You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Vulkan extension VK_EXT_fragment_density_map is not supported by RenderDoc when only subsampled textures and render targets are supported by the mobile device, as is the case on ARM based mobile devices. It would be great if RenderDoc supported such devices, and displayed either upsampled content of the textures or even raw contents of the subsampled textures, like XCode frame capture does for the Metal API / iOS devices & VRS.
Environment
RenderDoc version: 1.20
Operating System: Linux
Graphics API: Vulkan
The text was updated successfully, but these errors were encountered:
This is on my short-term radar and I'm working on it. If you have knowledge of anybody else actively contributing to the effort, please let me know @speedym
Description
Vulkan extension VK_EXT_fragment_density_map is not supported by RenderDoc when only subsampled textures and render targets are supported by the mobile device, as is the case on ARM based mobile devices. It would be great if RenderDoc supported such devices, and displayed either upsampled content of the textures or even raw contents of the subsampled textures, like XCode frame capture does for the Metal API / iOS devices & VRS.
Environment
The text was updated successfully, but these errors were encountered: