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Instance.cpp
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/*
* Recursive Neural Networks: neural networks for data structures
*
* Copyright (C) 2018 Alessandro Vullo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "Instance.h"
#include <cassert>
#include <algorithm>
using namespace std;
Instance::Skeleton::Skeleton(Domain domain): _i(-1), _o(-1), _norient(num_orientations(domain)) {
assert(_norient > 0);
_orientations = new DPAG*[_norient];
_top_orders = new vector<int>[_norient];
for(uint i=0; i<_norient; ++i)
_orientations[i] = NULL;
}
Instance::Skeleton::~Skeleton() {
for(uint i=0; i<_norient; ++i)
delete _orientations[i];
delete[] _orientations;
delete[] _top_orders;
}
void Instance::Skeleton::orientation(uint index, DPAG* dpag) {
assert(index>=0 && index<_norient);
int mi = max_indegree(*dpag);
int mo = max_outdegree(*dpag);
if(_i < mi) _i = mi;
if(_o < mo) _o = mo;
if(_orientations[index] != NULL)
delete _orientations[index];
_orientations[index] = dpag;
_top_orders[index] = topological_sort(*(_orientations[index]));
}
DPAG* Instance::orientation(uint index) {
assert(index>=0 && index<_skel->_norient);
return _skel->_orientations[index];
}
vector<int> Instance::topological_order(uint index) const {
assert(index>=0 && index<_skel->_norient);
return _skel->_top_orders[index];
}
void Instance::print(ostream& os) {
os << "-- " << id() << " --" << endl << endl;
for(uint i=0; i<num_nodes(); ++i) {
os << i << '\t';
Node* n = node(i);
vector<float> input = n->input();
vector<float> target = n->target();
copy(input.begin(), input.end(), ostream_iterator<float>(os, ","));
os << " | ";
copy(target.begin(), target.end(), ostream_iterator<float>(os, ","));
os << endl;
}
printDPAG(*orientation(0), os);
os << endl;
}