last. Most operating
systems permit random access to individual words or bytes of a file, so
the \.{DVI} reader can start at the end and skip backwards over the 223's
until finding the identification byte. Then it can back up four bytes, read
|q|, and move to byte |q| of the file. This byte should, of course,
contain the value 248 (|post|); now the postamble can be read, so the
\.{DVI} reader can discover all the information needed for typesetting the
pages. Note that it is also possible to skip through the \.{DVI} file at
reasonably high speed to locate a particular page, if that proves
desirable. This saves a lot of time, since \.{DVI} files used in production
jobs tend to be large.
Unfortunately, however, standard \PASCAL\ does not include the ability to
@^system dependencies@>
access a random position in a file, or even to determine the length of a file.
Almost all systems nowadays provide the necessary capabilities, so \.{DVI}
format has been designed to work most efficiently with modern operating systems.
@* Generic font file format.
The ``generic font'' (\.{GF}) input files that \.{GFtoDVI} must deal with
have a structure that was inspired by \.{DVI} format, although the
operation codes are quite different in most cases. The term {\sl
generic\/} indicates that this file format doesn't match the conventions
of any name-brand manufacturer; but it is easy to convert \.{GF} files to
the special format required by almost all digital phototypesetting
equipment. There's a strong analogy between the \.{DVI} files written by
\TeX\ and the \.{GF} files written by \MF; and, in fact, the reader will
notice that many of the paragraphs below are identical to their
counterparts in the description of \.{DVI} already given. The following
description has been lifted almost verbatim from the program for \MF.
A \.{GF} file is a stream of 8-bit bytes that may be
regarded as a series of commands in a machine-like language. The first
byte of each command is the operation code, and this code is followed by
zero or more bytes that provide parameters to the command. The parameters
themselves may consist of several consecutive bytes; for example, the
`|boc|' (beginning of character) command has six parameters, each of
which is four bytes long. Parameters are usually regarded as nonnegative
integers; but four-byte-long parameters can be either positive or
negative, hence they range in value from $-2^{31}$ to $2^{31}-1$.
As in \.{DVI} files, numbers that occupy
more than one byte position appear in BigEndian order,
and negative numbers appear in two's complement notation.
A \.{GF} file consists of a ``preamble,'' followed by a sequence of one or
more ``characters,'' followed by a ``postamble.'' The preamble is simply a
|pre| command, with its parameters that introduce the file; this must come
first. Each ``character'' consists of a |boc| command, followed by any
number of other commands that specify ``black'' pixels,
followed by an |eoc| command. The characters appear in the order that \MF\
generated them. If we ignore no-op commands (which are allowed between any
two commands in the file), each |eoc| command is immediately followed by a
|boc| command, or by a |post| command; in the latter case, there are no
more characters in the file, and the remaining bytes form the postamble.
Further details about the postamble will be explained later.
Some parameters in \.{GF} commands are ``pointers.'' These are four-byte
quantities that give the location number of some other byte in the file;
the first file byte is number~0, then comes number~1, and so on.
@ The \.{GF} format is intended to be both compact and easily interpreted
by a machine. Compactness is achieved by making most of the information
relative instead of absolute. When a \.{GF}-reading program reads the
commands for a character, it keeps track of two quantities: (a)~the current
column number,~|m|; and (b)~the current row number,~|n|. These are 32-bit
signed integers, although most actual font formats produced from \.{GF}
files will need to curtail this vast range because of practical
limitations. (\MF\ output will never allow $\vert m\vert$ or $\vert
n\vert$ to get extremely large, but the \.{GF} format tries to be more general.)
How do \.{GF}'s row and column numbers correspond to the conventions
of \TeX\ and \MF? Well, the ``reference point'' of a character, in \TeX's
view, is considered to be at the lower left corner of the pixel in row~0
and column~0. This point is the intersection of the baseline with the left
edge of the type; it corresponds to location $(0,0)$ in \MF\ programs.
Thus the pixel in \.{GF} row~0 and column~0 is \MF's unit square, comprising the
region of the plane whose coordinates both lie between 0 and~1. The
pixel in \.{GF} row~|n| and column~|m| consists of the points whose \MF\
coordinates |(x,y)| satisfy |m<=x<=m+1| and |n<=y<=n+1|. Negative values of
|m| and~|x| correspond to columns of pixels {\sl left\/} of the reference
point; negative values of |n| and~|y| correspond to rows of pixels {\sl
below\/} the baseline.
Besides |m| and |n|, there's also a third aspect of the current
state, namely the @!|paint_switch|, which is always either \\{black} or
\\{white}. Each \\{paint} command advances |m| by a specified amount~|d|,
and blackens the intervening pixels if |paint_switch=black|; then
the |paint_switch| changes to the opposite state. \.{GF}'s commands are
designed so that |m| will never decrease within a row, and |n| will never
increase within a character; hence there is no way to whiten a pixel that
has been blackened.
@ Here is a list of all the commands that may appear in a \.{GF} file. Each
command is specified by its symbolic name (e.g., |boc|), its opcode byte
(e.g., 67), and its parameters (if any). The parameters are followed
by a bracketed number telling how many bytes they occupy; for example,
`|d[2]|' means that parameter |d| is two bytes long.
\yskip\hang|paint_0| 0. This is a \\{paint} command with |d=0|; it does
nothing but change the |paint_switch| from \\{black} to \\{white} or vice~versa.
\yskip\hang\\{paint\_1} through \\{paint\_63} (opcodes 1 to 63).
These are \\{paint} commands with |d=1| to~63, defined as follows: If
|paint_switch=black|, blacken |d|~pixels of the current row~|n|,
in columns |m| through |m+d-1| inclusive. Then, in any case,
complement the |paint_switch| and advance |m| by~|d|.
\yskip\hang|paint1| 64 |d[1]|. This is a \\{paint} command with a specified
value of~|d|; \MF\ uses it to paint when |64<=d<256|.
\yskip\hang|paint2| 65 |d[2]|. Same as |paint1|, but |d|~can be as high
as~65535.
\yskip\hang|paint3| 66 |d[3]|. Same as |paint1|, but |d|~can be as high
as $2^{24}-1$. \MF\ never needs this command, and it is hard to imagine
anybody making practical use of it; surely a more compact encoding will be
desirable when characters can be this large. But the command is there,
anyway, just in case.
\yskip\hang|boc| 67 |c[4]| |p[4]| |min_m[4]| |max_m[4]| |min_n[4]|
|max_n[4]|. Beginning of a character: Here |c| is the character code, and
|p| points to the previous character beginning (if any) for characters having
this code number modulo 256. (The pointer |p| is |-1| if there was no
prior character with an equivalent code.) The values of registers |m| and |n|
defined by the instructions that follow for this character must
satisfy |min_m<=m<=max_m| and |min_n<=n<=max_n|. (The values of |max_m| and
|min_n| need not be the tightest bounds possible.) When a \.{GF}-reading
program sees a |boc|, it can use |min_m|, |max_m|, |min_n|, and |max_n| to
initialize the bounds of an array. Then it sets |m:=min_m|, |n:=max_n|, and
|paint_switch:=white|.
\yskip\hang|boc1| 68 |c[1]| |@!del_m[1]| |max_m[1]| |@!del_n[1]| |max_n[1]|.
Same as |boc|, but |p| is assumed to be~$-1$; also |del_m=max_m-min_m|
and |del_n=max_n-min_n| are given instead of |min_m| and |min_n|.
The one-byte parameters must be between 0 and 255, inclusive.
\ (This abbreviated |boc| saves 19~bytes per character, in common cases.)
\yskip\hang|eoc| 69. End of character: All pixels blackened so far
constitute the pattern for this character. In particular, a completely
blank character might have |eoc| immediately following |boc|.
\yskip\hang|skip0| 70. Decrease |n| by 1 and set |m:=min_m|,
|paint_switch:=white|. \ (This finishes one row and begins another,
ready to whiten the leftmost pixel in the new row.)
\yskip\hang|skip1| 71 |d[1]|. Decrease |n| by |d+1|, set |m:=min_m|, and set
|paint_switch:=white|. This is a way to produce |d| all-white rows.
\yskip\hang|skip2| 72 |d[2]|. Same as |skip1|, but |d| can be as large
as 65535.
\yskip\hang|skip3| 73 |d[3]|. Same as |skip1|, but |d| can be as large