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point cloud support in 2.0.0 #16

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lauretao08 opened this issue May 10, 2021 · 4 comments
Closed

point cloud support in 2.0.0 #16

lauretao08 opened this issue May 10, 2021 · 4 comments
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enhancement New feature or request help wanted Extra attention is needed

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@lauretao08
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lauretao08 commented May 10, 2021

Hello,

First of all, Thank you for your extension of the Draco functionnality for Unity. I was using it in projects and I realized that, while the performance is quite impressive, whenever I tried to load draco-compressed point clouds it would not work natively, returning the error : "Failed: Decoding error".

Then i saw the work camnewnham and you did here to try and implement point cloud support in these tools. Hence, I wondered if you planned to implement support of point clouds in the upcoming 2.0.0 version ? Or, in the case it would not be planned, if trying to implement the features discussed above in the new version when it is released ?

Thanks.

@atteneder atteneder self-assigned this May 14, 2021
@atteneder atteneder added the enhancement New feature or request label May 14, 2021
@atteneder
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Hello,

now that 2.0.0 and 3.0.0 are done and out I want to give a comment.

I briefly looked into loading point clouds and figured this requires changes from the native library up to the C# integration, much like the work @camnewnham already did on the old version.

I still agree this would be a great feature, but I couldn't fit it into 2.x/3.x. So the timeline is still uncertain, unless someone else picks it up sooner than me.

Thanks for your interest!

@atteneder atteneder removed their assignment May 18, 2021
@atteneder atteneder added the help wanted Extra attention is needed label May 18, 2021
@lauretao08
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Hi,

Thank you for the heads-up. If I find the time in the meanwhile I will look into it and see if the work done can be translated to the latest version. I'll try to post news if I manage to make some progress.

This was referenced Aug 4, 2021
@camnewnham
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@lauretao08 just letting you know that point cloud support has been added and released in v3.3.0+

@atteneder
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Works in 3.3.0+

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