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Localized text not correctly written #12

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Masacroso opened this issue Sep 30, 2023 · 1 comment
Open

Localized text not correctly written #12

Masacroso opened this issue Sep 30, 2023 · 1 comment

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@Masacroso
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Masacroso commented Sep 30, 2023

The scripts doesn't write correctly accented letters, it can be seen in the log when using synthesis to make the patch (and also in game, of course). This surely is something about how the scripts read the name of the spells from it source, or how the scripts write after these names in the patch.

Unfortunately I'm not used to the programming language used to write the scripts so I can't fix them by myself.

Also it could be nice to localize the text used to build the information on the tomes, again I'm not sure how I can do it in the scripts as I'm not used to this programming language.

@Noggog
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Noggog commented Oct 9, 2023

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