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napi.h
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napi.h
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#ifndef SRC_NAPI_H_
#define SRC_NAPI_H_
#include <node_api.h>
#include <functional>
#include <initializer_list>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
// VS2015 RTM has bugs with constexpr, so require min of VS2015 Update 3 (known good version)
#if !defined(_MSC_VER) || _MSC_FULL_VER >= 190024210
#define NAPI_HAS_CONSTEXPR 1
#endif
// VS2013 does not support char16_t literal strings, so we'll work around it using wchar_t strings
// and casting them. This is safe as long as the character sizes are the same.
#if defined(_MSC_VER) && _MSC_VER <= 1800
static_assert(sizeof(char16_t) == sizeof(wchar_t), "Size mismatch between char16_t and wchar_t");
#define NAPI_WIDE_TEXT(x) reinterpret_cast<char16_t*>(L ## x)
#else
#define NAPI_WIDE_TEXT(x) u ## x
#endif
// If C++ exceptions are not explicitly enabled or disabled, enable them
// if exceptions were enabled in the compiler settings.
#if !defined(NAPI_CPP_EXCEPTIONS) && !defined(NAPI_DISABLE_CPP_EXCEPTIONS)
#if defined(_CPPUNWIND) || defined (__EXCEPTIONS)
#define NAPI_CPP_EXCEPTIONS
#else
#error Exception support not detected. \
Define either NAPI_CPP_EXCEPTIONS or NAPI_DISABLE_CPP_EXCEPTIONS.
#endif
#endif
#ifdef _NOEXCEPT
#define NAPI_NOEXCEPT _NOEXCEPT
#else
#define NAPI_NOEXCEPT noexcept
#endif
#ifdef NAPI_CPP_EXCEPTIONS
// When C++ exceptions are enabled, Errors are thrown directly. There is no need
// to return anything after the throw statements. The variadic parameter is an
// optional return value that is ignored.
// We need _VOID versions of the macros to avoid warnings resulting from
// leaving the NAPI_THROW_* `...` argument empty.
#define NAPI_THROW(e, ...) throw e
#define NAPI_THROW_VOID(e) throw e
#define NAPI_THROW_IF_FAILED(env, status, ...) \
if ((status) != napi_ok) throw Napi::Error::New(env);
#define NAPI_THROW_IF_FAILED_VOID(env, status) \
if ((status) != napi_ok) throw Napi::Error::New(env);
#else // NAPI_CPP_EXCEPTIONS
// When C++ exceptions are disabled, Errors are thrown as JavaScript exceptions,
// which are pending until the callback returns to JS. The variadic parameter
// is an optional return value; usually it is an empty result.
// We need _VOID versions of the macros to avoid warnings resulting from
// leaving the NAPI_THROW_* `...` argument empty.
#define NAPI_THROW(e, ...) \
do { \
(e).ThrowAsJavaScriptException(); \
return __VA_ARGS__; \
} while (0)
#define NAPI_THROW_VOID(e) \
do { \
(e).ThrowAsJavaScriptException(); \
return; \
} while (0)
#define NAPI_THROW_IF_FAILED(env, status, ...) \
if ((status) != napi_ok) { \
Napi::Error::New(env).ThrowAsJavaScriptException(); \
return __VA_ARGS__; \
}
#define NAPI_THROW_IF_FAILED_VOID(env, status) \
if ((status) != napi_ok) { \
Napi::Error::New(env).ThrowAsJavaScriptException(); \
return; \
}
#endif // NAPI_CPP_EXCEPTIONS
# define NAPI_DISALLOW_ASSIGN(CLASS) void operator=(const CLASS&) = delete;
# define NAPI_DISALLOW_COPY(CLASS) CLASS(const CLASS&) = delete;
#define NAPI_DISALLOW_ASSIGN_COPY(CLASS) \
NAPI_DISALLOW_ASSIGN(CLASS) \
NAPI_DISALLOW_COPY(CLASS)
#define NAPI_FATAL_IF_FAILED(status, location, message) \
do { \
if ((status) != napi_ok) { \
Napi::Error::Fatal((location), (message)); \
} \
} while (0)
////////////////////////////////////////////////////////////////////////////////
/// Node-API C++ Wrapper Classes
///
/// These classes wrap the "Node-API" ABI-stable C APIs for Node.js, providing a
/// C++ object model and C++ exception-handling semantics with low overhead.
/// The wrappers are all header-only so that they do not affect the ABI.
////////////////////////////////////////////////////////////////////////////////
namespace Napi {
// Forward declarations
class Env;
class Value;
class Boolean;
class Number;
#if NAPI_VERSION > 5
class BigInt;
#endif // NAPI_VERSION > 5
#if (NAPI_VERSION > 4)
class Date;
#endif
class String;
class Object;
class Array;
class ArrayBuffer;
class Function;
class Error;
class PropertyDescriptor;
class CallbackInfo;
class TypedArray;
template <typename T> class TypedArrayOf;
using Int8Array =
TypedArrayOf<int8_t>; ///< Typed-array of signed 8-bit integers
using Uint8Array =
TypedArrayOf<uint8_t>; ///< Typed-array of unsigned 8-bit integers
using Int16Array =
TypedArrayOf<int16_t>; ///< Typed-array of signed 16-bit integers
using Uint16Array =
TypedArrayOf<uint16_t>; ///< Typed-array of unsigned 16-bit integers
using Int32Array =
TypedArrayOf<int32_t>; ///< Typed-array of signed 32-bit integers
using Uint32Array =
TypedArrayOf<uint32_t>; ///< Typed-array of unsigned 32-bit integers
using Float32Array =
TypedArrayOf<float>; ///< Typed-array of 32-bit floating-point values
using Float64Array =
TypedArrayOf<double>; ///< Typed-array of 64-bit floating-point values
#if NAPI_VERSION > 5
using BigInt64Array =
TypedArrayOf<int64_t>; ///< Typed array of signed 64-bit integers
using BigUint64Array =
TypedArrayOf<uint64_t>; ///< Typed array of unsigned 64-bit integers
#endif // NAPI_VERSION > 5
/// Defines the signature of a Node-API C++ module's registration callback
/// (init) function.
using ModuleRegisterCallback = Object (*)(Env env, Object exports);
class MemoryManagement;
/// Environment for Node-API values and operations.
///
/// All Node-API values and operations must be associated with an environment.
/// An environment instance is always provided to callback functions; that
/// environment must then be used for any creation of Node-API values or other
/// Node-API operations within the callback. (Many methods infer the
/// environment from the `this` instance that the method is called on.)
///
/// In the future, multiple environments per process may be supported,
/// although current implementations only support one environment per process.
///
/// In the V8 JavaScript engine, a Node-API environment approximately
/// corresponds to an Isolate.
class Env {
#if NAPI_VERSION > 5
private:
template <typename T> static void DefaultFini(Env, T* data);
template <typename DataType, typename HintType>
static void DefaultFiniWithHint(Env, DataType* data, HintType* hint);
#endif // NAPI_VERSION > 5
public:
Env(napi_env env);
operator napi_env() const;
Object Global() const;
Value Undefined() const;
Value Null() const;
bool IsExceptionPending() const;
Error GetAndClearPendingException();
Value RunScript(const char* utf8script);
Value RunScript(const std::string& utf8script);
Value RunScript(String script);
#if NAPI_VERSION > 5
template <typename T> T* GetInstanceData();
template <typename T> using Finalizer = void (*)(Env, T*);
template <typename T, Finalizer<T> fini = Env::DefaultFini<T>>
void SetInstanceData(T* data);
template <typename DataType, typename HintType>
using FinalizerWithHint = void (*)(Env, DataType*, HintType*);
template <typename DataType,
typename HintType,
FinalizerWithHint<DataType, HintType> fini =
Env::DefaultFiniWithHint<DataType, HintType>>
void SetInstanceData(DataType* data, HintType* hint);
#endif // NAPI_VERSION > 5
private:
napi_env _env;
};
/// A JavaScript value of unknown type.
///
/// For type-specific operations, convert to one of the Value subclasses using a `To*` or `As()`
/// method. The `To*` methods do type coercion; the `As()` method does not.
///
/// Napi::Value value = ...
/// if (!value.IsString()) throw Napi::TypeError::New(env, "Invalid arg...");
/// Napi::String str = value.As<Napi::String>(); // Cast to a string value
///
/// Napi::Value anotherValue = ...
/// bool isTruthy = anotherValue.ToBoolean(); // Coerce to a boolean value
class Value {
public:
Value(); ///< Creates a new _empty_ Value instance.
Value(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
/// Creates a JS value from a C++ primitive.
///
/// `value` may be any of:
/// - bool
/// - Any integer type
/// - Any floating point type
/// - const char* (encoded using UTF-8, null-terminated)
/// - const char16_t* (encoded using UTF-16-LE, null-terminated)
/// - std::string (encoded using UTF-8)
/// - std::u16string
/// - napi::Value
/// - napi_value
template <typename T>
static Value From(napi_env env, const T& value);
/// Converts to a Node-API value primitive.
///
/// If the instance is _empty_, this returns `nullptr`.
operator napi_value() const;
/// Tests if this value strictly equals another value.
bool operator ==(const Value& other) const;
/// Tests if this value does not strictly equal another value.
bool operator !=(const Value& other) const;
/// Tests if this value strictly equals another value.
bool StrictEquals(const Value& other) const;
/// Gets the environment the value is associated with.
Napi::Env Env() const;
/// Checks if the value is empty (uninitialized).
///
/// An empty value is invalid, and most attempts to perform an operation on an empty value
/// will result in an exception. Note an empty value is distinct from JavaScript `null` or
/// `undefined`, which are valid values.
///
/// When C++ exceptions are disabled at compile time, a method with a `Value` return type may
/// return an empty value to indicate a pending exception. So when not using C++ exceptions,
/// callers should check whether the value is empty before attempting to use it.
bool IsEmpty() const;
napi_valuetype Type() const; ///< Gets the type of the value.
bool IsUndefined() const; ///< Tests if a value is an undefined JavaScript value.
bool IsNull() const; ///< Tests if a value is a null JavaScript value.
bool IsBoolean() const; ///< Tests if a value is a JavaScript boolean.
bool IsNumber() const; ///< Tests if a value is a JavaScript number.
#if NAPI_VERSION > 5
bool IsBigInt() const; ///< Tests if a value is a JavaScript bigint.
#endif // NAPI_VERSION > 5
#if (NAPI_VERSION > 4)
bool IsDate() const; ///< Tests if a value is a JavaScript date.
#endif
bool IsString() const; ///< Tests if a value is a JavaScript string.
bool IsSymbol() const; ///< Tests if a value is a JavaScript symbol.
bool IsArray() const; ///< Tests if a value is a JavaScript array.
bool IsArrayBuffer() const; ///< Tests if a value is a JavaScript array buffer.
bool IsTypedArray() const; ///< Tests if a value is a JavaScript typed array.
bool IsObject() const; ///< Tests if a value is a JavaScript object.
bool IsFunction() const; ///< Tests if a value is a JavaScript function.
bool IsPromise() const; ///< Tests if a value is a JavaScript promise.
bool IsDataView() const; ///< Tests if a value is a JavaScript data view.
bool IsBuffer() const; ///< Tests if a value is a Node buffer.
bool IsExternal() const; ///< Tests if a value is a pointer to external data.
/// Casts to another type of `Napi::Value`, when the actual type is known or assumed.
///
/// This conversion does NOT coerce the type. Calling any methods inappropriate for the actual
/// value type will throw `Napi::Error`.
template <typename T> T As() const;
Boolean ToBoolean() const; ///< Coerces a value to a JavaScript boolean.
Number ToNumber() const; ///< Coerces a value to a JavaScript number.
String ToString() const; ///< Coerces a value to a JavaScript string.
Object ToObject() const; ///< Coerces a value to a JavaScript object.
protected:
/// !cond INTERNAL
napi_env _env;
napi_value _value;
/// !endcond
};
/// A JavaScript boolean value.
class Boolean : public Value {
public:
static Boolean New(napi_env env, ///< Node-API environment
bool value ///< Boolean value
);
Boolean(); ///< Creates a new _empty_ Boolean instance.
Boolean(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
operator bool() const; ///< Converts a Boolean value to a boolean primitive.
bool Value() const; ///< Converts a Boolean value to a boolean primitive.
};
/// A JavaScript number value.
class Number : public Value {
public:
static Number New(napi_env env, ///< Node-API environment
double value ///< Number value
);
Number(); ///< Creates a new _empty_ Number instance.
Number(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
operator int32_t()
const; ///< Converts a Number value to a 32-bit signed integer value.
operator uint32_t()
const; ///< Converts a Number value to a 32-bit unsigned integer value.
operator int64_t()
const; ///< Converts a Number value to a 64-bit signed integer value.
operator float()
const; ///< Converts a Number value to a 32-bit floating-point value.
operator double()
const; ///< Converts a Number value to a 64-bit floating-point value.
int32_t Int32Value()
const; ///< Converts a Number value to a 32-bit signed integer value.
uint32_t Uint32Value()
const; ///< Converts a Number value to a 32-bit unsigned integer value.
int64_t Int64Value()
const; ///< Converts a Number value to a 64-bit signed integer value.
float FloatValue()
const; ///< Converts a Number value to a 32-bit floating-point value.
double DoubleValue()
const; ///< Converts a Number value to a 64-bit floating-point value.
};
#if NAPI_VERSION > 5
/// A JavaScript bigint value.
class BigInt : public Value {
public:
static BigInt New(napi_env env, ///< Node-API environment
int64_t value ///< Number value
);
static BigInt New(napi_env env, ///< Node-API environment
uint64_t value ///< Number value
);
/// Creates a new BigInt object using a specified sign bit and a
/// specified list of digits/words.
/// The resulting number is calculated as:
/// (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
static BigInt New(napi_env env, ///< Node-API environment
int sign_bit, ///< Sign bit. 1 if negative.
size_t word_count, ///< Number of words in array
const uint64_t* words ///< Array of words
);
BigInt(); ///< Creates a new _empty_ BigInt instance.
BigInt(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
int64_t Int64Value(bool* lossless)
const; ///< Converts a BigInt value to a 64-bit signed integer value.
uint64_t Uint64Value(bool* lossless)
const; ///< Converts a BigInt value to a 64-bit unsigned integer value.
size_t WordCount() const; ///< The number of 64-bit words needed to store
///< the result of ToWords().
/// Writes the contents of this BigInt to a specified memory location.
/// `sign_bit` must be provided and will be set to 1 if this BigInt is
/// negative.
/// `*word_count` has to be initialized to the length of the `words` array.
/// Upon return, it will be set to the actual number of words that would
/// be needed to store this BigInt (i.e. the return value of `WordCount()`).
void ToWords(int* sign_bit, size_t* word_count, uint64_t* words);
};
#endif // NAPI_VERSION > 5
#if (NAPI_VERSION > 4)
/// A JavaScript date value.
class Date : public Value {
public:
/// Creates a new Date value from a double primitive.
static Date New(napi_env env, ///< Node-API environment
double value ///< Number value
);
Date(); ///< Creates a new _empty_ Date instance.
Date(napi_env env, napi_value value); ///< Wraps a Node-API value primitive.
operator double() const; ///< Converts a Date value to double primitive
double ValueOf() const; ///< Converts a Date value to a double primitive.
};
#endif
/// A JavaScript string or symbol value (that can be used as a property name).
class Name : public Value {
public:
Name(); ///< Creates a new _empty_ Name instance.
Name(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
};
/// A JavaScript string value.
class String : public Name {
public:
/// Creates a new String value from a UTF-8 encoded C++ string.
static String New(napi_env env, ///< Node-API environment
const std::string& value ///< UTF-8 encoded C++ string
);
/// Creates a new String value from a UTF-16 encoded C++ string.
static String New(napi_env env, ///< Node-API environment
const std::u16string& value ///< UTF-16 encoded C++ string
);
/// Creates a new String value from a UTF-8 encoded C string.
static String New(
napi_env env, ///< Node-API environment
const char* value ///< UTF-8 encoded null-terminated C string
);
/// Creates a new String value from a UTF-16 encoded C string.
static String New(
napi_env env, ///< Node-API environment
const char16_t* value ///< UTF-16 encoded null-terminated C string
);
/// Creates a new String value from a UTF-8 encoded C string with specified
/// length.
static String New(napi_env env, ///< Node-API environment
const char* value, ///< UTF-8 encoded C string (not
///< necessarily null-terminated)
size_t length ///< length of the string in bytes
);
/// Creates a new String value from a UTF-16 encoded C string with specified
/// length.
static String New(
napi_env env, ///< Node-API environment
const char16_t* value, ///< UTF-16 encoded C string (not necessarily
///< null-terminated)
size_t length ///< Length of the string in 2-byte code units
);
/// Creates a new String based on the original object's type.
///
/// `value` may be any of:
/// - const char* (encoded using UTF-8, null-terminated)
/// - const char16_t* (encoded using UTF-16-LE, null-terminated)
/// - std::string (encoded using UTF-8)
/// - std::u16string
template <typename T>
static String From(napi_env env, const T& value);
String(); ///< Creates a new _empty_ String instance.
String(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
operator std::string()
const; ///< Converts a String value to a UTF-8 encoded C++ string.
operator std::u16string()
const; ///< Converts a String value to a UTF-16 encoded C++ string.
std::string Utf8Value()
const; ///< Converts a String value to a UTF-8 encoded C++ string.
std::u16string Utf16Value()
const; ///< Converts a String value to a UTF-16 encoded C++ string.
};
/// A JavaScript symbol value.
class Symbol : public Name {
public:
/// Creates a new Symbol value with an optional description.
static Symbol New(
napi_env env, ///< Node-API environment
const char* description =
nullptr ///< Optional UTF-8 encoded null-terminated C string
/// describing the symbol
);
/// Creates a new Symbol value with a description.
static Symbol New(
napi_env env, ///< Node-API environment
const std::string&
description ///< UTF-8 encoded C++ string describing the symbol
);
/// Creates a new Symbol value with a description.
static Symbol New(napi_env env, ///< Node-API environment
String description ///< String value describing the symbol
);
/// Creates a new Symbol value with a description.
static Symbol New(
napi_env env, ///< Node-API environment
napi_value description ///< String value describing the symbol
);
/// Get a public Symbol (e.g. Symbol.iterator).
static Symbol WellKnown(napi_env, const std::string& name);
Symbol(); ///< Creates a new _empty_ Symbol instance.
Symbol(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
};
/// A JavaScript object value.
class Object : public Value {
public:
/// Enables property and element assignments using indexing syntax.
///
/// Example:
///
/// Napi::Value propertyValue = object1['A'];
/// object2['A'] = propertyValue;
/// Napi::Value elementValue = array[0];
/// array[1] = elementValue;
template <typename Key>
class PropertyLValue {
public:
/// Converts an L-value to a value.
operator Value() const;
/// Assigns a value to the property. The type of value can be
/// anything supported by `Object::Set`.
template <typename ValueType>
PropertyLValue& operator =(ValueType value);
private:
PropertyLValue() = delete;
PropertyLValue(Object object, Key key);
napi_env _env;
napi_value _object;
Key _key;
friend class Napi::Object;
};
/// Creates a new Object value.
static Object New(napi_env env ///< Node-API environment
);
Object(); ///< Creates a new _empty_ Object instance.
Object(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
/// Gets or sets a named property.
PropertyLValue<std::string> operator [](
const char* utf8name ///< UTF-8 encoded null-terminated property name
);
/// Gets or sets a named property.
PropertyLValue<std::string> operator [](
const std::string& utf8name ///< UTF-8 encoded property name
);
/// Gets or sets an indexed property or array element.
PropertyLValue<uint32_t> operator [](
uint32_t index /// Property / element index
);
/// Gets a named property.
Value operator [](
const char* utf8name ///< UTF-8 encoded null-terminated property name
) const;
/// Gets a named property.
Value operator [](
const std::string& utf8name ///< UTF-8 encoded property name
) const;
/// Gets an indexed property or array element.
Value operator [](
uint32_t index ///< Property / element index
) const;
/// Checks whether a property is present.
bool Has(
napi_value key ///< Property key primitive
) const;
/// Checks whether a property is present.
bool Has(
Value key ///< Property key
) const;
/// Checks whether a named property is present.
bool Has(
const char* utf8name ///< UTF-8 encoded null-terminated property name
) const;
/// Checks whether a named property is present.
bool Has(
const std::string& utf8name ///< UTF-8 encoded property name
) const;
/// Checks whether a own property is present.
bool HasOwnProperty(
napi_value key ///< Property key primitive
) const;
/// Checks whether a own property is present.
bool HasOwnProperty(
Value key ///< Property key
) const;
/// Checks whether a own property is present.
bool HasOwnProperty(
const char* utf8name ///< UTF-8 encoded null-terminated property name
) const;
/// Checks whether a own property is present.
bool HasOwnProperty(
const std::string& utf8name ///< UTF-8 encoded property name
) const;
/// Gets a property.
Value Get(
napi_value key ///< Property key primitive
) const;
/// Gets a property.
Value Get(
Value key ///< Property key
) const;
/// Gets a named property.
Value Get(
const char* utf8name ///< UTF-8 encoded null-terminated property name
) const;
/// Gets a named property.
Value Get(
const std::string& utf8name ///< UTF-8 encoded property name
) const;
/// Sets a property.
template <typename ValueType>
bool Set(napi_value key, ///< Property key primitive
const ValueType& value ///< Property value primitive
);
/// Sets a property.
template <typename ValueType>
bool Set(Value key, ///< Property key
const ValueType& value ///< Property value
);
/// Sets a named property.
template <typename ValueType>
bool Set(
const char* utf8name, ///< UTF-8 encoded null-terminated property name
const ValueType& value);
/// Sets a named property.
template <typename ValueType>
bool Set(const std::string& utf8name, ///< UTF-8 encoded property name
const ValueType& value ///< Property value primitive
);
/// Delete property.
bool Delete(
napi_value key ///< Property key primitive
);
/// Delete property.
bool Delete(
Value key ///< Property key
);
/// Delete property.
bool Delete(
const char* utf8name ///< UTF-8 encoded null-terminated property name
);
/// Delete property.
bool Delete(
const std::string& utf8name ///< UTF-8 encoded property name
);
/// Checks whether an indexed property is present.
bool Has(
uint32_t index ///< Property / element index
) const;
/// Gets an indexed property or array element.
Value Get(
uint32_t index ///< Property / element index
) const;
/// Sets an indexed property or array element.
template <typename ValueType>
bool Set(uint32_t index, ///< Property / element index
const ValueType& value ///< Property value primitive
);
/// Deletes an indexed property or array element.
bool Delete(
uint32_t index ///< Property / element index
);
Array GetPropertyNames() const; ///< Get all property names
/// Defines a property on the object.
bool DefineProperty(
const PropertyDescriptor&
property ///< Descriptor for the property to be defined
);
/// Defines properties on the object.
bool DefineProperties(
const std::initializer_list<PropertyDescriptor>& properties
///< List of descriptors for the properties to be defined
);
/// Defines properties on the object.
bool DefineProperties(
const std::vector<PropertyDescriptor>& properties
///< Vector of descriptors for the properties to be defined
);
/// Checks if an object is an instance created by a constructor function.
///
/// This is equivalent to the JavaScript `instanceof` operator.
bool InstanceOf(
const Function& constructor ///< Constructor function
) const;
template <typename Finalizer, typename T>
inline void AddFinalizer(Finalizer finalizeCallback, T* data);
template <typename Finalizer, typename T, typename Hint>
inline void AddFinalizer(Finalizer finalizeCallback,
T* data,
Hint* finalizeHint);
#if NAPI_VERSION >= 8
bool Freeze();
bool Seal();
#endif // NAPI_VERSION >= 8
};
template <typename T>
class External : public Value {
public:
static External New(napi_env env, T* data);
// Finalizer must implement `void operator()(Env env, T* data)`.
template <typename Finalizer>
static External New(napi_env env,
T* data,
Finalizer finalizeCallback);
// Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
template <typename Finalizer, typename Hint>
static External New(napi_env env,
T* data,
Finalizer finalizeCallback,
Hint* finalizeHint);
External();
External(napi_env env, napi_value value);
T* Data() const;
};
class Array : public Object {
public:
static Array New(napi_env env);
static Array New(napi_env env, size_t length);
Array();
Array(napi_env env, napi_value value);
uint32_t Length() const;
};
/// A JavaScript array buffer value.
class ArrayBuffer : public Object {
public:
/// Creates a new ArrayBuffer instance over a new automatically-allocated buffer.
static ArrayBuffer New(
napi_env env, ///< Node-API environment
size_t byteLength ///< Length of the buffer to be allocated, in bytes
);
/// Creates a new ArrayBuffer instance, using an external buffer with
/// specified byte length.
static ArrayBuffer New(
napi_env env, ///< Node-API environment
void* externalData, ///< Pointer to the external buffer to be used by
///< the array
size_t byteLength ///< Length of the external buffer to be used by the
///< array, in bytes
);
/// Creates a new ArrayBuffer instance, using an external buffer with
/// specified byte length.
template <typename Finalizer>
static ArrayBuffer New(
napi_env env, ///< Node-API environment
void* externalData, ///< Pointer to the external buffer to be used by
///< the array
size_t byteLength, ///< Length of the external buffer to be used by the
///< array,
/// in bytes
Finalizer finalizeCallback ///< Function to be called when the array
///< buffer is destroyed;
/// must implement `void operator()(Env env,
/// void* externalData)`
);
/// Creates a new ArrayBuffer instance, using an external buffer with
/// specified byte length.
template <typename Finalizer, typename Hint>
static ArrayBuffer New(
napi_env env, ///< Node-API environment
void* externalData, ///< Pointer to the external buffer to be used by
///< the array
size_t byteLength, ///< Length of the external buffer to be used by the
///< array,
/// in bytes
Finalizer finalizeCallback, ///< Function to be called when the array
///< buffer is destroyed;
/// must implement `void operator()(Env
/// env, void* externalData, Hint* hint)`
Hint* finalizeHint ///< Hint (second parameter) to be passed to the
///< finalize callback
);
ArrayBuffer(); ///< Creates a new _empty_ ArrayBuffer instance.
ArrayBuffer(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
void* Data(); ///< Gets a pointer to the data buffer.
size_t ByteLength(); ///< Gets the length of the array buffer in bytes.
#if NAPI_VERSION >= 7
bool IsDetached() const;
void Detach();
#endif // NAPI_VERSION >= 7
};
/// A JavaScript typed-array value with unknown array type.
///
/// For type-specific operations, cast to a `TypedArrayOf<T>` instance using the `As()`
/// method:
///
/// Napi::TypedArray array = ...
/// if (t.TypedArrayType() == napi_int32_array) {
/// Napi::Int32Array int32Array = t.As<Napi::Int32Array>();
/// }
class TypedArray : public Object {
public:
TypedArray(); ///< Creates a new _empty_ TypedArray instance.
TypedArray(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
napi_typedarray_type TypedArrayType() const; ///< Gets the type of this typed-array.
Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
uint8_t ElementSize() const; ///< Gets the size in bytes of one element in the array.
size_t ElementLength() const; ///< Gets the number of elements in the array.
size_t ByteOffset() const; ///< Gets the offset into the buffer where the array starts.
size_t ByteLength() const; ///< Gets the length of the array in bytes.
protected:
/// !cond INTERNAL
napi_typedarray_type _type;
size_t _length;
TypedArray(napi_env env, napi_value value, napi_typedarray_type type, size_t length);
static const napi_typedarray_type unknown_array_type = static_cast<napi_typedarray_type>(-1);
template <typename T>
static
#if defined(NAPI_HAS_CONSTEXPR)
constexpr
#endif
napi_typedarray_type TypedArrayTypeForPrimitiveType() {
return std::is_same<T, int8_t>::value ? napi_int8_array
: std::is_same<T, uint8_t>::value ? napi_uint8_array
: std::is_same<T, int16_t>::value ? napi_int16_array
: std::is_same<T, uint16_t>::value ? napi_uint16_array
: std::is_same<T, int32_t>::value ? napi_int32_array
: std::is_same<T, uint32_t>::value ? napi_uint32_array
: std::is_same<T, float>::value ? napi_float32_array
: std::is_same<T, double>::value ? napi_float64_array
#if NAPI_VERSION > 5
: std::is_same<T, int64_t>::value ? napi_bigint64_array
: std::is_same<T, uint64_t>::value ? napi_biguint64_array
#endif // NAPI_VERSION > 5
: unknown_array_type;
}
/// !endcond
};
/// A JavaScript typed-array value with known array type.
///
/// Note while it is possible to create and access Uint8 "clamped" arrays using this class,
/// the _clamping_ behavior is only applied in JavaScript.
template <typename T>
class TypedArrayOf : public TypedArray {
public:
/// Creates a new TypedArray instance over a new automatically-allocated array buffer.
///
/// The array type parameter can normally be omitted (because it is inferred from the template
/// parameter T), except when creating a "clamped" array:
///
/// Uint8Array::New(env, length, napi_uint8_clamped_array)
static TypedArrayOf New(
napi_env env, ///< Node-API environment
size_t elementLength, ///< Length of the created array, as a number of
///< elements
#if defined(NAPI_HAS_CONSTEXPR)
napi_typedarray_type type =
TypedArray::TypedArrayTypeForPrimitiveType<T>()
#else
napi_typedarray_type type
#endif
///< Type of array, if different from the default array type for the
///< template parameter T.
);
/// Creates a new TypedArray instance over a provided array buffer.
///
/// The array type parameter can normally be omitted (because it is inferred from the template
/// parameter T), except when creating a "clamped" array:
///
/// Uint8Array::New(env, length, buffer, 0, napi_uint8_clamped_array)
static TypedArrayOf New(
napi_env env, ///< Node-API environment
size_t elementLength, ///< Length of the created array, as a number of
///< elements
Napi::ArrayBuffer arrayBuffer, ///< Backing array buffer instance to use
size_t bufferOffset, ///< Offset into the array buffer where the
///< typed-array starts
#if defined(NAPI_HAS_CONSTEXPR)
napi_typedarray_type type =
TypedArray::TypedArrayTypeForPrimitiveType<T>()
#else
napi_typedarray_type type
#endif
///< Type of array, if different from the default array type for the
///< template parameter T.
);
TypedArrayOf(); ///< Creates a new _empty_ TypedArrayOf instance.
TypedArrayOf(napi_env env,
napi_value value); ///< Wraps a Node-API value primitive.
T& operator [](size_t index); ///< Gets or sets an element in the array.
const T& operator [](size_t index) const; ///< Gets an element in the array.
/// Gets a pointer to the array's backing buffer.
///
/// This is not necessarily the same as the `ArrayBuffer::Data()` pointer, because the
/// typed-array may have a non-zero `ByteOffset()` into the `ArrayBuffer`.
T* Data();
/// Gets a pointer to the array's backing buffer.
///