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Pixel perfect sprite texture coordinates. #144

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azriel91 opened this issue Mar 12, 2020 · 0 comments
Open

Pixel perfect sprite texture coordinates. #144

azriel91 opened this issue Mar 12, 2020 · 0 comments
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F: core Core application functionality - managing resources, state, etcetera.
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@azriel91
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In GitLab by @azriel91 on Jun 30, 2019, 07:58

During sprite sheet and texture loading, extend the border of each sprite by 1 pixel, copying the edge pixels of the sprite. Sprite texture coordinates would then be 1 pixel in.

See: https://stackoverflow.com/questions/35785291/getting-giggly-effect-when-slowly-moving-a-sprite

@azriel91 azriel91 added the F: core Core application functionality - managing resources, state, etcetera. label Mar 12, 2020
@azriel91 azriel91 added this to the Backlog milestone Mar 12, 2020
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