- ADDED: support for .NET 2
- ADDED: support for Windows Phone
- ADDED: support for Xamarin (Android and iOS)
- ADDED: support for Silverlight (yes, really)
- NOTE: use "Portable" for Mono (still some issues with "NET4" compatibility)
- ADDED: support for Mono
- BUGFIX: fixed a problem with Wrap for small buffers
- ADDED: VS 2010 runtime detection
- ADDED: wrapping/unwrapping functions
- CHANGED: all-in-one package generated with LibZ 1.1.0.2
- BUGFIX: LZ4Stream transferring data over TCP/IP stream was not handling the fact that data may not be there yet
- BUGFIX: Last chunk in LZ4Stream was always 1MB (or whatever was chosen as block size)
- PORT: Adapted from r93 release of LZ4
- ADDED: LZ4HC codec
- ADDED: LZ4Stream
- IMPROVEMENT: Safe compression improved by ~4%
- IMPROVEMENT: Safe decompression improved by ~20-30% (!)
- IMPROVEMENT: Minimal improvement of compression/decompression of other algorithms (0%-5%)
- PORT: Adapted from r88 release of LZ4
- ADDED: All assemblies has been merged into one (google:LibZ)
- ADDED: MixedMode x86/x64, C++/CLI x86/x64, Unsafe and Safe